Child of Eden born on 360, PS3
E3 2010: Ubisoft publishing Q? Entertainment's spiritual successor to Rez on Kinect-enabled 360 and PS3 in Q1 2011.
LOS ANGELES--Ubisoft kicked off its 2010 Electronic Entertainment Expo press conference to the thumping techno beats of Q? Entertainment's latest rhythm game, Child of Eden. More than just a trailer that debuted on GameSpot earlier today (below), Ubisoft's showing featured none other than famed Q? Entertainment head Tetsuya Mizuguchi, who ran through a level of the rhythm shooter on the Los Angeles Theater stage.
In kind, Ubisoft has now fleshed out more details for Child of Eden, saying that the game will arrive for the Xbox 360 and PlayStation 3 during the first three months of 2011. As was readily evident in Mizuguchi's demo, the game will also make use of the Xbox 360's motion-sensing add-on Kinect, which is currently scheduled for a November 4 release. No mention was made of Sony's own motion-sensing add-on, the PlayStation Move.
Child of Eden takes its cues in large part from Q?'s acclaimed rhythm shooter Rez, and it features the same style of music-enhanced shooter gameplay with psychedelic visuals. It also bears a storyline: Gamers will attempt to rescue the embattled Project Lumi, which is an effort to "reproduce a human personality inside Eden, the archive of all human memories." A virus has invaded the program, however, and players must defeat it, before all hope is lost.
The game's visual style approximates a virtual reality universe and is heavily reliant on geometric shapes in motion against an ever-shifting background. The shapes join to take on aspects of the virus, evolving from tiny single-block creatures to giant wormlike monstrosities.
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