Capcom cracks XBLA size limit

Microsoft eases 150MB limit to let publisher achieve "complete feature and graphical parity" for PSN, XBLA versions of SSFII Turbo HD Remix and Bionic Commando Rearmed.

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After granting an exception to Konami's Castlevania: Symphony of the Night to exceed the skimpy 50MB XBLA file-size limit in January 2007, Microsoft officially ditched the stifling restriction in favor of a slightly more spacious 150MB limit. However, many developers have still found the expanded limit constrictive, especially considering games found on Sony's PlayStation Network aren't subject to the same restriction, and Microsoft has doled out several more exemptions on a case-by-case basis.

It now appears Capcom may have found one good way to get Microsoft to ease up on its file-size limit: go multiplatform. With Capcom's Digital Day under way, producer Rey Jimenez gave Street Fighter fans an update on Super Street Fighter II Turbo HD Remix on the publisher's official blog. After laying out much of the information found in GameSpot's recent preview of the game, Jimenez addressed concerns that the Xbox 360 version of the game will be hampered by Microsoft's file-size limit.

"The last thing I'll mention is concerning the talks that have been occurring online concerning the file size of the game with respect to features on the 360 and the PS3 versions," said Jimenez. "I can officially say that the file size will not be an issue. With great help from the guys at Microsoft, we will be able to offer the same features on both platforms to the same quality as each other. To use the term I've been reading on the forums, neither console version will be 'gimped' due to any kind of limitation."

Speaking with GameSpot, a Capcom representative confirmed that Microsoft has indeed slackened the limit for SSFIITHDR, and also noted that Bionic Commando Rearmed will also not be subjected to the 150MB XBLA file-size limit.

"Given the sizeable content in Bionic Commando Rearmed and Street Fighter II Turbo HD Remix, Microsoft allowed Capcom to work with a larger file size limit for both of those titles in order to provide gamers with the game experience that Capcom desired, such as full hi-res textures (on Bionic Commando Rearmed) or 1080p support (for SSFIIT)," said the Capcom rep. "The Xbox Live Arcade versions of both titles will have complete feature and graphical parity with the iterations that will be available on other platforms. There were never any issues with 1942 or Wolf of the Battlefield: Commando 3, as those titles were designed from the ground up to meet [Microsoft's] standards."

Despite the concession made for Capcom's two upcoming downloadable games, Microsoft plans to stick by its 150MB size limit for the time being. "On the whole, our partners are happy with the size limit framework currently in place, and we do not anticipate the need to change the 150 MB size limit policy," a Microsoft representative told GameSpot. "We will continue to work closely with our partners to bring the best games to Xbox Live Arcade, and if a game warrants a file size limit exception, we will provide one on a case by case basis."

Discussion

148 comments
powerman777
powerman777

the real vip, why get a PS3 and have the playstation network go down every other day. i have a PS3 and the online gaming sucks.

DiscGuru101
DiscGuru101

I hereby and officially vote for a GRIN Nintendo strategic alliance. Bionic Commando Rearmed is 2D/3D platforming at its best. -Absolutely gorgeous and smooth.

snake289
snake289

They should at least put a 500MB Limit instead,Come on most people own a Hard Drive on their 360's.

nate1222
nate1222

I'd like to know if Capcom is bringing more cool stuff to the Wii. Especially seeing as how it's a very popular console. I know that they can't put but so much on the 512MB internal flash mem. But the 2GB SD mem cards should allow more than enough space. I'd love to see some old Dreamcast games be released in multi-game discs, like: Capcom Dreamcast Classics Vol. #1, #2, etc.. Like $20 a pop. That'd rock!

Marqmax
Marqmax

"Some_One_Plays To: ---n00b_kid--- The PlayStation 3 has P2P servers and XBOX 360 has Client servers." What the hell?

Marqmax
Marqmax

"ninjasam This games going to be sweet, but something caught my eye. Same graphics as psn version in 1080p? I thought xbox only supported 1080i" I Think it was the fall of 2006 update that unlocked the 1080p function on the 360, which was before the HDMI 360s came out.

OMGitsZAL
OMGitsZAL

You can tell who thinks before they type on these comments. >_

AceCometh
AceCometh

This was going to happen sooner or later. Let them increase space size, I say. It allows for better and more refined classics as well as new IP's.

z0rkNY
z0rkNY

Sorry but I am not trying to start anything here but if you are going to call someone an "Idiot" make sure that you use the right form of a word. It is Buy not by and also personally I feel that everyone who is going to BUY a system is doing it out of loyalty to a company and its product and if you are to hate so much on people for doing that you should hate on yourself as well. I think that this expansion will do some good maybe some more advanced and "newer" more refined classics can be brought to the 360 SilverJedi you took the words right out of my mouth I don't think that the ps3 is bad at all I think it is an excellent example of what the world is technologically capable of but people who are so overly obnoxious about it give the system and its fan boys a terrible rep.

Louis_Routledge
Louis_Routledge

@sethman410 Mostly (Not all) idiots by the PlayStation 3 console, maybe it's because of brand loyalty, their PlayStation Portable, the higher price tag, or maybe just because they couldn't pick between the three consoles. But don't feed me crap about the PlayStation 3 currently being better than the Xbox 360, I used to be a total Sony fanatic, I owned everything Sony and had to have it the day it came out, but the day the PlayStation 3 came out, I went and bought an Xbox 360. Why? Because I wasn't impressed by the European backwards compatibility, the online services suck and the fact that most games seemed to be a rubbish knock off of existing Xbox 360 games. The graphics are more or less the same on both consoles, with the Xbox 360 having slightly better graphics due to the fact I have benchmarked both using development kits, and the Xbox 360 has a slightly better shader and generally has a higher framerate.

CatToy
CatToy

@sethman410 Yes because the Playstation community is full of fine upstanding citizens like yourself. I've got nothing against the Playstation, but really, it's people like you who give the rest of the community a bad name.

sethman410
sethman410

[This message was deleted at the request of a moderator or administrator]

mitu123
mitu123

If only all types of 360s had a hard drive...

zgreenwell
zgreenwell

@SalarianChemist All images are displayed at the native resolution of your TV. So, if you have a 1080p TV then the TV will have to upconvert and 720p or 480p signals even if the hardware does not. Obviously some TVs are better at this than others, but honestly it doesn't matter if the TV does it or the game system. If you can get something that runs native in 1080p it should look somewhat better than an upconverted version though.

thegame1980
thegame1980

@thee_decider By longer load times on DMC 4 for 360 do you mean those 1 to 2 extra SECONDS?

thee_Decider
thee_Decider

That 150mb limit is such crap. What percentage of owners don't have a hard drive, and how many of them are actually going to PAY to download a game, given that that they've already shown they will do anything to save a buck? And look how games like DMC4 have longer load times on 360 than PS3 because the developers can't count on the "gamer" to have a hard drive to stream data from. I don't know ANYONE who lugs games around a memory card. C'mon, Microsoft...rrrgh...

Hvac0120
Hvac0120

With only 20GB of HDD space on my 360, I have to agree that - for the most part - the 150MB size limit is good. I think it should be more of a general gaol, than a restriction and it seems that MS is making exceptions. This limit is one thing that does hamper the service, but it also helps by keeping the downloads small for fast transfer and less free space required on the HDD. Of course that's all their fault for thinking 20GB was big enough and then overcharging for the 120GB HDD.

i_got_you60
i_got_you60

dude i want this on the goddamed pc and iam hoping that this wont require as much hardware to run as all other new games on the pc i dont care about the controls ive been playing sf all my life on the pc and it would be cool to kick some of my friends butt in online multiplayer if only capcom would heed us pc gamers calls :(

Agermemnon
Agermemnon

Well for controls it looks like an arcade stick or lets hope capcom do a SF joypad for all systems like they did for the last gen (like the ltd ones with holograms in the middle lol ) .

RakinR
RakinR

i dont care how big it is all of us at least have a 20 gig hard drive or some sort of storage more than 150 mbs. JUST RELEASE THE GAME AND DONT DISSAPPOINT US! if the game sucks due to size capacity, im going to kill someone

xboxaficionado
xboxaficionado

That only means another game that I will buy and that's fine with me!

XJRockcrawler
XJRockcrawler

Stop drinkin Sonys kool aid, of course the 360 can do 1080p. How can some of you call urselves gamers, and be so misinformed?

SalarianChemist
SalarianChemist

1080p resolution of Street Fighter 2 Turbo HD. The Xbox 360 definitely does support 1080p output. When you go to the Display area of the Dashboard, you have a choice of selecting 720p, 1080i, or 1080p. Also, there are a couple other things to note: (1) Xbox 360 actually has far more games that Natively support 1080p resolution than any other system. (2) Even Xbox 360 games with Native resolutons of 720p and 1080i are always upconverted to 1080p if you have 1080p selected, because the Xbox 360 hardware has a built in chip dedicated to the processing of resolution scaling and upconversion. (3) The Playstation 3 hardware does not have a built in chip dedicated to the upconverstion/upscaling of resolution. But that won't matter in Street Fighter 2 because it Natively supports 1920x1080p resolution. That's important because 1920x1080p resolution is "true" 1080p resolution. Lately, Sony has been marketing other games such as Gran Turismo 5 as having "1080p" resolution, but in reality the resolution is only 960x1080p resolution--the horizontal lines have been cut in half, which means the number of pixels on-screen are the exact same as 1920x1080i. (4) Almost all PS3 games are released with a Native resolution of 720p, which means that they are seen at 720p...not 1080p, because the resolution isn't upconverted. But again, that won't affect Street Fighter 2 HD, because it will be in true 1920x1080p on PS3 and Xbox 360. (5) When you play a PS3 game with 720p resolution on a CRT or Plasma HDTV set with a Native resoluton of 1080i, then you will actually only see the 720p Playstation 3 game at 480p resoluton. The reason for this is because the HDTV will receive the 720p signal, but it will not be able to display the resolution in 1080i, because pixels will be missing. As a result, the 1080i HDTV set will "downconvert" the 720p Playstation 3 games to only 480p. This is a problem that Sony's firmare has tried to correct with certain types of newer televisions with 1080i resolution, but the problem still definitely exists. But, this problem won't affect Street Fighter 2 HD, because it Natively supports 1080p, which means it can be downconverted to 1080i, in addition to 720p. (6) As this information proves, Xbox 360 is actually more compatible with 1080p resolution output than the Playstation 3 is.

SalarianChemist
SalarianChemist

Playstation 3 has a poor controller for Street Fighter style games. Magazines have been ripping on for a very long time. The D-pad is in a position that does not give you the proper leverage. But what's worse is that the Playstation 3 D-pad is built with a baseball diamond 4-button configuration that makes Street Fighter life very difficult.

Agermemnon
Agermemnon

@DrKill09 it was a quoat from a guy who works for Boothroyds Meridian so i would think he knows what his talking about as it's a very high end AV company .

skee_uk
skee_uk

well obviously this games gonna be better on ps3 simply because of the control pad

DrKill09
DrKill09

If people don't know the difference between 1080i and 1080p, they are BLIND!

Agermemnon
Agermemnon

@ninjasam no 360 can output 1080p also since the last big live update and most people would not know the diff between 1080 i or p , prob safe to say 720p to 1080p also .

ninjasam
ninjasam

This games going to be sweet, but something caught my eye. Same graphics as psn version in 1080p? I thought xbox only supported 1080i

Dav_id83
Dav_id83

Hang on how can Microsoft be the ones to decided on the PS3's PSN version of ST HD RMX let Capcom the main sub sentence is this. "Microsoft eases 150MB limit to let publisher achieve "complete feature and graphical parity" for PSN, XBLA versions of SSFII Turbo HD Remix and Bionic Commando Rearmed." Thats saying that because Mircosoft allowed them to go to 150mb and it would be ok for both Live & PSN. For a start PSN dosn't even have a download limit so it could be 250mb for all Sony care as long as they get the games.

DaGhOsT187
DaGhOsT187

Nah they just need to make us 1000 g drives bigger then are whole console............what ever it takes to not run like the last crappy sf download live................snail

lando321
lando321

Should have never been an issue in the first place ................if people want big games letem havem its silly o boy now i cant rent some piece of crap movie from video marketplace after its been on video for 3 months cuz my HDD is full of good games OMG NOOOOOOOOOO

GaSPaR
GaSPaR

@ BigDaveyDogz: the 120GB comes with a USB transfer cable... it's really straightforward.. you plug the 120GB to the console with the cable, leave your 20GB in the console... insert a CD.. leave it there for an hour or so (If I remember correctly) while it bakes.... come back when it done and you are ready to play... I don't know why the 120GB isn't advertised as having the cable...

DMC2677
DMC2677

In simpler terms, M$ were gonna be screwed with their stupid limits! No such limitations on the PS3...THAT'S WHY HDD'S ARE STANDARD ON PS3'S, M$!!!!!!!

Lum_Yatsura
Lum_Yatsura

I think this is a good thing. It helps keep developers in check who would otherwise bloat the games with needless FMVs, etc.

BigDaveyDogz
BigDaveyDogz

How hard would it be to transfer everything from the 20gb HD to the 120g model? I'm thinking of buying the 120g HD but I don't want to lose all my saved games, themes, gamerpics and arcade downloads.

necronaux
necronaux

Why can't they offer both? Stripped down smaller version for the casual (i hate using that word) gamer, then the larger killer app for those that want it, and thier setups can handle it.

YourDaddy88
YourDaddy88

Stop limiting our games with your no HDD console and download limits, MS.

mikewalsh69
mikewalsh69

desolation00 ps3 ones can use laptop hdd so the consumer can pick up whatever size they like for real cheap. they don't put in the larger ones because the extra cost would scare away consumers. the peoplpe who want the larger hdd are the ones that would be just as happy to put it in themselves. as for the xbox. it uses its own type of hdd that only msoft make. this makes it a high price as its unique and msoft can charge whatever they want for it because there is no competition

Soupflakez
Soupflakez

There is a file size limitation because of the Xbox 360 Arcade. No HDD ringing any bells for you guys? The problem with the 20gb HDD is that people do more than just download add-ons and XBLA titles. They store music, rent movies, and buy TV shows on top of the XBLA games and add-ons. The 60gb HDD is definitely coming, and my best guess is that it will replace the 20gb HDD on the standard SKU. Or, maybe Microsoft is going to kick the Xbox 360 arcade, entirely, and make the premium package the lower-end model and introduce a newer model for the 'middle-man'. Or, maybe, Microsoft will kick the Xbox 360 Arcade and just replace the 20gig with the 60gig. A 'middle-man' harddrive is coming for the Xbox 360, it's just speculation as to how Microsoft will incorporate it into the current 360 line-up.

desolation00
desolation00

I still find it sort of odd that PS3 and 360 hard drives are so small when there are so many 100+ Gig hard drives on the PC market that are so inexpensive. Possibly they just didn't realize how much downloadable content would contribute to this generation of consoles.

amefford
amefford

Sounds like we may be seeing a 60GB or 80GB hard drive option after all.

jknight5422
jknight5422

I think the file size limit might have something to do with the tiny 20G hdds that are in most of our Xbox 360s. I wonder if I need to upgrade to the Elite or just get a 120G hdd for my Xbox 360...it seems I'm always running out of space when I d/l demos & so on. Just imagine if you downloaded Xbox classics or some full games you can buy as downloads instead of the DVD?

bluntiss
bluntiss

petervaht you get what you pay for.. Xbox live is far superior in every manner over psn. I hvae both and I do know from experience.

petervaht
petervaht

Considering how bloated Microsoft is, they are incredibly cheap. Xbox Live should be free!

ColdfireTrilogy
ColdfireTrilogy

People have high speed these days... what is the point of a limit on game size. If people want a game make them take an hour to download it ... at 300kb/s download it comes out to about that anyway ... 150megs takes like 2 minutes and i dont think people are that impatient to play an xbl arcade game ...... not me at least.

Some_One_Plays
Some_One_Plays

To: ---n00b_kid---

The PlayStation 3 has P2P servers and XBOX 360 has Client servers.

flyingdutchdog
flyingdutchdog

@tiago97 It's all a matter of preference on which controller you like ... personally I like using the 360 controller better ...

---n00b_kid---
---n00b_kid---

psn doesn't have the big servers that xbl has, so psn has very few games on psn without a size limit.