Diablo 3: Reaper of Souls: How Blizzard is attempting to fix its most controversial game

What's it like to make one of the most infamous titles of recent years? Diablo III lead producer says it's a "strange phenomenon."

May 15, 2012. Diablo III, a game millions had been waiting to play for over a decade, launches into immediate turmoil: overloaded login servers sour the experience into little more than waiting outside of the coolest party in town, only players had already spent $60 to get in. The problems took days to rectify, but the real damage came weeks later: with an economy that had to factor in a controversial auction house, people were bored of playing a game designed to never get boring.

Blizzard Entertainment is one of the industry's most cherished developers. It does not--or did not, depending on how you see it--make bad games. As of February 2014, Diablo III has sold 15 million copies. But the general mood towards the game felt like one of bitterness, disappointment, and frustration.

How do you solve a problem like Diablo III?

"That's been a strange phenomenon," says Alex Mayberry on the morning before the launch of the game's transformative expansion, Reaper of Souls. I ask him what it's like to have Diablo 3 become so closely linked with such a feeling of dissatisfaction. "I don't know if it gets overemphasised. Who's our vocal minority, and what is that number? Even if it's only one percent, or two percent, that's a lot of people."

Two percent of disappointed Diablo 3 owners is 280,000 people. That's a lot of angry commenters. "It's been hard to distinguish all the voices in that loud cacophony," Mayberry adds.

Reaper of Souls launches tomorrow with new loot-dropping systems, a new Crusader class, a new level 70 cap, an Adventure Mode, and the removal of the controversial Auction House. Many of its mechanical changes have been folded back into the vanilla game as part of patch 2.0.1, but the general gist is that players will get more varied loot more often. The response, generally, has been optimistic. "It's nice to now see people reacting to the changes," Mayberry says, "and I think the changes are great."

"We know we're in a good place with it because we ourselves are wanting to play it all the time," he added. "There's a lot of excitement, and we're waiting to see what people are going to say."

Alex Mayberry

Leading the charge on Reaper of Souls is Josh Mosqueira, who took over as game director in June 2013. Mayberry explained the effect that some of his decisions have had on the game. "Josh came in and really pushed for Adventure Mode and the dynamic difficulty system. Opening up the game. Jay [Wilson, former game director] was really focused on getting that Diablo experience down, and Josh's focus has been: how do we expand on it? We had to make some pretty major changes to do what Josh wanted to do, and it was kind of one of those things that, well, once we do this there's no going back. So there was some nervousness early on when we were first starting to develop it, but it came together really well."

And what about Wilson, who was flooded with thousands upon thousands of furious comments following the release of Diablo III. "Josh worked very closely with Jay," says Mayberry. "I've known Jay for, well, I helped bring Jay to Blizzard, I've known him for 20 years. I think the fans like to create a rivalry somehow between those two. There's none whatsoever at all."

Nobody at Blizzard will use words like mistake, error, or regret when it comes to Diablo III, but the message seems clear to me: the team has been quick to extol the virtues of what's changed, and has not really been seen to mourn for what has gone.

"I know some of you feel we fell short of our promise to release the game 'when it's ready,'" wrote Wilson on Blizzard's forums when he announced he was stepping away from Diablo III at the start of 2013. "While we're not perfect, we try to make the best decisions we can with the information and knowledge we have at the time. That doesn't mean we always make the right decisions, but if we made a mistake then I feel we've made an exceptional effort to correct it."

Only time will tell if Reaper of Souls will be accepted by those 280,000 vocal fans in a way that the original Diablo 3 was not. "It's hard to know where ideas originated and where they didn't," continues Mayberry. "I think Jay had the harder challenge of just getting Diablo 3 out, and that took a lot out of Jay, and I think for Josh, he's come in now and helped put that next layer on. I think together they've done a really great job."

Reaper of Souls, with its procedurally generated adventure modes, intends to be that next layer. Mayberry says that the expansion makes the game feel more like a sandbox, and less like a directed experience that more closely apes the original games.

"If you look at traditional Diablo--Diablo 1, Diablo II, the first incarnation of Diablo III, you're playing through that story narrative. That was the paradigm they created back then, and one of the challenges for making Diablo III was, 'What do we hold on to from previous games and what do we change?'" That focus on just the story campaign "made the game feel smaller than it should have," says Mayberry. "Because you're always being driven--go there, and now go there."

Those who have been avoiding Diablo III because of its less-than-stellar loot variety might also find enough new loot to warrant another look. Items are now designed to synergise with one another, Mayberry explains, and there are way more combinations for interesting character builds. "I had something drop that, when I got a Massacre bonus, it caused gold to rain down. Then I found something else that boosted my gold drop by 35 percent or something, so that made even more gold. And then I got something that, when I picked up gold, depending on how much I picked up, would temporarily increase my toughness. So gold became a powerup for me! With my Wizard I would squeeze as many guys together as I could, burn them down, they'll all spit out gold and then I'd pick up the gold and my toughness, temporarily, would spike by hundreds of percent."

Mayberry says that he feels like he's missing "half a game" if he now goes back to vanilla Diablo 3, but does that mean that players will have to shell out extra money to get the experience they deserve? "You don't have to. We made it so that you don't. Patch 2.0.1 is perfectly viable for anyone that doesn't want to buy it. But it would be a shame to not buy it, because we've added so much more to the game. And I feel like, you know, Reaper of Souls really pushes Diablo down the path it needs to go."

And what is that path? What comes next for Diablo 3? Is it ladders and tournaments, a real PvP arena, or bringing these updates more regularly to the console versions of the game? "These are all things we're talking about now. We're not making definite plans yet. We have our first content plan figured out. First update. But after that, Josh really wants to wait and see what the community says. What the reaction is. There's a million different things we could start doing. We really want to see what, based on the players' reaction to Reaper of Souls, what should we do next. That's the approach we're taking right now."

Written By

Hi! I'm Martin, for some reason or another I have managed to convince the people who run GameSpot that I am actually wor

Want the latest news about Diablo?

Diablo

Diablo

Discussion

283 comments
jpk256
jpk256

diabloboss.com for sale at go daddy.com!

el_flesh
el_flesh

It's not Diablo without the chars we DEMANDED and were IGNORED on. Like the AMAZON. The ASSASSIN. The DRUID. And your worst mistake to not include: THE NECROMANCER. Dolts.

I'm not spending one cent on your dog turd until you fix it.

sahool
sahool

Personally, a huge deal breaker for me is promised features that were not implemented or given any details about their status (aka PVP). Seriously! I bought this game at launch for the main purpose of pvp/arena that I saw videos of. I stopped playing the game like a month after release and now after (i don't know, over a year or two) I login again and there's this sh***y thing called "brawling". WTF!!! They didn't even say anything about arena and a ranked matchmaking pvp system. I am just disappointed -__-''

No thanks Blizzard, I will not buy RoS not unless the pvp/arena are implemented in the "core" package then the price of the expansion goes down. Then I will think about it..

Act_Chill
Act_Chill

The crappy loot system forced people to use the AH and was a way for Blizzard to make money. Now that the drops are in line with previous games and you dont need the AH they removed it and trading all together which is BS. I cant trade with my friends and I cant get a certain legendary with certain abilities through the AH. They banned trading so third party websites dont make money with the AH closure, which is lame that I am being punished for that. They spent time developing it, they already had to listen to people cry about it, why not keep it and trading in general? 

vadagar1
vadagar1

im looking at dota 2 and path of exile and witcher and dark souls and im saying to myself why the fuck would i give money to blizzard anymore?!!! 

most good games are now either F2P or so cheap on steam it would be a crime no to get them 

limbo12
limbo12

"We know we're in a good place with it because we ourselves are wanting to play it all the time," he added. "There's a lot of excitement, and we're waiting to see what people are going to say."


I'M A FUCKING ROBOT!

vadagar1
vadagar1

1%... 2%

wow ur delusional beyond all words blizzard...

i was the biggest blizzard supporter on this planet, until you started punching out bad game after another, sure SC2 was oka but frankly I played SC1 way more  and the expansion brought nothing new, its still one ball of units against another ball of units, it just lost the same pace of SC 1


D3, mistes of shitaria, ..... u lost it blizzard u just fucking lost the mojo

 

tomatpaburk
tomatpaburk

To me D3 was a a bit of a letdown, I suppose I expected more from blizzard. When the first D1 was released it was like nothing else on the market, and for D2 they had pretty much improved every aspect of the game. It had more classes, skills, weapons, areas, monsters, bosses, you name it. It was epic for its time.

With D3 they basically made a prettier version of D2, they didnt really add any new elements to the game. They simplified the skills system when they removed points (even if the extra effects was a real good improvement). They removed PVP, potions and one merchant type from the game, in order to make it a more casual experience (which was a really bad idea).

D3 was a fun game, and I played the entire thing with 2 classes, but I still felt that the game was the bare bones of what they had to include without "failing", it lacked that extra touch which made D1 and D2 so unique for their times.

The three areas where Blizzard went wrong with D3 are;
1. Simplifying the game to make it more casual is never a good idea.
2. Didnt innovate/expand on level design, it was pretty standard what you expected to see. Could have been so much more if they added more unique areas, quests, natural hazards...
3. To short and to easy. Even on highest difficulty lvl the game was pretty easy, there was no real need for those super items you could buy on the AH, or any of the uniques. You beat Diablo if you had decent gear, so why bother buying better stuff. The game was also to short. 4 acts is way to short for a modern game, and there where definitely to few unique bosses.

SunriseAngel
SunriseAngel

Yeah, sure, don't admit anything ... you did the best job ever! NOT.


2% unhappy fans ? :)) Seriously ? As it was already said in the comments more than HALF the people stopped playing this game very fast. Sure, there aren't many viable available options available (even though some of you might say POE - nah) but the fact that until now this game was just a massive grind with an utterly shitty loot drop system is FACT, whether vocal or not.


Another FACT is that they don't give a shit about EU players - several weeks of server latency issues, hundreds of posts... but who cares? I mean, that never happens in the US... because they can freaking SUE them for almost anything.


The patch indeed changed the game a lot and with the expansion, this should bring it closer to WHAT THE GAME SHOULD HAVE BEEN IN THE FIRST PLACE.


Sorry for the caps. There's just too much ignorance around. 

heyguyslol_1302
heyguyslol_1302

One more thing I'd like to add to this discussion is that here in this article it says that Blizzard sold 15 million copies of D3 up to Feb of 2014. Well first off RoS will never even come close to a fraction of those sales. Why?


1. No more AH and BoA items. So nearly half or so of those sales were 3rd party companies and other players botting and after they got banned they continued to buy more accounts. The funny thing is Blizzard was making a ton of money off the botters by banning them and reselling them new accounts.


2. A lot of players have learned their lesson that D3 was not really a Diablo game and they will not even bother buying RoS.


So the actual numbers sold for RoS will be very low.

StinkB
StinkB

I always found the game fun but everyone else I played regularly with went off it within a few months, I never understood why really and I'd happily go back to playing it especially with the new tweaks.

heyguyslol_1302
heyguyslol_1302

I don't know what percent I fall into, but myself and about 90% of my friends all quit D3 after we saw the changes being made for RoS. While some (mostly fan boys) believe blizzard improved the game with the changes they made, others feel they ruined it. The funny thing about the AH closer was really quite ignorant for ppl to say that the AH ruined the game. 

First off no one forced anyone to use the AH. The AH was a tool that expedited the convenience of trading within D3. If you hated the AH that was fine, you didn't have to use it but to QQ to blizzard that the AH ruined D3 was really just a scape goat. 

One of the main contributing factors for ruining D3 from launch was the horrible loot system. The fact that it was not properly matched as it is suppose to be now and that there really was no reward for the time spent. I have nearly 3000 hours played in D3 and I never once acquired a piece of loot that was an upgrade for my char but I did acquire loot that I was able to sell on the RMAH for real $$ that allowed me to buy some gear I wanted for my char.


While yes I would prefer to play the game and find upgrades for my char, I also like to keep my options open by having the *choice* to use the AH and or trade with other players. The fact that blizzard removed all of this from the game imo ruined the game play experience for me and a lot of my friends and we have all left D3 and moved on to other games. 

As far as what percent will come back and stay with D3 still remains to be seen but from all the live streams I've watched over the last few months I honestly give RoS about 3 months before players hit the loot wall and quit playing altogether. Sure you will always have the mindless fan boys of blizzard who will continue to grind and stay trapped in the blizzard black hole vortex but a lot of players will just flat out get bored.


I think the irony of this game has really hurt Blizzard as a company because I myself will never buy another Blizzard game and nearly all of my friends feel the same way. Furthermore Blizzard has really gone down hill because they can't even come up with an original game for themselves they have to copy Magic the Gathering and League of Legends in hopes the fan boys will keep them a float.

zizzister
zizzister

I stopped playing the game a month or two after it's release and came back to it when the patch and new loot system came... I can say, please do try the game again before judging it. The patch made me change my decision and buy the expansion :) Totally love the expansion too

davehammer69
davehammer69

Don't know where the "2%" came from but from the circle of people I knew who played the game, more like 7 out of 10 people found it disappointing, 2 out of 10 probably flat out hated it, maybe just 1 thought it was brilliant. After logging on again in over a year to try out the new patch, only 2 people from my friend list have logged on in the past 6 months. RoS will probably still sell well but nothing close to the original D3 cause most people won't fall for the hype again.

dmblum1799
dmblum1799

I've liked it since the new patch. I hadn't played in a year (and I did play it a lot), and it's quite fun now. If you have a copy you should check it out and then decide if the expansion is worth it.

louis6464
louis6464

I don't know why people keep fuking this game, this game is great & the money i earned from RH can buy many many expansion. There are more shitter games outside.

MattPeters
MattPeters

THE VOCAL MINORITY HAS ALWAYS PUSHED YOUR GAMES FORWARD. HOW ABOUT THIS RARE THOUGHT? MAYBE YOU GOT THE MOST BACKLASH BECAUSE YOUR GAME FLAT OUT SUCKED.


Seriously though, people who enjoy the game spend time playing the game instead of go to the forums to talk about how good it is. 

WoW was pushed by this "vocal minority" and when things started to change the game became a joke. You had to constantly remind everyone how it's "still good" even though everyone was having their doubts and losing faith in the company's direction.

The forums are good for one thing only, complaints. Which include constructive criticism etc. It shouldn't be a play where people talk about how the game is so good for them because it helped create a bond between you and your step-dad.

Who f***ing cares, good for you. If your game sucks, the people will speak. Stop silencing us and then depend on your "vocal minority" to plead how the game has changed their life for the better. Gamers are suffering. Screw you, Blizzard.

DarkLord
DarkLord

Since the 2.0.1 patch I've been drawn back to Diablo III and I've really enjoyed it! The game is so much better since the drop and the loot is vastly improved as well! Now I just want to see what I get with the expansion!

legacuau
legacuau


*FACT* The game has really changed, and something a lot of people here don't seem to be following is


YOU DO NOT NEED TO BUY THE EXPANSION TO EXPERIENCE THE CHANGES


They patched Diablo 3 to resolve their initial failings. They worked hard and the patch is completely free. If you don't like what they've done, then you are not obligated to buy the expansion. I would highly suggest you at least try the new patch otherwise you're wasting the $60 that you already paid. *END FACT*


*OPINION* If you don't like Diablo 3 once you've patched it to 2.0 then you were never really going to like Diablo 3 anyway. And since when was $40 expensive for a game ? it seems ludicrous to me that $40 would be considered expensive. *END OPINON*


horosavinXX
horosavinXX

broken looting, online crap and auction house aside - but, god, that childish atmosphere: toon-like visuals, lame voice acting and flat story really made me want to vomit.

it just doesn't look and feel like diablo, no patch can change that, certainly not at this price.

jlevy77
jlevy77

Bwahahahahah!!!!!   OK, ummm let me see if I have this right:   


Blizzard:  "Hey kids!    Did you spend $60 on Diablo III and think it just plain stank?   Maybe you uninstalled it after a week or two?   Well, you're in luck because now if you spend ANOTHER $40 on the expansion, we've fixed everything, we swear! Seriously, you'll feel like you're missing half the game if you don't give us more money!"


Bwahahhahahaha!   Oh Blizzard, you deserve to be raked over the coals for this BS.  


Why not make Reaper of Souls the only available $40 game going forward (which includes the Diablo III base game), and sell Reaper of Souls for $5-$10 to people who already own the base game?    You know, just as a gesture of goodwill.   Get people back into the game and saying good things about it, and THEN charge the full price for expansion #2.    Why would I purchase a full-price expansion for a game I didn't like to begin with?   

Gamesterpheonix
Gamesterpheonix

I was sorely disappointed with this game when it first came out. It was boring to play, the monk class was terrible, and the loot made me feel like I was just some idiot going around killing things rather than a badass rolling through the land taking from the damned. 


It took 22 hrs to finish the campaign and I had to force myself to do it since I had preordered and paid for the game. I vowed never to buy a D3 game again. No matter what. 


Nearly a year passed before I touched the game again for patch 2.0.1 and I have to say, I do like the game again. The combat feels better (Im playing through again as a wizard) and the loot is so much more gratifying. I found 2 legendaries in the first 2-3 hrs of playing again and I havent even gotten to the Butcher. I WILL say, however, that Im afraid of just becoming OP. Some of the loot and stuff that you can craft are just...awesome. lol. You stack enough of them and you just start dealing craploads of damage. I dont know...I like the feeling of dread when coming upon those special enemies or when you first encounter a random boss. I like having to maneuver and strategize to be able to survive and succeed. I still have to continue playing through but those fears aside...it might not be bad anymore. 


Now, will I buy the expansion? Likely not...not until the reviews are positive and not until the price is way down. Those bastards at Blizzard should have done right by those who own D3 and given them a decent discount to win us back...now we have to hope retailers do something instead...either that or the sales are so bad they HAVE to sell it on the cheap. lol. 

starfox15
starfox15

Yeah no thanks.  I guess I'm part of those infamous "2 percenters,"  but I waited ten years just like everyone else did for this game and I was ultimately disappointed with the results.  I even bought the collectors edition of D3 because I somehow thought the game would be worth a damn.  Maybe if Blizzard wasn't so damn proud of their efforts and maybe if they were willing to give me some incentive to come back I'd be more interested.  But this is Blizzard.  And they don't make un-perfect games.  It's too little too late.  The sad thing is that even if I did come back to this game, my group of 15+ friends who used to play it don't touch this game anymore.  I certainly can't say I blame them.  But then you know us 2%.  We're just bitter for bitterness' sake. 

Vambran
Vambran

Drop rates have been vastly improved. I got about 10 epic items in my first 8 hours back. Still some bugs that need fixing though.

Leonagard
Leonagard

Almost perfect game... loving every minute of it! haters go to hell once more!!! plz to keep your hate up!! lol... just have fun!!!  this game still have some areas to improve and thats awesome!! cuz Blizzard will keep it updated for years to come... 

deadhut
deadhut

Where are they getting this 2% from?  They just made this number up and then kept saying it like it's a fact.  Almost every person I know bought this game and it wasn't 2% of people that I talked to that were disappointed, it was 100%.  The game was a failure, pure and simple.  Even the best companies make some bad games.  It happens.  Am I upset that I wasted $60 on a game that I don't even enjoy?  Of course I am, but I'm far more bothered by the fact that they insult our intelligence by telling us it's a small vocal minority, when we know it's the majority.  How can I trust that they will correct their mistakes if they won't even openly admit that mistakes were made.  


I'll pass on this.  I'm not looking to spend any more money on this game.  I strongly suggest the same to all others.  We can complain online as much as we want, but the only way to make Blizzard truly understand how dissatisfied we are is to not give them any more of our money.  They made millions off of this game.  They don't care if we're unhappy with the game, becuase they already have our money.  They are running a business.  Profit is the bottom line.  If they cared about the fans being satisfied they would still be trying to fix the problems with the game, not throwing together some over priced expansion.


Even if this expansion fixed every problem that the game ever had (which is extremely unlikely), why would I want to spend $40 to do that.  I already spent $60 to play one the most anticipated games of the decade.  Maybe if they lose a bunch of money on this expansion they will be forced to own up to their failings and we can still hold out hope for their next big game.  If we keep giving them our hard earned money, even for things that we're not happy with, than they will certainly continue to disappoint us.

heyguyslol_1302
heyguyslol_1302

@vadagar1  

/agree

now if only the Blizzard fan boys could learn to think for themselves for a change they might start following in your foot steps.

heyguyslol_1302
heyguyslol_1302

@vadagar1  

I agree Blizzard use to be a great game company and one you could trust. I've heard from many others that this changed when they were bought out by Activision but I dunno if that is true. All I do know is that I HATE the Blizzard company we see today and I will never buy another game from them ever again.

MigGui
MigGui

@heyguyslol_1302  expansions never sell as much as the actual game, obviously. and they must feel pretty much ok with not getting more money from cheaters and botters, since they ruin the experience for the core gamer.

deadhut
deadhut

@heyguyslol_1302  

The reason a lot of people blame the AH for ruining the game is because they feel that the loot system was made to give you useless loot in order to force the use of the AH, so they see the AH as being just an extension of the horrible loot system.

MigGui
MigGui

@heyguyslol_1302  it really, REALLY doesn't matter what percent you fall or what you feel about the game. if you used the action house to make money, obviously shutting it down will hurt you and make you leave. that doesn't mean you "play it right". diablo, as the online game it has always been, needs to make the majority of people feel ok with what they're getting against what they see other people getting.


and when you pay $60 for a game, you simply don't want to see other people owning you just because they paid $120 for the same game. what the action house did was give the opportunity for you to buy your way to the top. that hurts ANY game on ANY platform, but hurts diablo the most, because diablo is a game about getting rewarded for your efforts. so no, it's not only a point of ignoring the AH if you hate it, the simple existance of it diminishes your merits of playing the game and building your character, and that is the true appeal of this game.


and the new loot system closes the gap: you can't buy your way through the game anymore, but you don't NEED to do it, since you find the gear you wanted for your char hanging from the corpse of that slain boss.


if you feel the right way of getting your favorite gear is showering money towards it, the game is ruined for you. but anyone else feels the right way of getting gear is playing the damn game, and they are happy with the path diablo 3 is taking.

legacuau
legacuau

@MattPeters Forums are for the sharing of information, your view is incredibly limited. 


You keep telling Blizzard you want the game improved, that Blizzard stuffed up and need to fix it. 


Blizzard fix it. 


You continue to tell them how angry you are, and how much they suck. What is it you want them to do exactly ? have you even tried the patch ? it seems absurd that you would complain about something that has clearly been fixed.

heyguyslol_1302
heyguyslol_1302

@legacuau  

I agree that $40 is not expensive *but* for the actual content that Blizzard is providing with RoS it is expensive and not worth it. RoS should have been $20 and no more. If it had been 2 full Acts then yes $40 would sound about right.

heyguyslol_1302
heyguyslol_1302

@Vambran  

lol this just means your going to hit that loot wall all the sooner. Then all of you are going to wish blizzard never implemented BoA to begin with let alone closing the AH.

heyguyslol_1302
heyguyslol_1302

@Leonagard  

lol, mindless blizzard fan boy are we?

a word of advice, learn to think for yourself and question authority.

horosavinXX
horosavinXX

@Leonagard  

you probably play it when your folks get you back from kindergarten. because i can't see who could like this game so much but a 5 year old kid.

zedetach
zedetach

@deadhut  Dude just try the game again (with patch 2.0.1). I'm so much happier with it now than I was during launch. This is how it should have been but hey even Blizzard isn't perfect.

gjozefi
gjozefi

@deadhut You accuse them of making up the 2% statistic and yet you claim that 100% of the buyers weren't happy with the game? You can't speak for every single person. I enjoyed Diablo 3 and I will be enjoying the expansion. Thanks for your opinion though.

heyguyslol_1302
heyguyslol_1302

@MigGui @heyguyslol_1302 

while your statement is somewhat true I think u missed the point. I did not expect for RoS to gross the sales that D3 originally did but the reality is that it won't hit the numbers most are expecting.

heyguyslol_1302
heyguyslol_1302

@deadhut @heyguyslol_1302 

Not to raise any conspiracy theory's here but I have always suspected that blizzard manipulated the game loot system to favor sales of the AH to put more money in their pocket. This theory of mine became much more believable when patch 1.0.8 hit with the gold dupe bug they didn't catch until about 6 hours later. 

Then instead of doing what they should have done which was a roll back they allowed players like Tree's who had 450 billion gold to get away with it and thus ruing the game economy which in turn forced players to start selling items on the rmah instead of the ah which in turn put more money in blizzards pocket. 

The sad thing is most who did not follow the game daily as I did or saw these events transpire have no clue and then turn around and blame the wrong party when the truth is Blizzard was to blame by not taking responsibility for their actions. Closing the AH was as I said just a scape goat and easy way out for Blizzard to the player base who was ignorant to these facts and then the player base turns around and thanks blizzard for making these changes. 

I played D3 since beta just about every day (3000+ hours played) up until Dec 10 2013 when I finally made the decision to quit because of RoS. I've seen all Blizzard bs mistakes and raging that players made when Blizzard made bad design choices for the game. The truth is Blizzard as a company can not be trusted with your time or money so therefor I see no reason to buy or play their games.

heyguyslol_1302
heyguyslol_1302

@MigGui @heyguyslol_1302 

The problem with players like you is that you think your *opinion* about how each and every player acquires loot should be the way you want them to. It's that kind of mind set that has ruined this game for a lot of players. I paid $60 for the game just like you and everyone else. I should be able to play and gear my char the way I want provided I'm not cheating/exploiting.

Futhermore, I never said I wanted to buy my way to the top but the option of being able to buy certain gear for what ever means necessary should remain an option for those who wish to use it. My biggest complaint about the AH closure wasn't so much of a pay to win attitude but it was the fact that I could no longer buy cheap gear for build testing purposes. 

With the AH now gone the *option* to build and test various builds no longer exists and you are stuck with the gear you are able to find thus inhibiting your ability to expand and try new builds. This is just one example. But I know I've heard the same QQ statement that you just made from all the poor players who completely miss the point and or can't afford to buy a piece of gear they desire.

MattPeters
MattPeters

@legacuau To be honest maybe I'll lay off D3 for a second here because of that but I just had a problem with what the guy said. Trying to tell us how this "2%" was the reason they got all the backlash when there is an even bigger number of people who dislike a game but aren't vocal about it. It's just kind of absurd. If this is your game and you love it, then that's great for you and enjoy.

finalkain
finalkain

@gjozefi @deadhut  He said 100% of the people He Knew that bought it. Not everyone everywhere. Reading Comprehension skills FTW

MigGui
MigGui

@heyguyslol_1302 @MigGui  that remains to be seen. I do feel the hype is much lower than D2 and its expansion, but well, we both could be wrong in this one. this may pretty much put the game back on track and boost both vanilla and expansion sales.

both expansions for civilization V made the vanilla game sales spike back. that's what they aim.

heyguyslol_1302
heyguyslol_1302

@MigGui @heyguyslol_1302 

Well the sad truth is there are more poor people than there are rich. Blizzard took an economic approach to feed off of more poor people than fewer rich people or should I say people who have the extra coin to spend. They also took a childish attitude about the game because the fact is the 3rd party sites were making more money off D3 than Blizzard. 

Blizzard saw that and tried many times to put a stop to it but gave up so they said if they can't make money on this game then no one will = AH Closure and BoA items and gold. Let me know if you are still playing this game 3 months from now, I'm betting you will be bored with it like many others and why because of this self found bs Blizzard implemented.

heyguyslol_1302
heyguyslol_1302

@MigGui @heyguyslol_1302 

Well the AH closure topic is all opinion based. Just because the devs choose to close it doesn't mean that was the right course of action to take. They took that action because so many players quit D3 in the first few weeks or couple of months because they blamed the AH for not being able to advance in the time frame they felt was acceptable. 

That as I said was not the fault of the AH that was the fault of the devs creating such a horrible unrewarding loot system. If the loot system would have been good then fewer players would have resorted to using the AH as a complete crutch for advancement in the game but it would have still been a viable tool for when a player needed to trade or sell an item that was good for another class they could. 

At the end of the day the only opinion that matters to me is mine. Why? Because its my time and money and blizzard will not see any more of that from me or my friends.


So the selfish self founders QQ'd and got their way, now they have the game the way they wanted it, lol. Tbh I'm glad this happened because now I'm playing ESO and having more fun than I did with D3. The game play while different is a better experience and the community is much more refreshing and friendly unlike the arrogant, blinded, fan boy's I do not miss from Blizzard.

MigGui
MigGui

@heyguyslol_1302 @MigGui  it's not only my opinion. if it was, they wouldn't be doing it.

the *option* to build and test various builds exists: you find legendary, varied, directional loot by the hundreds now. you can do what you did, for free, just by playing. save everything you loot, and experiment with what you get. the game is not about going to the mall and shopping for your needs, it's about discovery and the thrill of getting what you didn't expect. and still, you can keep trading gear, you just can't buy them anymore.

and if someone doesn't want to spend money and doesn't want to be abused by those who flock dollars into the game, that doesn't mean they're poor. poor people don't even play videogames, or are still stuck with their second-hand ps2s...

the thing you fail to grasp is that the action house ruins the game for people just by existing. of course taking it down will ruin the experience for those that use and abuse it, but the game makers decided that ruining it for people like you affect less players than ruining it for people like me, encouraging them to make this leap.