DayZ doubles size of development team, cooking system in the works

The development team grows as DayZ creator Dean Hall prepares to step away from the game.

The DayZ development team at Bohemia Interactive is being doubled in size, a post to the game’s development blog reveals.

DayZ creator Dean “Rocket” Hall wrote the post himself, detailing several fixes and new systems that will be added to the game soon. Earlier this week, he announced that he plans to step down as the head of the popular open-world survival game before the end of this year, and will start a new studio in New Zealand.

The most interesting addition to the game revealed in the post is a new cooking system. “Heavily inspired by the outstanding cooking system in Project Zomboid, this will be part of a wider push in March to focus on Survival aspects of the game in general,” Hall said.

The cooking system will allow you to turn your cooking device on (a fireplace or stove) and then place items in it. Items will slowly heat up and become “cooked” when they reach the required heat, or become something else, like soup. “We're very excited by the possibilities for this system,” Hall said.

The team is also implementing several bug fixes, adding new animations, and improving stability. Finally, Hall said that there is much more going on, and that we’ll see a roadmap for the rest of the year “very soon.”

Emanuel Maiberg is a freelance writer, and you can follow him on Twitter @emanuelmaiberg
Got a news tip or want to contact us directly? Email news@gamespot.com

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Discussion

54 comments
hadlee73
hadlee73

Sweet. Add cooking to the activities you might be doing when someone lunges out of the trees and puts a hatchet in your back, lol

billlabowski
billlabowski

Why are mods deleting comments again? Only PC comments as well.

cpt0bv1us
cpt0bv1us

Amazing that it took the lead developer leaving for them to actually kick it in high gear. 

Talavaj
Talavaj

Every article on this game makes me think "are you for real ?" or am I the only one failing to see the appeal in this absolutely ruined joke of a game with no point or actual gameplay for $30 ?

I even saw this thing as one of the reasons for "why to game on the pc". Now I'm not even surprised console gamers make fun of the master race.

jwsoul
jwsoul

Be nice to have different Zombie breeds but they cant even get the basic zombie down. 

jwsoul
jwsoul

I own this. Its awful bugged and its not working at all. I dont think they can fix it. 

Sam_021
Sam_021

This is all good but still I don't why I want to play this if I don't get to build a place for myself to keep my shit in it? I played for 25 hours and it was fun but there is just no point to it!

Dannystaples14
Dannystaples14

I'm still quite baffled at how people can enjoy this shit?

I mean I'm not bothered about visuals or whatever but people are paying to buy a game they know before hand will be definitely broken in one way or another, and probably at the same time.

If I bought a new game and it has bugs everywhere I would be pissed off, yet now it seems people LIKE that idea.

The fact the game I'm buying might turn into something completely different is enough to put me off. I like the look of Rust but the fact it might end up as something I don't like (if it gets finished at all) ruins it.

I also think it is dangerous. A game that can't stand on its own feet normally would never get published. We'd hear rumours and then another saying it was dead. That is a GOOD thing. If a shit game gets pushed through to completion on the back that there are people playing it at the start just for the sake of it, there is a good chance it will be dead before the end of its first official year.

Lesat
Lesat

This game is sounding more and more like The Sims: Zombie Apocalypse...

nyran125tk
nyran125tk

it would crack me up if as soon as Dean Hall leaves, Bohemia was like, AWESOME, Hes left , we can finally make it mainstream and we can turn it into a linear 3rd person cover corridor shooter, finally with QTE events.

jinzo9988
jinzo9988

With double the dev team, I'm sure zombies will remain completely broken for the entire year and all of next year too.

jimmy_russell
jimmy_russell

DayZ is a fundamentally flawed game, according to the Deaner.

nyran125tk
nyran125tk

@Talavaj  man i think the same thing about people that paid for COD Ghosts. watching paint dry was more fun than Playing COD ghosts and Modern Warfare 3.

TheMistique
TheMistique

@Talavaj I think the one thing people including yourself don't realize is that this game is the only game where you are fronted with actual moral challenge. I got a feeling playing dayZ that maybe I should never have gotten in a video game before. whether it be good or bad, it's still in a league of it's own when it comes to video games.

jellyman68
jellyman68

@Talavaj  Yeah, you're one of only a few people that don't see the appeal of this game. Despite it being in alpha and having the developers tell people not to buy it yet unless they're prepared to put up with some major software issues, it's raking in money and is extremely popular because people still have fun playing it (which is the point to all video games.) 


If some console gamers make fun of PC gamers because we play titles like Dayz, that's kind of sad. They don't know what they're missing out on. I'd rather have access to games like Dayz then the odd exclusives you see on consoles.


jellyman68
jellyman68

@Dannystaples14  Now that I've finished being sarcastic, I should point out that bugs don't actually ruin a game. I've got so many games on my PC and Xbox, and I choose to play Dayz most of the time as it's so fun. It's great that the developers can involve the public in alpha and beta testing as we can give feedback, trade ideas, and let the developers know what we want to see from the game and whether we like the changes they're making.


The developers making money from the game before it's officially released may run the risk of them slacking off and not properly finishing the project, but they'll effectively be surrendering all future earnings if they do that as the community will call them out on it immediately and people will stop buying it. 


The positive side to developers making money from a game while it's still in development is that they're less likely to rush the game to meet a release deadline, which is what seems to happen on most games (especially on consoles) and then you end up with a game that fulfils maybe 80% of its potential and remains semi-playable forever as once the release date hits, development ends. 

jellyman68
jellyman68

@Dannystaples14  Yeah, just look what happened to Minecraft. Released it too early with all the bugs and flaws, and now it's dead. 

DEATH775
DEATH775

@bluebird08 I don't think anyone would buy this on the PS4 with all the problems it has, I know I wouldn't

pez2k_
pez2k_

@nyran125tk I'm not sure Bohemia have ever even considered anything remotely mainstream - DayZ is pretty much a project for them where they can concentrate on realism LESS than usual.

Gelugon_baat
Gelugon_baat

@jimmy_russell  

You can say that, but I am getting the impression that Dean Hall, DayZ's own creator, is the one holding it back.

shark3347
shark3347

@jellyman68 @Talavaj  No one makes fun of PC gamers for playing DayZ. We want the game. He just doesn't know what he's talking about. 

nyran125tk
nyran125tk

@poopinpat @SteamyPotatoes  Z is pronounced Zed in NZ. N ZED


NZ is not pronounced N Zeeeeee that would sound fcking silly. Its pronounced  NZed. 


So yeah Zed. 


Sounds like they have the pronounciation pretty organised lol. 


Who would take NZeeeeee seriously? NZed sounds much better.

Dannystaples14
Dannystaples14

@jellyman68  Well bugs ripped me out of the immersion of Skyrim so much that it was one of the contributing reasons I have never managed to finish the main story line.

I thought developers getting money before release was why Kickstarter was invented? And what is good about a kickstarter is that the developer needs to have a good idea before they get people on board to give them money.

If I start a game with no real ideas, and then just cobble ideas together as I think of them, the chances of there being a logical progression through the game and having a game which is deep and has many interconnecting levels, is so slim it is untrue.

Just look at Metal Gear Solid. No one has any clue what is going on with that story any more. And the developer has already admitted that they started the series without knowing what they wanted to do with it. It is therefore no coincidence that it has turned into a shit storm ever since.

Harry Potter is like a staple of my childhood. You can tell in Harry Potter and why it has become such a massive phenomenon, that J. K. Rowling knew exactly where that book was going before she even reached the last book.

There were things that happened in the first book that were integral to the story six books later. She thought about it before hand.

If she had cobbled it all together as she went along it would have been terrible. And that is just what the developers of games like DayZ and Rust are doing, they are just making it up as they go along.

nyran125tk
nyran125tk

@fricklemcgee @nyran125tk  Arma is my favourite FPS at the moment. i love that editor. Besst thing ever. I can create anythign with it, love the single player campaigns in that game to.


By the way im joking with the above statement. Im taking the piss out of companies that every game is a 3rd person cover shooter with QTE's, because it makes money. No i dont think bohemia would ever create an arcade garbage QTE infested 3rd person cover shooter.

Dannystaples14
Dannystaples14

@jellyman68 If I wanted to be creative I'd go into Steam Works and make some stuff.

When I want to play a game, that is what I want to do, play. Not go into a game that is so thin on the ground of stuff to do that I actually have to fill in the gaps with whatever comes to mind.

That reminds me a bit like a kid playing with a cardboard box. The cardboard box can be awesome good fun but it wouldn't be needed in the first place if the kids parents would just buy him a games console.

There are times for creativity and there are times for "consuming". When I sit down to play a game in the very short amount of time I have to play games these days, I sure as hell don't have to time to piss around making a game to play before I can even play it. I just want to get in and play and have fun.

This game doesn't allow that.

jellyman68
jellyman68

@Dannystaples14 You can make your own fun in a game if you've got an imagination. It may be that you're just not that creative. 

Dannystaples14
Dannystaples14

@nyran125tk  You never saw bugs in Skyrim? Either you are not that sensitive to them or you were unbelievably lucky but I saw them absolutely everywhere. It might just be my play style. I do pick up anything that isn't tied down and sell everything to shops. Which is generally where most of the bugs I saw happened.

Got one or two side quest breaking ones as well. The floating mammoths. The shop keepers bugging out every morning because the game can't handle waiting for a shop to open and all of the NPCs come wandering out of their houses at snail pace even at 12 noon. Wait till 10:00am and the store door is locked, but if you turn your back on it and then back again it has suddenly mysteriously opened.

The blacksmith in Whiterun floating half way up the street. The Redguard assassin's for the mission at the start bugged out and were left stood like lamps in front of the gates to Whiterun even when the mission was completed.

Total and utter shambles.

Those were the immersion breaking things. The boring story, wooden AI, 10 year old animations and crappy skill trees were amongst others that made me quit the game early as well.

nyran125tk
nyran125tk

@Dannystaples14 @jellyman68  Bugs on Skyrim? i never noticed any, bu ti only play on PC becuase consoles have zero interest for me anymore. what made me stop playing it was FCKING boring after 30 hours of playing it adn didnt really hold my attention liek Morrowind and Oblivion did. 


On PC Skyrim runs beautifully smooth with ZERO issues at all. But man it bored the sht out of me after 30 or so hours.


I finished Mass Effect trilogy 3 times and the Witcher 1 and 2 twice over and didnt even finish Skyrim once.


Arma the game dayZ comes from, i have played over 500 hours of, its fcking AMAZING . Especially isf you use the editor, which is completely overlooked in reviews. Its the editor in ARMA that makes that game so damn good.

Dannystaples14
Dannystaples14

@rheaburton  A story is a story. Whether it is a book or not.

Everything has to have a story. It doesn't have to be totally integral to the game and THE reason you play but there has to be something there under pinning the game otherwise what is the point?

Otherwise the game doesn't have a guide. It will just run off in every direction at once and feel unsure of itself, or just straight up boring. Like a game that tries to be everything all at once without doing any one of the things very good in its own right.

The story like in this case the survival and the zombie apocalypse has to guide the world and shape it into something that makes sense. Without that it is nothing more than an empty landscape, which used to be a mod for some game.

THAT is the reason many games never get published. They get made without any guide or story underpinning it and eventually it goes stale and the developers run out of ambition for it.

I think that is why I personally hated Skyrim. The story was crap. In Oblivion the story was mediocre but it was something you could get behind. The story drove you into the world so that you could explore and enjoy the map and the character, while following the main story at the same time. In Skyrim I didn't care about the story and the people in it might as well have been made out of stone for how boring they were, so I didn't want to do the story and if you just go diving into Skyrim (the none modded version anyway) it becomes very boring, very quickly.

So far neither Rust nor DayZ have anything you could call story or reason. You just plop down in the map and run around. I personally find that really boring. There has to be something there extra to that which is a reason to keep going back. Smashing a tree with a rock and building extremely ugly houses is not really enough.

I play some PC games but I play on console more. Shit like this is probably a reason for that.

rheaburton
rheaburton

Comparing a franchise book series to a video game that's main aim is to stay alive doesn't seem fair.

Why so many comments too? Do you even play on pc?

nyran125tk
nyran125tk

@Dannystaples14 @bluebird08  I dont know what your on about, i play on PC because of the variety of games on the platform far exceeds consoles and if i wan tto play on a console, then theres console emulators IF you have th eright hardware for it. I stopped being interested in consoles after Crysis 1 came out, never touched a console ever again.

Dannystaples14
Dannystaples14

@bluebird08  Because PC players need to hold onto the few things that make them unique.

Early access is that for them right now. And modding. All I can say is if all games look as shit as this in Early Access they can fucking have them.

shingui5
shingui5

@rinker03 @Gelugon_baat @jimmy_russell  

Oh, i think he's passionate about it, but that passion has lead him to think DayZ isn't everything he wanted it to be, or ever will be, hence him leaving before the game will be finished.