Because developer Sledgehammer Games is focusing exclusively on the Xbox One, PlayStation 4, and PC versions of this November's Call of Duty: Advanced Warfare, it means the studio was able to take "full advantage" of the power of those systems. That's according to Sledgehammer Games co-founder Michael Condrey, who says that this "singular" focus, along with the fact that the game was developed over a period of three years, means that Call of Duty: Advanced Warfare should be a top-notch title.
"We really have to thank Activision, not just for the extra year, but for the singular focus," Condrey told Official Xbox Magazine. "Three years to get to next gen. The current gen game--and there's more news to come about that--never got in the way of our ambitions, it never stopped us from being super-creative about taking full advantage of the next-gen hardware."
The Xbox 360 and PlayStation 3 versions of Call of Duty: Advanced Warfare are in development at Transformers and Deadpool outfit High Moon Studios. Because Sledgehammer Games didn't have to develop all five versions simultaneously, "It decoupled us from worrying about having to do a split-platform year, like titles had to last year," Condrey said. "So that was really refreshing, and gave us some freedom to really go after this one."
Call of Duty: Advanced Warfare is the first game in the blockbuster series developed over the period of three years as part of the franchise's new three-year, three-studio cycle. This is in the best interest of the franchise, Activision says, because it gives creators more time to execute on their visions.
We'll find out if the increased investment paid off when Call of Duty: Advanced Warfare launches November 4 for Xbox 360, Xbox One, PS4, PS4, and PC. To date, there has been no mention of a version of the game for Nintendo platforms.