Call of Duty: Advanced Warfare's Exosuit Is A Response To Fans Calling for Innovation

"We heard loud and clear from fans that they wanted change," Sledgehammer Games co-founder says.

Call of Duty: Advanced Warfare's exosuit, which gives players a range of superhuman abilities and is arguably the game's most dramatic change to the franchise's formula, was a response to fans calling for innovation in the series. That's according to Sledgehammer Games co-founder Michael Condrey, who says in GameSpot's latest Aim Down Sights video (produced in partnership with Activision), that not everyone was on board with this major change, although almost everyone came around in the end.

"We had heard loud and clear from fans that they wanted change, they wanted innovation; that we needed to bring something new to Call of Duty," Condrey says about Call of Duty: Advanced Warfare. "And change is scary sometimes, right? I can't say everybody thought it was the right idea on day one, but I'm pretty sure most people think it's the right idea today."

Overall, Condrey described Call of Duty: Advanced Warfare as a "huge evolution" over past games in the series. He also says that when development on the game began around 2011, the idea of an exosuit was not very prevalent in the public consciousness. But this has since changed, and the exosuit is more relevant today than ever before, Condrey says.

"Three years ago, the exo wasn't in the mind's eye of the public like it is today," he says. "You think about it now; it's films like Elysium and Edge of Tomorrow and Oblivion; and you see it all over the news of the military adopting it and healthcare. So everyone's talking about the exo. But three years ago, it was a big step."

Call of Duty: Advanced Warfare launches November 4 for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. Sledgehammer Games confirmed this week that there will be no Wii U version.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch

For all of GameSpot's news coverage, check out our hub. Got a news tip or want to contact us directly? Email news@gamespot.com

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Eddie Makuch is a news editor at GameSpot, and is a big UCONN athletics fan.

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Discussion

185 comments
maramot
maramot

The exosuit is an example of blatant creative helplessness.

Stepn2myworld
Stepn2myworld

Sounds more like imitation. XCOM: Enemy Unknown soldiers started the game with a very basic armor/exosuit.  So did the soldiers in Gears of War. Hell, Halo's Master Chief.  

There reason for lack of innovation, errrr, change in the Call of Duty franchise is the fact that it sells like wild fires spread on dry, windy days in California. 

edgewalker16
edgewalker16

It's not "innovation" if you take it directly from something else.

TERMINATOR-SSD
TERMINATOR-SSD

wish they would change up the sound design. because its bloody terrible and flat compared to BF games and games like Interstellar Marines, Arma 3 'jsrs sound mod' etc etc. In COD all the guns always sounds like rapid fire BB guns firing in a closed off room. No real dynamic sound effects at all. 

takethatdummy
takethatdummy

I will buy another Call Of Duty game when it's a reboot of World At War. All this futuristic nonsense sets the entire franchise back and opens the door for more bad game mechanics and unbalanced malarkey.

sharpnickelz
sharpnickelz

COD needs to go the route of CS:Go.  Focus heavy on objective based game modes.  Fine tune the basic formula that gamers have loved since the original Modern Warfare.  Prevent hackers and stomp bugs from day one.  Develop maps that are balanced and stop releasing new games every year, but instead work on perfecting this single new title with DLC and patches.  COD is no longer innovative enough for fresh and new titles; instead, the long time fans just want a good game that a community can build around that simply recaptures the competitive spirit and visceral game play that started it all.

Rakou
Rakou

When I asked for innovation, I didn't ask for a total mashup of existing game elements. This year's cod looks like a combination of Titanfall, Halo and Crysis with some cod flavoured sprinkles on top.

snacky_smorez
snacky_smorez

Oh yeah exo suits haven't really seen any mainstream attention at all. See aliens. I wish these companies would serious take a chance and try something new. How about a new IP instead of telling us oh the echo suit is the innovation everyone was calling for. Its not and cod is stale.

Dredcrumb9
Dredcrumb9

thats a dumb response. How about giving us a good, long campaign with open levels, with multiple objectives to complete, doors that you can open and close, alarms you can trip on/off, and lights you can shoot out like Goleneye or perfect dark on the n64.  I just replayed goldeneye and perfect dark and I am baffled as to how nobody has yet expanded on these great games.

d4rk_h4ss4ss1n
d4rk_h4ss4ss1n

All these people banging on about Titanfall and Crysis...in Titanfall your inside a god damn massive robot for christ sake. How is that anything like an exosuit STRAPPED onto a human being!?

Crysis is then a concept created beyond the realms of the exosuit. It's a super futuristic, sci-fi FPS involving aliens. Which if your comparing, how is Crysis' Nomad any different from Halo's Master Cheif!?

CoD: AW is a more realistic approach on an already growing human technology with some slight creative adaptions - for instance the cloaking add-on.

This game is going to be nothing like Titanfall or Crysis, it's going to be CoD with change...something we all wanted.

As a designer myself, you take inspiration from other things, adapt them and then make them your own. I praise Sledgehammer for doing this and this is why I'm excited for this game, something which I haven't been since MW2. Well done Sledgehammer...and screw you any haters, go play your Titanfall and Crysis and leave us appreciative CoD players out of your narrow minded remarks

Vodoo
Vodoo

I guess they call innovation copying off of Titanfall then.

Gankstar_VX84
Gankstar_VX84

i've played every cod and always got bored after a week, except cod 4 and mw2. Advanced warfare looks amazing compared to battlefield so... i might get it.

Maverick6585
Maverick6585

Innovation? Is that what they're called Titanfall?

oldarcade77
oldarcade77

wow all this hate i understand not everyone like's cod .but as a hardcore cod player from the very first game ..i would rather have those who hate not play it ,PLEASE try not to screw up our game go play something else ..hundreds of great games out there pick one

DefconRave
DefconRave

Is the campaign gonna be longer than Ghosts? Yeah I like the COD SP, especially MW1 and BlackOps. Didn't buy Ghosts cos I heard the campaign was less then 4 hrs long.

xknownkingx
xknownkingx

People bash Cod for taking ideas, yet praise Crysis and Titanfall. Titanfall doesn't have a shred of originality. And Crysis-  A super human with full body armor that can literally go one man army? Straight out of halo. If you want to bash a game, don't be a bloody hypocrite.

M3o5nster
M3o5nster

Since when is copying various franchises (poorly I might add) called "innovation"?

Jew1
Jew1

xbox users already had this innovation with titanfall. guess they just did this for ps users. 

greenkidd529
greenkidd529

  "We saw the sucess of a REAL FPS  like Crysis  and decided  lets go with that  and add a Titanfall feel to it."

futureops
futureops

Grenadehh is messing with the everyone's comments, can someone please punch him for me, I am sick.

takethatdummy
takethatdummy

I second this. And just so everyone in here knows...... TitanFail sucks really bad. It's a $60 demo. Horrible. Idea was cool, execution horrible. Sorry excuse for spending more than $20 on it.

StephenSays
StephenSays

@Rakou

Such a vague interpretation of Innovation.  You want them to invent something so new that you can't compare it to said popular games?  That is not fare because the wheel has already been invented and it is up to the game developers to create custom rims.  ( Just an Analogy)


This COD has done something to separate itself form other COD yet you are attacking it for borrowing a couple of proven to work formulas in other shooters.  IF you listen to the video you would hear that this COD is actually borrowing elements from books and movies in terms of an advance soldier;  Hence the title advanced warfare.

Sl4cka
Sl4cka

@Rakou One could say, that is the exact opposite of innovation.

raptor1998
raptor1998

@d4rk_h4ss4ss1n The cloaking thing isn't exactly that far off actually. Some guy in the US developed and showcased an cloaking..blanket? Lol, dunno what to call it. It practically bends light around itself so we can't see the one using it.

spikepigeo
spikepigeo

@Vodoo Titanfall contains no original concepts. No one is ripping anything off of them. If anything, it's Crysis they are taking the exosuit from, and Crysis likely got the idea from somewhere else. That's how it works.


Also, if you want to go there... Titanfall ripped from every mech game before it.

Vodoo
Vodoo

Why would someone waste their time & money buying and playing a game they don't like, just to mess with people that do like it? Doesn't make much sense.

hystavito
hystavito

@oldarcade77 I wouldn't worry, I doubt many people who truly hate the game will buy it just to mess with you :).

Fitcherman
Fitcherman

@DefconRave It will probably be about the same.  They've never really deviated on their campaign lengths.

179107199999
179107199999

@xknownkingx the 1st Crysis was different to me. I couldn't play that game like Halo.I had to use stealth and use the foliage as cover.I never had that in the Halo games I played. Also being able to grab an enemy when I had the chance was satisfying. I played the game on the Hardest level 1st. In Crysis2 however....I ran around using nothing but melee because it was a bit too easy. Haven't played the 3rd yet but only in concept are Halo and Crysis are the same. Samus has super armour as well. Its how the concepts are carried out that makes them different. The thing with TF and AW is TF was developed by some COD developers and this new COD is much like TF. That's awkward

dannydopamine8
dannydopamine8

@xknownkingx The first modern warfare was original, so original that it remains a top seller like 10 games later.

spacecadet25
spacecadet25

@M3o5nster

Have you even played Titanfall, at least spend a couple hours with it?  

And what games have absolutely no similar aspects to any other games that came before it?  Besides really weird indie games?

M3o5nster
M3o5nster

Killzone had exo suits long before Titanfall existed... So guess again.

rjh_24
rjh_24

@Jew1 hopefully this game doesnt suck like titanfall tho atleast i am hoping 

rjh_24
rjh_24

@futureops your not even old enough to buy this game lol calm down

Rakou
Rakou

@StephenSays @Rakou Yes, I did listen to the video, as well as watch all the official trailers/gameplay videos.


Innovation literally means "inventing something new" (or am I wrong?). From what I understand, youre saying that every possible gameplay element has already been created and borrowing is the only option left for devs? If so, why are we seeing innovation in the indie market? Look at how games like Crysis 1, Halo and Demon Souls brought innovations to the market.


I dont hate COD or Activision, but If AV preaches about innovation every year, I'd expect them to actually deliver. Also, when was the last time COD actually showcased something new? I can only recall killstreak rewards and weapon customization.


But I do understand that it's easier for devs to "borrow" proven mechanics and elements without inventing anything new.

M3o5nster
M3o5nster

You really got a some affinity for Titanfall... You keep bringing it up and this article is about COD. As was my response >.>

spacecadet25
spacecadet25

@M3o5nster  Did you call in the huge mech exo-suits during multiplayer games, and it was a game changing event since they were so powerful?  Did you earn upgrades for the mechs, etc?  I literally don't know, so I am asking.

A lot of games have mechs and exo-suits, heck, even F.E.A.R. 2 & 3, and Wolfenstein New Order had them, but it was nothing, nothing like Titanfall.

greenkidd529
greenkidd529

@shinjuki0 @greenkidd529 And they are all better than COD post-MW2
Actually Blackops may get a past because the zombies was at it's best in that game.

everything after blackops was GARBAGE!

spacecadet25
spacecadet25

@M3o5nster  B/c you brought up Titanfall as an example of a non-innovative franchise below in the comments.  So I question your judgement in determining what is blatant copying of various franchises.

M3o5nster
M3o5nster

They had different types... Large ones that did change the flow of battle dramatically and smaller suits you could boost around the sky in with rail guns attached. And yes they were in MP.

Nobody was arguing whether or not Titanfall was innovative though. Because I believe it was to a degree. The wall running alone is pretty slick.

I have a feeling a lot of people are like you though, simply uninformed.

muzza93
muzza93

@greenkidd529 @shinjuki0

So true. Everything after Black Os was absolute garbage. Howcome games like The Last Of Us get massively criticized for having dumb AI and yet the AI in CoD are ridiculously stupid? The enemies either stay in cover or run in a straight line at you shooting their gun. And the campaigns are not even a "game", you basically have a virtual tour guide who opens doors for you and leads the way through the missions even though you're supposed to be playing as the leader

rjh_24
rjh_24

@futureops @rjh_24 i know everything and sounds like responsible parents 

spacecadet25
spacecadet25

@M3o5nster

How did you earn the exosuits in Killzone, and how did you do it?

How long did you have the exosuit, or did you have it the whole match?  

Could you let it run around killing people on its own on auto-pilot, have it stand post somewhere, or have it simply follow you, instead of getting in it to control it?  

Could you jump on its back to try to destroy it and otherwise cause problems for the person piloting it?  

Did the exosuits have a variety of weapons and also defensive mechanisms?  (and I'm not just talking about armor in terms of defense)

Did you earn upgrades for them in Killzone?

Did the game have a weapon class for when you're on foot just for fighting mechs?


Mechs and wallrunning weren't the only innovative things in Titanfall, it also had scores of bots thrown in the mix in multiplayer matches.  There was constant action, and everyone was getting kills, even if their human opponents were way better.

snacky_smorez
snacky_smorez

@futureops Don't be anti social. You're going to miss out on boobies!