Below will only be a timed exclusive on Xbox One, confirms dev

Capybara Games confirms eventual multiplatform release but says "working with Microsoft Studios has been great."

Below, which was announced by Microsoft's Phil Spencer during the company's E3 2013 press conference, will only be a timed-exclusive on Xbox One, developer Capybara Games has confirmed.

Writing on the developer's website, Capybara's Nathan Vella and Kris Piotrowski said "It might seem like ages ago, but E3 was crazy for us. Phil Spencer walked out on stage at Microsoft’s press conference in a Capy shirt and introduced a teaser trailer for our newest game, Below."

"Later that week we showed another trailer for Below as a part of Horizon (which was the greatest). The reaction from fans, press and colleagues was amazing--we’re so glad that you’re all as excited about Below as we are."

Vella and Piotrowski said that some confusion remained about the roguelike game's availability, however. "Because of the way the game was announced and discussed in the press, there was naturally a little bit of confusion after the dust settled. And that confusion stuck around."

"Like many games on stage at E3, Below will be available on the Xbox One first," said the pair. "Then, after a period of time, Capy can bring it elsewhere. It’s always been this way."

The duo also praised the working relationship with Microsoft Studios, and said confirming that the game would eventually go multiplatform shouldn't be seen as a dig at Microsoft or the Xbox One.

"We’ve said it many times before, but it is worth repeating: working with Microsoft Studios has been great, and they deserve real kudos for putting our dreamy roguelike-inspired game of exploration and discovery in the spotlight at E3… and we are certain they’ll continue to do more of that going forward."

"This clarification is about answering our fans, and shouldn’t reflect negatively on Microsoft or Xbox One--they’ve been the biggest Capy supporters out there (and also lets face it: Titanfall and Halo are going to be crazy delicious game magic). The Xbox 360 has been a great home for marquee downloadable games, and we believe this is something that will continue, and grow, over the years on Xbox One."

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Discussion

236 comments
Rajiv_psn
Rajiv_psn

Anyone who thinks Titanfall will not come to PS4 is an idiot

Cloud_imperium
Cloud_imperium

I just want Alan Wake 2 . Hopefully Remedy will release Quantum Break on PC at some point . That's only console game I want on PC , it's possible but hope doesn't take too long to come . Both games won't come out on PS 4 that's for sure .

robertcain
robertcain

Perhaps the developer thinks that they won't be able to turn out a big profit on X1 alone? Or maybe they aren't too impressed by MS's flipping back to supporting indie devs? Either way it'll be another immersive and artistic experience on PS4 and PC as well.

sgt_F79
sgt_F79

"Like many games on stage at E3, Below will be available on the Xbox One first," said the pair. "Then, after a period of time, Capy can bring it elsewhere. It’s always been this way.",

There's more?

sgt_F79
sgt_F79

Wak wak waaaaaak, there goes one game out of your brag list Xbots.

Sunset overdrive and DR3 are next.

You know what's funny, that they are now saying that this games sucks anyways...and when they announce that DR3 will be a timed exclusive as well, they'll say it sucks as well and it's not the same DR and all that.

Oh well.

Hurvl
Hurvl

The best exclusives are timed exclusives, because then other people with other platforms can enjoy them as well. It's never that long either that they stay exclusive, not for me anyway or others fighting backlogs. Of course, they can keep all the exclusives that you're personally excited about, but that goes without saying.

PcGamingRig
PcGamingRig

Looked interesting, will get it for PC in the future.

advocacy
advocacy

I'm gonna need a magnifying lens to play that game.

RiKanKiDD
RiKanKiDD

Microsoft: Below requires Xbox Live, Xbox Kinect and a Telescope in order to play this game.

Diegoctba
Diegoctba

That was the only game i was interested on Xbox One, good news!

Just kidding guys, just kidding...

Blessed1990
Blessed1990

I'm just now hearing about this game. From the people that made sword & sorcery... I'm in! :D

Seriously Though, I don't remember this being shown at E3... guess I wasn't paying much attention or something, lol.

synclorize
synclorize

Wow..so much hate at microsoft..i wonder why??

Microsoft approach this studio and provide the funding to make this game, of course xbox1 get the exclusive first. Sony could have approach them first, but they didn't..so stop whinning

evil_snuggles
evil_snuggles

SONY has more Sony vs Microsoft: The First Party Studios

I think the differentiator between Xbox One and PS4 will obviously be the exclusive games. And the best way to predict that is looking into their internal studios and contracted 3rd party studios. Of course there is a chance of 3rd party exclusives, but a likely situation with 3rd party exclusives are that those games will be timed anyway.

A lot of games I listed are just examples, please don't look at them as confirmed games

Big Studios -Microsoft RARE Team 1 - ??? 343 Team 1 - Halo 5 343 Team 2 - Halo Spin Off Turn 10 - Forza 5 Microsoft Games Victoria - ??? Microsoft Osaka - ??? Black Tusk - Futuristic shooter Lionhead Team 1 - Fable MMO Team Dakota - Project Spark

-Sony Guerilla Games Team 1 - Killzone Shadowfall Guerilla Games Team 2 - Fantasy Setting game Sucker Punch - inFamous Second Son Sony Japan Team 1- Knack Sony Japan Team 2 - Puppeteer Evolution - DriveClub Team Ico - The Last Guardian Santa Monica - New AAA IP Santa Monica Team 2 - God of War 4 Naughty Dog - Uncharted 4 Naughty Dog Team 2 - Last of Us Polyphony Digital - Gran Turismo 6 Media Molecule - Play Create, Share game (not a Move only game) San Diego - MLB SOE Team 1 - Planetside 2 port, DC Universe Online SOE Team 2 - Everquest Next

hippiesanta
hippiesanta

Suddendly .... some dev lost trust on Xbone ... luls

SavoyPrime
SavoyPrime

It's always weird when you see a few indie devs talking about how great Microsoft is, but then other indie devs diss them. There is clearly a divide.

Prats1993
Prats1993

Lmao, so much for being an "exclusive".

JDWolfie
JDWolfie

I wish Microsoft would stop wasting money on timed exclusive titles and DLC when they could be buying up actual exclusives.

t3ero2zero
t3ero2zero

just like limbo you can play this game on playstaion in 7 years

mrklorox
mrklorox

Sweet. Below was just about the only so-called exclusive game shown at the Xbox One reveal that I felt I needed. Well, this and the next hot SWERY65 joint. I saw Below and thought "there's no way this isn't coming to PC." This almost confirms it.

ThrashMatt26
ThrashMatt26

@Cloud_imperium Remedy is a private studio, do they or Microsoft own the rights to Alan Wake and Quantum Break? because if Remedy owns the rights to those two studios and Microsoft is just the publisher, Remedy could put them on PS4 and PC whenever they want to, so long as their exclusivity contracts have ended.

sladakrobot
sladakrobot

@robertcain Indiedevs shouldnt rely only on one plattform anyway.
The devs of Journey come into my mind.
PC's should be considered at least as a second "leg" or viseversa.

ThrashMatt26
ThrashMatt26

@sgt_F79 didn't Capcom already say that they were looking at PC for Dead Rising 3?

sladakrobot
sladakrobot

@RiKanKiDD I didnt heard people asking for a telescope for playing PixelCars back then.

Hurvl
Hurvl

@synclorize People whining and arguing about who is w(h)inning will never stop and neither will people like me ever stop to point out typos :P.

arqe
arqe

@evil_snuggles Exclusives games are important but not a console seller. You can always go to friends house or rent the console itself play the exclusive game you like.

But with 3rd party games its more important.If they were making 50 games a year , only 4 of them are exclusives and 46 of them 3rd party multiplatform. Which one runs better with 3rd party games is the better i think.

HAMMERCLAW
HAMMERCLAW

@evil_snuggles Yeah, it's just to bad so many of those "Exclusives" are crap or fluff for the Japanese home market few would want to play.

Tielo1
Tielo1

@evil_snuggles Two more exclusively for PS4:

Quatic Dream is developing next Heavy Rain/ Beyon Two Souls like game

Ready at Dawn is developing The Order: 1884

Hurvl
Hurvl

@hippiesantaSuddenly... someone didn't read (or understood) the whole article, because at the end it says: "go multiplatform shouldn't be seen as a dig at Microsoft or the Xbox One". They want all of their fans, no matter the platform to enjoy the game. That's basically what every company wants - to reach as many as possible.

Hurvl
Hurvl

@SavoyPrime Different opinions (plus different projects and resources and other conditions as well too I have to add), that's been a mystery since the dawn of of the internet and beyond.

Geardudu
Geardudu

@Prats1993 Like Fez or Guacameelee, lots of indie games end up on Steam later at least, but rarely on another console.

HAMMERCLAW
HAMMERCLAW

@JDWolfie For nascent studios like this to grow and thrive, they have to have the freedom to sell their wares where ever they can. A closed market might not be enough to support them, making them a financial liability. Buying a studio can have the effect of smothering creativity which MS found out, all too well, when they purchased RARE for an astronomical sum.

Zloth2
Zloth2

@JDWolfie So you want them to pay more for total exclusives.... why?  So that people who have different systems can't play the games?

Mkeegs79
Mkeegs79

@t3ero2zero Limbo hasn't been out on the 360 for seven years. I been it will be out on the PS4 in 6 months to a year. Just like Bioshock on the 360. Microsoft needs to at the very least get timed exclusive to showcase they have games besides Halo and Forza.

Fastnova00007
Fastnova00007

@mrklorox It looks like it should be running on my phone or tablet...not a next gen system....

Hurvl
Hurvl

@Zloth2 @JDWolfie Timed exclusives are the best for everyone really. The critical (concerning sales) first 8 weeks they're on one single console, so that the console and attached companies get money. Then it gets released to other platforms, so that more people can play them and thus getting the devs/publishers even more money. The gamers and companies and console owners benefit from timed exclusives.

GothikaGeist
GothikaGeist

@Fastnova00007 @mrklorox Well it's a not a so-called "next-gen" game,  it's an awesome Roguelike. A game doesn't need top of the line graphics to "deserve", for lack of a better word, to be played on a next-gen system. And besides, no tablet or phone games have good controls. PCs and Consoles provide that, whether next-gen or not

sladakrobot
sladakrobot

@mrboone01 If you can make something like as fun and good looking for 8-bit as...hmmm...Bucky O'Hare,then go for it.
I have yet to see a game like that(which came out 1992) o todays consoles...all i see are games monster pixel sprites with awfull playability,horrible learning curve and horrible balance in difficulty.