David Cage shows off next-gen PS4 demo

Quantic Dream founder shows off studio's new engine on Sony's next-gen console.

Quantic Dream founder David Cage took to the stage at today's PlayStation 4 announcement in New York to show off his studio's new engine.

Cage began the demo by explaining that developers rely on technology to convey emotion in games.

While Quantic Dream's title Heavy Rain used 15,000 polygons on the PS3, Cage revealed his new title, Beyond: Two Souls, will be capable of 30,000 polygons on the PS4.

Cage then showed off a tech demo on the PS4 utilising his studio's new engine. The demo featured the face of a character whose features evolved slowly as they were added on. According to Cage, the features demonstrated--things like realistic eye shading, skin shading, and depth of field--are usually reserved for CGI films.

"We know we can go further to create subtle emotions," Cage said. "Just by looking at a character, players will be able to witness this. We can finally concentrate on the stories we want to create, without being restrained by the horsepower to do so."

Cage did not reveal any more information about Beyond: Two Souls, or whether the game will be released on the PS4.

The game, which stars Juno and Inception actress Ellen Page, is due out exclusively on the PlayStation 3 later this year. The industry veteran recently revealed that he has plans for the next three games after Beyond: Two Souls.

Stay tuned to GameSpot for more updated coverage on the new PS4.

← Find out everything we know about the PS4.

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52 comments
DeroxKING
DeroxKING

GRRRRRR!!!!! People needf to stop caring about stupid polygons!!! "ooooh my sytem can run 20,000 polygons!"

"Well mine can run 30,000 polygons!!!"

the problem is that these "Next-Gen" Tech makers are not thinking outside the box!

Next generation is supposed to be Revolutionary, not a simple hardware upgrade and bigger(longer) game projects... NO

Next Gen should change the way we think about Current Gen gaming....

What ever happened to the Digital atoms, or more specifically, Unlimited Detail Real-Time rendering Technologies, by Euclideon?????

im really not impressed, IMO Virtual Reality should be next gen, not "Even MORE High Defininition!!!"

Royial20
Royial20

David Cage your stories are interesting a funny but enjoyable at least for me. I just wish you didn't wait every new console generation to make A game like Heavy Rain and Indigo Prophecy and Omnikron.

FollowY0urBliss
FollowY0urBliss

Do you guys like Quantic Dream?  Game development costs for the CURRENT generation are extremely high.  Next gen will be much more expensive.  Please try to avoid buying used games. For everyone's sake.

There isn’t a game-related issue that’s as “grey” as the sale and trade of used games, but when we talk about the benefits and downsides, our arguments are parsed in black and white. A recent example of the divisive attitudes surrounding used game sales comes from Guillaume de Fondaumiere, the co-founder of Quantic Dream, and one of the minds behind Heavy Rain for the PlayStation 3. Fondaumiere believes that the sale of used games is costing developers millions of dollars in lost royalties, and says that the second hand market is currently one of the “number one problems in the industry”–especially for triple-A games.

“I can take just one example of Heavy Rain,” Fondaumiere said to Gamesindustry.biz. “We basically sold to date approximately two million units, we know from the trophy system that probably more than three million people bought this game and played it. On my small level it’s a million people playing my game without giving me one cent. And my calculation is, as Quantic Dream, I lost between 5 and 10 million [Euros] worth of royalties because of second hand gaming.”

edhc44
edhc44

The article is incorrect. Beyond uses 30k polygons on the PS3. No mention is made to how many polygons the old man's face uses, but it certainly is way more than that.

gregorypierce
gregorypierce

If you're a game developer and you believe that you can't tell good stories because you don't have enough horsepower - you're probably not ever going to be able to tell engaging stories.

Trickymaster
Trickymaster

Funny. Last month the same guy was talking about how graphics didn't really matter anymore...


Also, seen this in Crysis 3 yesterday. Why wait until November? Pfft..

emptycow
emptycow

Actually what was said was that 30,000 polygons was done on the PS3 NOT the PS4 the PS4 was shown after the chart showing the progression in characters from the PS1 to the current gen.  Reporting should be factual or not be anything at all.  

Scarshi
Scarshi

Rendering high polygons may be impressive at any size, but what does it do to framerate when gaming high speed scenarios? PS4 better have no bloody screen tearing on any games for any reason.

nate1222
nate1222

I read about them having Ellen Page star in Beyond Two Souls. I don't give a s___ what they say, they didn't need "her" (nor the obvious big ass paycheck it probably took to reel her in) to make a good game. It was a matter of celeb hype and marketing.

AyatollaofRnR
AyatollaofRnR

surely is does more than 30,000 polygons. That's hardly any. Or am I missing something?

visionedorange
visionedorange

this article is misleading...i watched the live stream, they were showing polygons of a game they bad is 1999, then indigo prophecy, than heavy rain was like 15k, then beyond 2 souls at 20k i think, THEN he said the ps4 will be able to do some crazier amount, he never said ANYTHING about B2S coming to ps4 or ever even gave the notion of it

oOhedzOo
oOhedzOo

I think they changed their minds so now they have to make it visually better somehow.

ashyblood
ashyblood

@DeroxKING What year do you think we're in? You didn't just wake up from a 100 year coma, dude. This is technology : expect baby steps and upgrades, not "revolutions".

DSeer49
DSeer49

@CHROMEFLAMINI like David Cage but you right "I’m not that interested in technology or the next generation of consoles" :)

chavao666
chavao666

@FollowY0urBliss I agree with what you said but I gotta say that people tend to forget that gaming is not just for the US and Europe where the price is, I believe, pretty much similar. A game that costs 30~40 bucks or so in the US is sold here in Brazil at 100 bucks (200 reais). If taxes weren't so ridiculously steep when the game came here, I'd certainly buy more games instead of borrowing or buying them second hand.

pip3dream
pip3dream

@FollowY0urBliss I agree with you, that YES used games and trading games hurts developers.  It's a simple and demonstrable fact, especially as you stated with the achievement and trophy systems.  I work in book publishing, and this is a huge issue for publishers (which are analogous to publishers or developers in the game world, depending on some variables) - when kids buy used books, especially in college (Hey I did it too) the publisher gets no money for that transaction.  This is why publishers (some more quicker than others due to old school mentality) are coming around to E-BOOKS.  Like digital downloaded games, they cannot be sold or traded.  Anyway, regardless - this is a fact of the world, and it's something publishers and game publishers have to deal with.  It's one of those double edged swords, that in the end will hurt the users more than the publishers.  Switching to digital only models, or systems that lock out used games will enable publishers to be properly compensated for their work.  It will also cause players with lower incomes, to not be able to experience as many games as they would otherwise.  In the end I tend to side with the developers, because I do believe in supporting people for their work - but I also have the money to do so.  When I was a student, I bought used books, and I sure as hell pirated games.

otaviogalileu
otaviogalileu

@edhc44 Yeah! I've also seen this confusion on IGN where they place Beyond as a PS4 game! Nobody said it was at the conference or elsewhere.

FollowY0urBliss
FollowY0urBliss

@edhc44 

I was wondering that the moment I read it. Double the polys didn't seem like much of an upgrade for a next generation console. lol. Thanks for addressing my concerns.

FollowY0urBliss
FollowY0urBliss

@gregorypierce 

That's not necessarily true.  A "good story" for a videogame (an interactive piece of art) is not solely comprised of words. More horsepower, thus better visuals, can create an atmosphere or a character that adds significantly to a story.

Take Bioshock for an example. The game had an excellent story, and the world of Rapture played an ENORMOUS role in that story.  I doubt Bioshock would be as good if made on the Super Nintendo.

Tygraph
Tygraph

@gregorypierce And if you understood the presentation, you would know that's not what he was saying. 

ashyblood
ashyblood

@emptycow I don't understand this whole polygon business. Are they saying that the ENTIRE GAME only has 30K polys? That's awfully low. I think I'm misunderstanding something cause at this stage, 1 character alone in any given current game can be comprised of that many polys.

calotono
calotono

@Scarshi Did you see the INSANE screen teraing on Watch Dogs? I will NOT buy it if it still like that at launch.

eva02langley
eva02langley

@Scarshi The technology behind the PS4 and the new xbox will barely render 1080p graphic at 60fps. We are far from PC specs.

emptycow
emptycow

@eva02langley you are blind also the witcher 2 to looks like shit  its like a budget current gen game

krizalidzero
krizalidzero

@eva02langley DId you even watch it? Is there something wrong with your eyes?? The guy's face being fucked up and having a cool texture isn't the same AT ALL compared to what they showed today.

pip3dream
pip3dream

@nate1222 But there IS something to be said for a good actor.  That is the difference between Plan 9 From outer Space (The Ed Wood movie, is that title right?) and the acting of say new Star Trek movie.  I think that is the draw for having these hollywood actors involved... (LA Noir was a good example).  There are certainly better actors than Ellen Page, but she's not bad - and there is also the benefit of marketing, and pulling in people who don't normally give games the time of day.  That is not a bad thing, depending on your stance of the future possibilities of where games can grow and what they can be.

RustedTruck650
RustedTruck650

@nate1222 What if she was the one that funded this whole game, or at least a great chunk of it? What if she was the one who wanted to make that game and went to Quantic Dream? Whatever the case might be this game seems very promising.

visionedorange
visionedorange

@nate1222 this is true, heavy rain was beyond amazing and didn't have this, but let them make the game the way that they want, i have 100% faith it'll be an amazing end to the ps3

visionedorange
visionedorange

@ZexionLuv it is, i jst posted a commnet on this, Mr. Cage never made mention that its going to be on the ps4 if you watched the live stream, the writer of this is either misleading or misinformed as i just watched the damn thing

321FOX123
321FOX123

@ZexionLuv "Cage did not reveal any more information about Beyond: Two Souls, or whether the game will be released on the PS4."...

Keaze_
Keaze_

@FollowY0urBliss @gregorypierce Difference is Irrational is not crying and halting game production because the industry is "not advanced enough to suit their vision".  David Cage needs to learn to go along with the technology instead of whining about the fact that it's not good enough for him.  His games are not exactly unforgettable masterpieces.  Personally I choose good gameplay over "the most unique facial expressions".  He just makes everybody despise him because of his self-proclaimed facial god status.  If I want to see a realistic face ill take a look in the mirror.

emptycow
emptycow

@eva02langley @Scarshi lmfao  ....lmfao   pc fanboys dude the new killlzone alone looks better then the over rated crysis 3 and this is the low bar of what ps4 games will look like  sony ps4 and xbox 720 will set the new standards   the pc will follow   look at call of duty on pc it looks like a 8 year old game  the ps4 will bring call of duty into the next gen

Royial20
Royial20

@emptycow @eva02langley ur witcher 2 aint my witcher 2, my witcher 2 melted my eyes from how beautiful and amazing it looked, but that was on the PC,

eva02langley
eva02langley

Yeah I did... have you played The Witcher 2? Nah, that's what I thought...

Showing a face alone is not showing an entire game... 

Bear in mind that this was developed3 to four years ago and I see barely much difference.

http://www.youtube.com/watch?v=XZATWQcO-Z4

krizalidzero
krizalidzero

@321FOX123 @ZexionLuv Yet, she contradicts herself 

"While Quantic Dream's title Heavy Rain used 15,000 polygons on the PS3, Cage revealed his new title, Beyond: Two Souls, will be capable of 30,000 polygons on the PS4."


I think Beyond two souls won't be a PS4 game, I think it will do 30 thousand in PS3 (that's what I understood) and that the new PS4 can do much more than that.

ashyblood
ashyblood

@emptycow

"sony ps4 and xbox 720 will set the new standards   the pc will follow"  -  Spoken like a true clueless PC noob. I guess you didn't know that the hardware that will be under the hoods of both the ps4 and neXtbox are already out and have been running in ppl's PC's for some time already. Not a "pc fanboy" here just talking some much needed sense to the ones who don't get it. 

Royial20
Royial20

@emptycow @eva02langley @Scarshi i'm looking forward to the PS4 myself, but i'm not getting it cause it will come even close to what a PC can pump out. I'm getting it for my beloved PS3 only franchises. Don't get such a big head dude. People said that about the PS3 as well. Not that big of a deal in the end.

emptycow
emptycow

@eva02langley trash game with last gen tech.. la noire on the xbox 360 looks more real

edhc44
edhc44

@eva02langley Are you nuts? Look at the bland expression on everyone's faces. That's nowhere near what was shown here. I wish the old man had something to say though, lip movement always seem to be the hardest to get done right.

visionedorange
visionedorange

@ZexionLuv he showed a tech demo of an old guys head to demonstrate he didn't show ANY tech demo of beyond 2 souls on ps4. watchdog yes, beyond 2 souls NO, its going to be on the ps3 NOT ps4

krizalidzero
krizalidzero

@ZexionLuv Did you even watch it??? The guy said

"we had 350 polygons, then 1500, then 15000, then 30000 on Beyond: Two Souls, and now, with the PS4 we have this..." And he didn't say numbers, but he showed a very realistic old man's face. (BTW, each polygon count is for a different game)


That "and now" (or however he said it) implies that it's more than 30.000 (which was kind of stated for PS3), unless he expressed himself badly