Celebrated indie game Gone Home coming to consoles this year

Majesco's independent publishing arm Midnight City bringing The Fullbright Company's acclaimed PC game to unspecified consoles this year.

Gamers are being called to "go home" again. The Fullbright Company's celebrated PC/Mac/Linux game Gone Home will launch for consoles in fall 2014, it was announced today.

Majesco Entertainment's indie publishing arm Midnight City, also behind the just-announced Costume Quest 2, is bringing Gone Home to consoles.

It's not clear which platforms specifically Gone Home is coming to. But on Twitter, Midnight City released this statement: "Nothing specific yet. We'll be sure to let everyone know when we can."

GameSpot awarded Gone Home a 9.5 in our review from August 2013. The game tells the story of a young woman who comes home after a year in Europe to find an empty house and must then unravel the mystery of why she is now all alone.

For more on Gone Home, check out GameSpot's review.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch
Got a news tip or want to contact us directly? Email news@gamespot.com
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Eddie Makuch

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.
Gone Home

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162 comments
marcuzgungeze10
marcuzgungeze10

If Sony or MS can get this for one of their free games of the month, I could see it becoming a hit. Otherwise I do not see people buying this game, because they do not know what it is. 


It would also be really cool if they added Twitch community input or TwitchPlays 'Gone Home'. I know it would mean going back and redoing some code, but the game is short and the replay value would greatly increase if others could play it with each other. If they added this feature, I think the $20 price point looks far more attractive. 

adamdiran
adamdiran

An interesting game.  Tells a story.  a short story.  Not the story I was really expecting to see.  Not really the story I wanted to see, but nit a bad story.  But that in and of itself was a pleasant surprise.

Steam tells me I beat the game in 87 minutes, and I felt I did and saw pretty much everything there was to do and see.

Was it worth what I paid for it?  ehh.. maybe.  But I'll certainly buy the devs next game.

grenadehh
grenadehh

Spoiler alert: She's alone because they didn't really have cellphones back then and she came home unannounced as if her family is a museum. I saved you 80 minutes and 10 dollars. 2 seconds reading this could save you 100%. At that rate, I should go into business and compete with Geico.

dani3po
dani3po

Me and all my friends have loved the game. What makes me think that perhaps I should make friends with a homophobic redneck, for variety ...

grenadehh
grenadehh

Celebrated by whom? Carolyn?

boringdork
boringdork

I haven't played this... but it looks like a game that should have been out in the early-mid 90's. (7th Guest, MYST, etc)...

josnas
josnas

As a $10 experience, I would recommend it. But don't expect much.

NTM23
NTM23

I thought this kind of thing was going to happen. I'd like to play it, hopefully on PS4. I already know the twist, or whatever you want to call it, but I don't know the details of the story.

smittjames
smittjames

I'd rather spend a hell of a lot more money than this game is worth to hire somebody to shove bamboo shoots underneath my finger nails, as long as if I was promised that I wouldn't have to play this god awful game ever again. 

RedWave247
RedWave247

I'm glad. I really enjoyed the game, myself. And yes, it is a game. It's an interactive experience with exploration and puzzles, incredibly well-developed characters, and an engaging, unfolding narrative. I don't understand why there's such a hate for Gone Home. There is so much variety in video games, so why not one more?

Personally, I think the game has more in common with adventure games. Its story is character driven and there are puzzles to solve in order to progress.

ahpuck
ahpuck

Now console players get to play this most boring of PC games.

hadlee73
hadlee73

Will be interesting to see if they overcharge for it like they did with the PC version when first released.

Vodoo
Vodoo

Keep your PC garbage off my console! This interactive cutscene is the equivalent of looking through your sisters underwear drawer.

zoopsat
zoopsat

I hope there is more to it. I really liked the game a lot but I don't feel like there is much reason to play it again. 

pyro1245
pyro1245

good experience. I would suggest a $10 price point.

phbz
phbz

Wish it comes out for current gen also. I believe it would be worth for the publisher given the large install base. 

bouchart
bouchart

I watched a playthrough of this on Youtube.  What bothered me most is that just about every room of the house had a cassette deck.  Anyone else find that odd?

GameYakuza
GameYakuza

sure, it's barely a game and is two hours long, but many gamers barely play the games they bought 60$, and drop them when they get harder than the tutorial. so yeah, if so many people think it's ok to drop 20 bucks for the 3D version of a 90s intereactive movie, I respect their decision

demondogx
demondogx

its a decent game, but 20$ is way to expensive for something you can complete in 1hour

Hayasmez
Hayasmez

But its not a game, it doesn't have guns or a white male main character voiced by Troy Baker!

Cryio
Cryio

Good for them.

billlabowski
billlabowski

Okay, usually I'm all for console gamers wasting their money on meaningless gimmicks. But, I have to come forward and say that this game is absolute garbage. The story sucks, you can "beat" the game in an hour, if not less, and the only reason Carolyn Petit awarded it a 9.5 is because it caters to the LGBT community. For the love of all that is holy, do not buy this game unless you want to be sorely disappointed. 

strikeTact
strikeTact

@marcuzgungeze10  That's funny I was wondering why I would want this game I don't think there is any action right?  Also they said bioshock shares the same universe which seems kinda weird.

Onallion
Onallion

@smittjames  Such hate, wow!


I actually really liked it and enjoyed my time with it, though at the time I felt I paid a little too much for what was given.

NTM23
NTM23

@phbz  "Wish it comes out for current gen also." And what consoles are you talking about? I assume you're referring to Xbox 360 and PS3, which are last-gen. It makes sense though, if you only have last-gen consoles, it's hard to call the newer ones current.

canuckbiker
canuckbiker

It was the early 90's, cassette decks were the norm and only rich people had a CD player.

Jacanuk
Jacanuk

@demondogx  Gone home can come to a close in less then 45sec.


So yes 20$ is indeed a insane price to ask for less than a minute´s "playtime"

Barighm
Barighm

@Hayasmez And just fyi, because I know it will come up, "game mechanics", by its simplest definition, and really the only one that matters, is a challenge that you can win or lose. From what I understand, this interactive story is just that: a story. It's a novel that spares you the trouble of imagining the setting for yourself. This isn't to say it's a bad story.

Jacanuk
Jacanuk

@Hayasmez  It´s not a game because it doesn't have the mechanics required to be called a game. Which isent a gun or a VA by a terrible hack like Troy Basement.



grenadehh
grenadehh

@strikeTact @marcuzgungeze10  I bought this game having been lied to by the internet about what it was. I knew better, but the whole time I expected a haunting. What I got was 105 minutes of Lesbian Myst, and occasional 90's nostalgia.


@Bioshock shares the same universe? HUH!!!?


It's not a bad game, per se. For 10 dollars on Steam and 105 minutes - if you stop to inspect every last detail of every damn thing, and if your inherent Home Alone fear of the attic or furnace stops you from going in those rooms for a second - it's the same dollar to "entertainment" ratio as a movie. There's just no gameplay. You walk around an obscenely huge house, crawl around it's Clue-esque hidden passages, and knock shit over occasionally while it storms outside.


The narrative, voice acting, music, story, and environment are well done (aside from how unbelievably HUGE the house is. Seriously, how did a writer afford the house? How did even the dead relative afford it, even assuming it was paid off when they inherited it?) but that doesn't make a game on it's own. It needs gameplay.

grenadehh
grenadehh

@canuckbiker  ...I was rich in the 90s and we had 3 casette players. The living room super stereo, my stereo, and my sisters stereo. Not one in every room. Our house also wasn't the size of the white house.

grenadehh
grenadehh

@Jacanuk @demondogx  Obviously you haven't played. It's a 1 hour long game. You literally can't beat it in less time because you have to run around and get keys and it won't let you unlock secret doors until the maps tell  you they're there.

jhpiv4
jhpiv4

@Hayasmez  Under that definition, every classic Lucasarts adventure game wouldn't be a "game"  because you cannot lose, and we all know they definitely are games, and great ones =).  Gone Home is shorter, but it falls in the category of adventure game, even if it isn't very challenging.

RedWave247
RedWave247

@Barighm @Hayasmez  There ARE challenges, though: unravelling the whole story. You need to search through everything, find hidden passages, discover codes to unlock certain areas, etc.

Jacanuk
Jacanuk

@Barighm @Hayasmez  Spot on, a game employs some sort of win/lose mechanic.


Gone Home doesn´t even try, its like those books you can buy for kids that has popups and no one runs around calling that a game do they?

grenadehh
grenadehh

@canuckbiker  Oh also the part I missed there was the supermega stereo had a 6 CD changer tray and we never used it because our parents didn't even listen to music. Not sure what the deal was.

grenadehh
grenadehh

@Jacanuk @grenadehh @demondogx  Its called cheating, prick. The only way to beat it in 45 seconds is to use the unlock all doors option, i.e not actually play the game. If you play the game correctly it will take you a minimum hour to unlock all the doors and go through all the rooms to get to the attic.


So, no, it's not 20 dollars for 45 seconds of gameplay. And check my Steam profile, I most certainly have beaten the game - I doubt you can say the same.


Try harder.

Jacanuk
Jacanuk

@grenadehh @Jacanuk @demondogx  You clearly haven't played it if you don't know you can beat the game in less than a min.


But please do yourself a favor and go look on youtube for the 1min playthrough of it, before running your mouth and just looking really stupid

Jacanuk
Jacanuk

@grenadehh  No cheat involved, you can beat this in less than a min by simply going the path the book as decide for you.


grenadehh
grenadehh

@Jacanuk @jhpiv4 @Hayasmez  I'd love for you to explain to me, how you can beat the game  in 45 seconds. Oh by cheating and selecting "All doors unlocked". That's not beating the game. That's paying 10 dollars to jump directly to the end, like a retard.

Jacanuk
Jacanuk

@jhpiv4 @Hayasmez  You have that all wrong, actually Lucasarts Games was pretty merciless in its puzzles and if you didn´t know where to go or didn't get everything, you had no way of continuing the story.


Gone Home doesn't offer that and there is absolute no way of not finding out the ending, the ending can even be reach in less then 45sec. There is no puzzles, no tasks, all you do is walk around in a "house" and do nothing except read.


Which makes it a interactive book not a game.