Castlevania: Lords of Shadow sequel in development - Report

Composer reveals on Spanish radio program that Mercury Steam is already at work on follow-up.

Castlevania: Lords of Shadow hit shelves just two weeks ago behind generally favorable reviews. Now, it appears a sequel is not only going to happen, but Spanish developer Mercury Steam is already at work on it.

Gabriel might have another adventure to embark upon.

The news stems from a loose-lipped Mercury Steam sound designer who told a Spanish radio station (via Eurogamer’s Spanish arm) that fans should look forward to a sequel to Castlevania: Lords of Shadow.

"If you liked the first [game], hope that the second is even more spectacular," Mercury Steam composer Oscar Araujo said on the Catalunya Radio program recently.

No official word from publisher Konami or Mercury Steam has been made concerning a Lords of Shadow sequel thus far. However, Konami told GameSpot "We do not comment on speculation or rumors. We hope everyone is enjoying Castlevania: Lords of Shadow."

In other Castlevania news, Konami today unleashed a Lords of Shadow game for Facebook. Dubbed Castlevania: Lords of Shadow Friend Challenge and built in-house by Konami, the title lets players create a character and pledge allegiance to either the Lords of Shadow or Brotherhood of Light. Players can then recruit friends and duke it out on the virtual arena.

For more on Castlevania: Lords of Shadow, check out GameSpot’s review.

Written By

Eddie Makuch is a news editor at GameSpot, and would like to see the Whalers return to Hartford.

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Castlevania: Lords of Shadow

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169 comments
Radium217
Radium217

Played this longer than I played Skyrim :o Long Live Lords of Shadow!

DrasRexen
DrasRexen

@eagles_band It was truly outstanding!

Crash_WL
Crash_WL

Castlevania: Lords of Shadow was a greatly underrated game! It doesn't feel like a true Castlevania, but at least they had the decency to say it beforehand, so you can't criticize the developer/publisher for this. It's greater than God of War, in all aspects, and I won't even mention Dante's Inferno. Konami and Mercurysteam, keep up!

sirkarl1
sirkarl1

the game was amazing blew me away... the ending was the best ending ever, never bin as shocked by somethin in my entire life. cant wait for the sequel

mpikatellis
mpikatellis

the first one had a magnificent ending. left me wondering and wanting for more. is Gabriel becoming dracula? is that what it is? a bit strange, but man the ending was AWESOME. can't wait for the sequel

eagles_band
eagles_band

@DrasRexen Me too, did you watch the cinematic after the credits?

DrasRexen
DrasRexen

I hope Dracula plays a larger role in the sequel.

FightingGuyX4
FightingGuyX4

@Darkeus couldnt agree more,people forget there were castlevania games before SOTN with linear level designs and if u ever played castlevania 64,lament of innocence,an curse of darkness then u could easily predict the combat direction lords of shadows was going for. ehh well guess it doesn't matter to some,anyway i loved playing lords of shadow plus i hear there might be some DLC which just adds more replay value so heres hoping ,can't wait for the next installment

Darkeus
Darkeus

I see more people more ignorant on video game history than they should be. Talking about how this isn't a Castlevania game. Did you ever play the games before SotN? That is my only question. IF you did, I don't know what to tell you. If you didn't, well SotN is not the first Castlevania game.... This game is more than enough like all of the OLD SCHOOL Castlevania games. BTW, God of War is not original. DmC and Rygar came out years before them.

VenkmanPHD
VenkmanPHD

After seeing the epilogue to Lords of Shadow, the sequel cannot come soon enough!

supernaught360
supernaught360

@TheTrueMagusX1 Your quote (sigh...) " while there are Twisted bosses which I will concede, you completely invalidated my point. My point is also correct as there are tons of goofy enemies in the Castlevania games that are just not creepy..." (Yawn) No, I actually said you were being "disingenuous" by not mentioning the bosses I mentioned, nothing more, nothing less. Invalidated??? Psshht.

supernaught360
supernaught360

@TheTrueMagusX1 your quote (this is getting old, fast): "So your argument about the whip is that its not realistic enough, so you want realism in a game about a Castle that appears every hundred of years filled with the incarnation of Death, Frankenstein, golems, werewolves, dragons, Serpents, mermen, vampires and demons?" No. And I didn't say or imply that at all. Modern game physics technology might allow for some unique gameplay if they'd harness what makes a whip, a whip, instead of vague slashing motions. You don't think it would be a cool/neato addition to Castlevania if you could say: entwine a whip around an enemies neck, and strangle/yank/hang from a ledge/decapitate/etc?? I was making a wishlist for the sequel, and my opinion is: an actual whip, not a "vague white slashy-thing" might add interesting combat gameplay. You're pretty arrogant for so presumptuously implying more than what I intended to say in my lucid sentences. Hint: I type exactly. What. I. Mean. To. Say. Period. Nothing more, thanks.

supernaught360
supernaught360

@TheTrueMagusX1Your quote: "Also Visceral really means this, not what you are saying "Relating to deep inward feelings rather than to the intellect: "the voters' visceral fear of change" Noooo - it comes from the word "viscera", which means: internal organs: the internal organs of the body, especially those of the abdomen such as the intestines. ???? Just because people USE the word for different things, doesn't change the original and intended definition. This alone debunks you as a legitimate debater. I don't really need to say anything else. My points were all lucid, and valid. You think the game captures Castlevania's essence - I don't. No need to write an essay.

GeigerdolylWodd
GeigerdolylWodd

@supernaught360 By my quote you mean this quote? "jack00 Posted Oct 12, 2010 4:58 pm CT All the reviews are complaining that this is not castlevania anymore because it's not a side-scroller. Get over it, it's a reboot, and it's a pretty damn amazing game." ^There I saved you the trouble. "supernaught360 said: @GeigerdolylWodd your quote: "All the reviews are complaining that this is not castlevania anymore because it's not a side-scroller. Get over it," I didn't see any reviews to that implication when Metroid Prime came out, did you?? Now you're being unfair to the reviewers." Um, first of all that's not my quote. If you look closely enough even though there aren't any quotation marks you'd see that it was actually jack00's quote. At least be fair to me by quoting me for what I've actually said and not by usurping someone else's words as if they were my own. What I actually said was this: @jack00 "Agreed, they must've missed Castlevania 64 that whole game was in 3D." ^That was my quote. Not this v "All the reviews are complaining that this is not castlevania anymore because it's not a side-scroller. Get over it," Furthermore, you went on to add insult to injury by writing a second post based on said logic. Without checking the source? Check the source again who's name is directly above the line that reads "Posted Oct 12, 2010 4:58 pm CT" Is it mine? Your argument? null and void, good day sir.

bluespire1
bluespire1

This is my First Castlevania Game and i love it.if they do a sequel I will but it.

GeigerdolylWodd
GeigerdolylWodd

[This message was deleted at the request of the original poster]

tremor33
tremor33

I plan on getting this game despite what any reviews or people tell me. Side note: I want a sequel to Symphony of the Night using the PS3's capabilities to make a massive (and I mean MASSIVE) castle... or two as it were

TheTrueMagusX1
TheTrueMagusX1

@Oni Castlevania games never really had a complex story. They have united timeline, and it was a bonus if you knew it, but each game has always been stand alone and the stories never really complex. There were a few twist and turns but you never really explored the characters in depth, so no Castlevania never had a complex story.

Oni
Oni

You could easily change the name of this game to "Van Helsing" and everybody would be non-the-wiser. They'd just add "The whip from Castlevania" to one of the many rip-offs this game includes. This game is missing two vital Castlevania components. Fast paced action and complex story. Oh and the music ..... puleeeze. I own every single Castlevania OST up to this point. This is not CV theme music.

kavadias1981
kavadias1981

@BlackSheepWalls You see that's the issue I had. I played the demo and it just felt like a dull GoW rip off. But since a lot of you fellow gamers seem to be defending it I will likely buy it now. Can somebody email me a simple yes or no to this question: Is Dracula in this game?

BLACKWINGS17
BLACKWINGS17

@ SgtStrungOut I'm not gonna enter into a pissing contest with you over who is the real "gamer" because I stopped playing on the monkey bars years ago. I want to slay beasts of horrors and nightmares, and explore epic environments while listening to a dark symphony - I don't want to us a wimpy rope to whip goofy bats and cartoonish skeletons, all the while running left and right, up and down through a gothic-metroid maze while listening to synthesizer tunes, just to fight Dracula - AGAIN. No, that was not challenging, Yes, that was boring.

TheTrueMagusX1
TheTrueMagusX1

@supernaught360 Also you misinterpret the term Reboot. Metroid Prime is not a Reboot of Metroid. It is not a new timeline, the Metroid Prime games take place between Metroid and Metroid 2. So it is in the same continuity as the rest of the games. A reboot you take characters or themes and start over while doing things differently. Example the Ultimate Universe....different variations of the Marvel Universe. Ultimate Collossus is not straight, Marvel Universe Collossus is but in essence they share similiarities. The Star Trek Film from last year was a reboot. Again there are differences such as Kirks backstory which is a bit different in the original timeline, as opposed to the new timeline, but both kirks while the same are variations of the same character. Castlevania LoS is again a reinvention of that ideas. Reboots will have new characters, and new ideas. LoS builds up on the gothic setting, and reimagines the Belmonts. So in essence it is a reboot. The Term Reboot means... "means to discard much or even all previous continuity in the series and start anew with fresh ideas." Los Does this, Ultimate Unvierse does this, Abrams Star Trek does this, so they are reboots. Metroid Prime does not do this, it is in the main Metroid time line so thus is not a reboot. It does not discard any continuity but recognizes the events of the original MEtroid and continues the story from there.

TheTrueMagusX1
TheTrueMagusX1

@supernaught360 Second, you spell out Visceral as if I donot know what it means. According to your definition of the word you want more gore in the game, but yet Castlevania while have some....violent deaths was never really overly gory. You want violent gory deaths as they have in Dead Rising 2 and Ninja Gaiden 2, and if they did that would be new to the series, but your argument in the first place is that this new game is not true Castlevania, but your arguing for something is not traditional. Also Visceral really means this, not what you are saying "Relating to deep inward feelings rather than to the intellect: "the voters' visceral fear of change" It does not mean more gore or violence. Use words next time that really mean what they are then trying to use another word and twist it around to validate your argument. That shows you donot have any facts or hard opinions to back up your arguments.

TheTrueMagusX1
TheTrueMagusX1

@supernaught360 So your argument about the whip is that its not realistic enough, so you want realism in a game about a Castle that appears every hundred of years filled with the incarnation of Death, Frankenstein, golems, werewolves, dragons, Serpents, mermen, vampires and demons? Also add to the fact if you arguing about the chain whip which has been in earlier Castlevania games, so if you donot like it in this game, then by your logic it should have ever been in the series? Now your argument about the creepiness, you are right there are some twisted bosses, but in your argument you invalidated the fact that while there are Twisted bosses which I will concede, you completely invalidated my point. My point is also correct as there are tons of goofy enemies in the Castlevania games that are just not creepy. Fleaman and Axearmors are sort of generic and goofy to say the least. So while there is a certain atmosphere, enemies like the anime Catgirls which are in the series as much as your bosses are help lighten it up quite a bit. LoS is quite darker then most Castlevania since it mostly lacks the goofy enemies of old. And yes when you argue concede the point, because invalidating a point where its true is just not good debate.

Sephiroth-X
Sephiroth-X

Awesome news. I was hoping for a sequel as this has turned out to be one of the best games I've played in the last couple of years.

BlackSheepWalls
BlackSheepWalls

also the lords of shadow demo was extremly bad, doesn't do justice to the full game at all. I don't get why developers throw bad demos at us, I get that it costs something to make a demo, but it is important for advertising. I was disappointed with gow3 this game is much better aside from graphics.

BlackSheepWalls
BlackSheepWalls

I can recomment this game! It is not perfect, but really good. Hope this sequel does continue the story and that they improve the game even further. Day one buy for me already...

supernaught360
supernaught360

@GeigerdolylWodd your quote: "All the reviews are complaining that this is not castlevania anymore because it's not a side-scroller. Get over it," I didn't see any reviews to that implication when Metroid Prime came out, did you?? Now you're being unfair to the reviewers. Seems like Retro Studios knew what they were doing, that's why. They brought it into 3D magnificently, and kept the essence of Metroid intact, even while offering new gameplay, and new ways to explore.

supernaught360
supernaught360

@GeigerdolylWodd I don't think anyone complaining about CV:LoS is saying it's a "bad" game - it's just a very mediocre one. I'd have given it a 7 outta 10. With games like Arkham Asylum, and Darksiders (which I give a lot of credit for being an open world action/adventure, and with a FREE camera) where do you think CV: LoS really shines? I mean, it's linear, has a generic fighting/combo system, and often times Belmont is so small on the screen as to be nearly insignificant compared to the artfully done backdrops. I KNOW the game has great graphics. I KNOW it says Castlevania on the box. I also know that there's evidence out there that this never meant to be a Castlevania game. People: check the Wikipedia citations for Lords Of Shadow - this game never had Castlevania stamped on it until Kojima jumped on, and with Capcoms recent financial struggles, is it so hard to think they may have simply been trying to "cash in" on a popular license? There's even a video interview with Bobby Cox saying EXPLICITLY that they were launching a new IP.! Here's some quotes: "...Originally, Gabriel's design resembled a classic barbarian" "...number of prototypes in parallel development competing to continue development as the next Castlevania title" "...Konami told MercurySteam the game would be an original IP when it was first greenlit as a Castlevania title" "...eventually asked them to cease work on Lords of Shadow while it was still in its early stages..." And yada and so on.

SgtStrungOut
SgtStrungOut

[This message was deleted at the request of a moderator or administrator]

Nocturnal15
Nocturnal15

As supernaught360 said, this game does not stay true to Castlevania. It comes off as more of a generic action slash game with the Castlevania name slapped on it.

GeigerdolylWodd
GeigerdolylWodd

jack00 Posted Oct 12, 2010 4:58 pm CT All the reviews are complaining that this is not castlevania anymore because it's not a side-scroller. Get over it, it's a reboot, and it's a pretty damn amazing game. @jack00 Agreed, they must've missed Castlevania 64 that whole game was in 3D.

Henninger
Henninger

I played the demo 4 the new Casltevania game & it wuz pretty darn good. I think i'll pick this up during the holiday season.

supernaught360
supernaught360

@TheTrueMagusX1 The term reboot (To turn a computer or operating system off and then on again; restart.) is also disingenuously applied to CVLOS. Metroid Prime, was in fact, by definition, a REBOOT. CLOS is more of a relaunch. And your Star Trek analogy is off - they kept all the same characters, technology, mythology, pathos, and story (exploring strange new worlds, etc), whereas CLOS did no such thing, introducing new characters and completely different mythology and pathos throughout. You wanna refute that analogy? The term "reboot" is a sticky thing, isn't it?

supernaught360
supernaught360

@TheTrueMagusX1 actual whip: http://www.youtube.com/watch?v=YNKPIOelTgA If you can find any instructionals showing us how this can be done with a chain, let us know. Whipping motions don't make it a whip. You're quote: "1) Subweapons, platforming, vampires, werewolves, A Belmont, a whip(yes I will counter that point as well), a gothic setting all are elements of Castlevania." Except for the chain weapon you referred to as a "whip", these are also staples of several Legacy Of Cain games, and I'm certain several others I can't think of. Next! Visceral - pertaining to "viscera": internal organs: the internal organs of the body, especially those of the abdomen such as the intestines" Color me crazy, but I don't remember seeing anything of the sort during combat/gameplay in LOS. Dead Rising, Ninja Gaiden II feature "v-i-s-c-e-r-a-l" combat (i.e. beheadings, bisecting, dismemberment, etc) - and where is this at in LOS, again? The "creepiness" of the game: I don't recall having to a.) retrieve any body parts, or fight any of the gelatinous, weird, and yes, CREEPY bosses typical of Castlevania games in LOS like b.) Granfaloon (made up of corpses, SOTN) Beezelbub (hideously decaying flesh surrounded by flies SOTN) Balore (Aria Of Sorrow) Adramelech (goat sacrificed as the embodiment of tortured souls, COTM), Brachyura (crab boss, OOE), etc and so on. These are a far cry from the "anime cats" and so forth, that you disingenuously mentioned.

fetusfart18
fetusfart18

Jeez, Konami commissions a new 3D CV, and since they know nobody would be happy about a main timeline 3D CV, they commission a reboot so they can start a new timeline to co-exist next to the main one, and people *still* aren't satisfied. Tough crowd.

DragonRift
DragonRift

@DBZKING1234 Oh I love the originals. I grew up on them, ever since getting the first one as a birthday gift in 1988. Castlevania III: Dracula's Curse is one of my favorites in the series. But we all know they'll probably never venture back down that path outside of the occasional remake here 'n there. Sure, LoS didn't invent anything new, but very few games do nowadays. It took an existing engine and made good use out of it. Could it have been better? Of course! I could list a dozen things LoS could have improved on. But it doesn't change the fact that I had plenty of fun with it. Perhaps a more non-linear approach next time would be something they'd consider adding. I think a sequel is great news, and it opens all sorts of possibilities.

LordelX
LordelX

One thing would improve Lords of Shadow: an area map. Put it in the sequel. That said, I'm happy that there is going to be a sequel.

Soulreavercross
Soulreavercross moderator

The way LoS ended, it's no surprise a sequel will be made but I'm very interested in the setting because it might be in modern time?

DBZKING1234
DBZKING1234

@DragonRift Maybe I'm being old fashioned but I prefer the older Castlevanias. While games do evolve I just don't see how the first one was any better then the others in its genre. Maybe they can improve the 2nd, we'll see.

TheTrueMagusX1
TheTrueMagusX1

@supernaught36 3. I donot see how this is not a whip? Its an elaborate chain whip, that upgrades as it did in the old games. Unlike the whips of old which started as a leather whip, and changed into a chain whip. It starts out as a chain whip but is a chain whip. It is a whip, you can swing with it, grab enemies, or areas and it acts as a fully realized weaponized Whip, but it is a whip. 4. Can Live with this, can live with out it. Castlevania has proven that it can have armor upgrads and be fine, but it also does not need it at the same time. Castlevania is a series that can be very flexible and can change things around whle at the same time remaining true. LoS is no different. 5.I felt the backgrounds were quite Visceral in this game. I disagree with this statement entirely. Many of the places you go in this game are empty and deserted places. As for the creepiness of the game compared to older ones, while I feel the Whole series is good in atmosphere, I find that well, the older ones tended to be goofy. I donot find ghostly dancing couples, anime like cat girls, naked girls sprouting from flowers, skeletons firing sniper rifles, fleamen, witches that turn into kittens, or other enemies of that sort to be very frigthening. They were more cartoonish then anything else. 6. Again like the armor can live with it, can live with out it. This is a novelty thing, and again something the series has been known to do or not to do.

TheTrueMagusX1
TheTrueMagusX1

@supernaught360 Lets counter your points... 1) Subweapons, platforming, vampires, werewolves, A Belmont, a whip(yes I will counter that point as well), a gothic setting all are elements of Castlevania. If anything the franchise initially took these ideas from the Universal Monster Movies of old, and the series has had a heavy influence upon this. LOS expands on this, and takes these creatures to a edgier level, but retains it. 2.) The game is in 3D, and it works well, though I will concede the point about the camera, It is the only real flaw I have, but having a fixed Camera as opposed to manually controlled one does not change the fact that it is 3D or not. And let us add the point that Metroid Prime was not a Reboot. A Reboot of a franchise is something that uses a whole new continuity or Timeline. Things like JJ Abrams Star Trek Film from last year, or Ultimate Spiderman are reboots as they take familiar elements and rework in some manner to a new continuity It has nothing to do with the old continuity and has its own timeline. Metroid Prime Trilogy is not that, as it is part of the Metroid timeline, taking place between Metroid and Metroid 2. So it is not a reboot.

razorfett147
razorfett147

LoS is awesome. Hands down. And I think with the sequel we may find Mercurysteam even more willing to bring in more classical CV traits.....now that their reboot style has been established. I think the sequel will easily rival LoS.....which is something to be excited about.