Gamers concerned that they may need to wave their arms to take aim at enemies can breathe a sigh of relief, as DICE said motion control will be used only "where it will make sense."
"We have a pretty pragmatic view [on Kinect 2]," DICE general manager Karl Magnus Troedsson said. "Instead of just trying to tick all the boxes of features you can do with new hardware, we look at what actually adds value [for] our players."
Magnus Troedsson stressed that having precise control in Battlefield 4 is "really important" and that can be achieved only through a traditional input.
"When you look at the kind of games that we build--or Battlefield at least--it is a first-person shooter that is very much about skill. Input is really important," he added. "You need to have very precise control over what's going on, and trying to do something like that with motion control input does not make sense--not if you want to keep the same kind of formula of the game as we [have] now. You'd need to build a different kind of shooter."
Battlefield 4 launches October 29 for Xbox 360, PlayStation 3, and PC. The Xbox One and PlayStation 4 versions do not yet have release dates.