Dragon's Lair PSP quests for publisher

United Coders in search of a backer to have a version of animated arcade game on Sony's portable by the end of 2008.

The Dragon's Lair franchise has always focused on comic protagonist Dirk the Daring and his attempts to rescue his sweetheart Princess Daphne, but the series' current developer is saying a planned PlayStation Portable version of the game needs rescuing. United Coders sent out a press release today announcing that it wants to make a PSP version of the game for a Christmas 2008 release, but it needs a publishing partner to make that a reality.

In exchange for financially backing the development and licensing costs for the PSP edition (which the studio is hoping to begin next month), United Coders is offering up the global publishing rights for the game on the PSP platform. The studio is no stranger to the animated arcade game and is currently working on versions of Dragon's Lair, Dragon's Lair II, and Space Ace for the Nintendo DS.

Set for release by the end of March, the DS edition of Dragon's Lair will include two play modes: a 1983 arcade mode faithful to the original game and a Director's Cut, which promises "new and unique gameplay options," support for the DS touch screen and Rumble Pak, and voice recognition through the system's microphone.

The planned PSP port would include the original and Director's Cut versions of the game, with the latter including additional video footage that wasn't included in the original release, extra lives, revamped sound effects, and other tweaks intended to make the game more compelling for players new to the series.

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37 comments
TranceWarpDDR
TranceWarpDDR

I know that this is an old thread, but... @ Land-O-Funk: Make me feel old why don'cha! :D The Lupin III based game you're thinking about is Cliff Hanger. I actually had that Laser Disk for a while... :P . Finding an original Dragon's Lair / Space Ace / DL 2 cabinet is a tough proposition at best. Even then, getting all working parts with it is makes that proposition almost nil. Luckily, the DAPHNE emulator for PC was made with this in mind.

Caisu
Caisu

@ sancezz Definitely agree there, but I guess it depends on how much work actually needs doing on them before release... I'm keeping an eye out anyway.

sancezz
sancezz

:/. not even a year to develop a game whilst developing 3 others? Alarm bells for quality are ringing...

Chief_Kuuni
Chief_Kuuni

well make it fun and interesting and maybe I"ll think about buying it

Agulf
Agulf

Isn't that the game where you die if you WALK into a door? And they're PORTING this instead of remaking it, because...?

raghraghragh
raghraghragh

Dragon's Lair sucked. Give me Broken Sword!

Mehfuz
Mehfuz

we don't want port

theKSMM
theKSMM

Why does old music get re-released every time there's a new format in the industry? Why do we continue to reprint old books and manuscripts? People who are arguing that these games don't meet modern-day standards are missing the point. Dragon's Lair and Space Ace are more than footnotes in the annals of gaming; they're legendary franchises. Whether they were the best at anything is a separate, moot argument. The point is that for whatever reason, we still remember these games 25 years later while other gaming franchises have fallen by the wayside. Hopefully United Coders can inject something into the old system to make it feel new and fresh. Will it make us stop playing Heavenly Sword or Super Mario Galaxy? Of course not. But that doesn't mean we can't have a little fun remembering the great games of yesteryear. Read my opinions on gaming in my blog The Score.

blackace
blackace

I would only consider getting this if it including Dragons Lair 1& 2 and Space Ace all for $19.99. Otherwise it's really a waste of money.

Genexi2
Genexi2

I don't see the point in paying full-price for a lower-resolution version of the actual thing.....I can get the Dragon's Lair/Space Ace pack on DVD for a measly $10, which works with pretty much any piece of hardware with a DVD drive in it. The portability factor may be nice, but it's also a short game with little replayability. (which isn't the game's fault as it originated as an arcade title, as to which it was the perfect length for that medium)

allmybase
allmybase

Will one of the games include the NES version of Dragon's Lair as a "bonus," as well as possibly a strategy guide for how to beat the first screen?

pillarrocks
pillarrocks

Never played Dragon's Lair before but heard that the nes version was the worst version. Might get this for my ds first before the psp version is released.

soldier091
soldier091

This sounds awesome! I love my DS, and the control options would definitely be interesting, but I'm not sure how it'll look with the handheld's low screen resolution. I think I'm going to be getting it for the PSP simply because its screen is gorgeous. Can't wait for this though! I was a huge fan of the arcade version back in the day.

PlasmaBeam44
PlasmaBeam44

Oh my god. Dragon's Lair on the NES was HORRIBLE!

thewolf619
thewolf619

I'm all over this!! Someone pick this up for the PSP. Although I'll probably get the DS Version first. lol

suprsolider
suprsolider

Why? God this game wasn't great back in the day, and it isn't now. It was just a novelty because it was different back then. But now, it's trash. Playing pong is more entertaining. Just forget it. If people want it bad enough, then get the DVD version or find the actual arcade cabinet.

4quarters
4quarters

I'm a buyer!!!! That's a classic!!

DonutTrooper
DonutTrooper

I have to agree with BadMonk. I would really like to see a handheld version of the arcade classic (not those 80s console ports), but I think the DS will offer more in interactivity. Although if it was PSP-only, I'd probably still buy it either way.

Agreb91
Agreb91

Hope they find a publisher. :)

BadMonk
BadMonk

this will def be more suited to the DS me thinks! it'll work on the PSP fine but the DS touch screen will make it more interactive :)

Land-0-Funk
Land-0-Funk

i'll have to see the DS ver. before I buy it, but it sounds like a cool use of the stylus..there was also another game that used this gameplay that involved the anime series Lupin III (forget the title)..I wonder how rare that game is?

peeweeshift
peeweeshift

I hated the old GC games. the art style is horrible. it reminds of the old zelda games(cd-i)

princeweasel1
princeweasel1

Actually, Dragon's Lair is already out on Blu-ray and Space Ace is on the way. I'm not sure about DL2 or SA2 or any of the other animated watch-and-press games. In the end there's something seriously nostalgic about it. I just LOVE those games. I'd LOVE to see it hit PSP... and I'm waiting for a good deal on the Blu-ray version, too.

Chirico_Cuvie
Chirico_Cuvie

Ahh. Dragon's Lair, the series that rears it's head every time a new video format is developed. Now I'm sure we'll see a BluRay and HD-DVD edition of those games. Ironic since lately current games are using the old "prompt and press" game mechanic created by Dragon's Lair 25 years ago. I'm surprised there hasn't been a lawsuit. GoW, RE4, HS, Conan, Uncharted, and of course Shenmue, who re-named it "Quick Time Event". In its day (way back in the day) it was a great way to get people in the arcades to play a game without having a great deal of skill. Back then it was commonplace to see moms and dads in the arcade playing games too. It was something they could play and not need stone cold reflexes to complete. It also looked far better than anything in the arcades at the time. The best-looking competition was the Star Wars vector game and Q-bert. People thought they were controlling a movie, something that had not been done before, so yes it was quite a thrill. It also was the first game to ever have additional monitors for people to watch, and it almost always cost $1.00 to play. Its biggest flaw was the mechanical nature of the design. Digital video (as we know it) didn't exist, and neither did hard drives, so the game ran off an industrial LaserDisc player. For those unfamiliar, an LD was the size of an LP; since that's even older, let's just say it was like a 12" DVD. It was not uncommon to see a DL cabinet out of order in any given arcade. Now the game is horribly simple and good for about 5 minutes of play, but back then it was an innovation that created a whole genre of games. Dragon's Lair and Space Ace are the ones that are remembered, but there were dozens of copy cats that used anything from recycled anime, (Cliffhanger) models on wires, (Space Rangers) to new animation from the Japanese making their own games (Cobra Command, Road Buster, Revenge of the Ninja, Strahl, Time Gal, etc). I'd really like to see a compilation that has all those old games on one disc, just for the nostalgia.

CaptainHerlock
CaptainHerlock

Dragon's Lair was "revolutionary" at the time. The first real mainstream game to use laser disc technology and the first game to really us something besides the standard shooter or side scrolling game. Nobody had seen anything like it. And it paved the way for companies to incorporate discs as a gaming medium. If not for Dragon's Lair we might still be playing on cartridges. Maybe if some people weren't so spoiled and didn't believe that video games were invented in 1994 they could see the importance of a game like Dragon's Lair, Space Ace or The Castle of Cagliostro.

jasperrussell
jasperrussell

I'm a big Dragon's Lair Fan. I even owned an original Dragon's Lair arcade machine. But it's been done to death. It's been released on dvd to play on your TV, DVD ROM to play on your computer, an amiga version, a 'daphne' version which uses the original Rom. The game only interests old farts like me who like a bit of nostalgia for a game that was pure magic in the mid eighties - and we've already had that nostalgia again, and again, and again. The game at best is a novelty for new players.

yourbeliefs
yourbeliefs

GOD... why do people act like Dragon's Lair was this great franchise or revolutionary game? It wasn't! The game was a novelty.. a flash in the pan. You moved a joystick at one particular direction at one particular time. It being a laser-disc based game meant nothing as well. At least Mad Dog McGee or Who Shot Johnny Rock? were revolutionary in that they were decent shooters (For the time) but I see no reason as to why they need to keep re-releasing this game. I can't believe they put this game in High Definition. A turd is a turd is a turd, and trust me, HD only makes something already bad look even worse.

Bozanimal
Bozanimal

Not exactly the cat's pajamas in terms of gameplay, but the Don Bluth animation made the series worth the price of admission. A worthwhile title for those that have never played.

flynow
flynow

How about Atari. They could use the business.

lamprey263
lamprey263

oh common, if they can do it on the DS then they can do it on the PSP if they tried, I'm sure they can cram Dragon Lair I & II and Space Ace on one UMD