Age of Conan: Hyborian Adventures Updated Q&A - Beta Weekend

Get an update on this violent and brutal online game and gear up for the GameSpot beta weekend.

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Massively multiplayer games usually start you out as a wimpy adventurer in a high-fantasy world, beating up rats with a rusty dagger in the hopes of one day being able to afford a shiny new leather cap to wear. Funcom's Age of Conan: Hyborian Adventures will take a different tack by offering brutal real-time combat that will let you hack and slash your enemies into mincemeat. That's not an exaggeration--the game's extremely violent combat, which includes skewering enemies and lopping off limbs and heads, is in keeping with the source material from author Robert E. Howard, and will soon be available to try out in the GameSpot player-versus-player beta weekend. We sat down with game director Gaute Godager for more details.

What is best in life? The open steppe, a fleet horse, falcons at your wrist, and the wind in your hair.

GameSpot: Give us an overview of the beta. What can players expect to experience?

Gaute Godager: The beta is in its final stages in terms of content and code right now. Classes are getting more and more balanced. The quests, items, and spells are getting their final touches. We still have issues, sure. Plenty of bugs and optimizations to finish off, but we are en route to a fantastic, involving game! What you will experience in the upcoming beta session is hardcore, hands-on, action PVP combat.

You select one of 12 classes. You may choose to play through the [levels] one-through-five story introduction to the game. (I urge you to do this, as you will get a glimpse of the final game in terms of soloing and player-versus-environment, or PVE, gameplay.) After this session, which takes about an hour, you will be automatically leveled up to 20, and will be participating in minigame PVP action. Using the automatic search option, you will be playing either "capture the skull" or "team annihilation."

GS: How much of the game will players get to see in the beta weekend?

GG: In terms of class variety, core control, and PVP fun, I think almost everything! You will be able to sample all 12 classes and their strengths and weaknesses. You will see tons of different, sexy outfits. You will fight in various groups for PVP glory. You will gain PVP levels and track your progress in the kill/death ratio.

GS: Can you give us a general update on the game's progress? What is being worked on at this time?

WRONG!

GG: The game is on schedule for launch the 20th of May as we speak. We polish, remove annoyances, and optimize. Finally the client is approaching the target rendering performance, and it certainly is looking smooth. We are working hard on the features we haven't shown off in beta, features we have held back on purpose to have some new revelations at launch. Among these are spellweaving, massive PVP, and DirectX 10 [graphics]. In addition to this, the classes are getting their final overhauls before launch. We are doing some balance focused only on PVP now, something I prefer doing after the PVE aspects have been more or less stabilized.

I played with spellweaving the other day, and I must say: It is a very scary experience. My necromancer character had dark matter and skulls growing out of the ground everywhere around her, and gradually my powers changed. Spells that normally were applied to only a single target started spreading out and damaging huge belts of opponents in a cascading madness. It's a truly unique feature I am very excited about.

GS: How have players received the game's real-time combat system? How is the combo-based combat working out in practice?

The secret of steel has always carried with it a mystery. You must learn its riddle.

GG: The real-time combat system has been received fantastically once we had given it the right amount of polish. Innovation is dangerous. Innovation is very, very dangerous, and very tempting when making games. Innovation is like a drug--to which you can easily become addicted. Imbuing just the right amount is the hardest thing. When we first made the hands-on combat system, we had a much more complex and hard-to-learn system than what we have today, and the reception was much more mixed than what it is today.

We had basically gone too far with this system; it was too much like a simulation [rather] than a game. We now have scaled it back and spread the subfeatures out throughout the levels and the classes, and it plays much better. I honestly have to dig to find negative feedback about the melee and combo combat. It might be the sheer freshness of the feature that makes people love it as much as they do. I think the world, in all honesty, has been waiting for a new control system for massively multiplayer games for a long time, and we might all be a bit in love with the fact that it is different because the feedback is so great.

Having been in the industry for 15 years and failing in achieving the result I craved for so long, I am naturally paranoid when people are really ecstatic about something...I get skeptical and hunt for deeper problems when people love something. "It can't be true, unless it is something bad," basically. This time. This one time, it might simply be that it is brilliant.

GS: Otherwise, how well has the game been received so far in the closed beta? What do testers seem to be really enjoying and gravitating toward?

GG: So far the beta testers have loved the world. They have loved the core gameplay, the hands-on action, and the feedback level of the combat. They have loved the innovation and the freshness. They have loved the maturity of the setting, they love our nipples and our fatalities. They have felt our patches are massive and take forever to download (we have patched six gigabytes' worth of data, three times now! Funcom makes deployment of Vista SP1 seem small). I can promise our testers that this will not happen once the product goes live. The product is on two double-layer DVDs and the install [is] roughly 15GB--which is most likely among the biggest games in history.

I've seen players gravitate more towards group play towards the end of the beta than what we saw in the beginning. It is fun to see players finally managing to take down their first high-end raid target. Basically, it is fun seeing the change, the ebb and tide of what the players enjoy.

Which class has been the most popular has changed several times, and it is a very good indication of an exploit. Wink, wink.

GS: Considering that online games like these can have thousands of people playing at once, doing unexpected things, what's been the most memorable moment in the game's testing so far?

GG: I think I will end with a personal story here. I play undercover on the beta, naturally, and the Funcom employees had made an in-game guild called "Incognito" (we figured that being in-your-face was the best way to hide things). I was playing a level 23 conqueror on the PVP beta server, and was loitering around outside Conarch Village in Conalls Valley when I was approached by this level 35 assassin, I think.

He said, "Would you like to leave your guild and join ours? We are a tough, no-nonsense PVP guild. What do you think?"

I replied, "Sounds interesting, but I am sorry--my friends and I just formed this other guild, as you see. Maybe with another character?"

"Too bad for you," he said, and then went on and beheaded me.

Some of you might be a bit puzzled over what is really funny about this story, but to me it is just such a cool, hardcore PVP act...it is like the [epitome] of PVP in Age of Conan. Tough, deadly, and definitely not for kids!

What is steel compared to the hand that wields it? Find out this weekend.

GS: Finally, is there anything else you'd like to add about the Age of Conan beta, or about the game in general?

GG: I think the only thing to mention is that it is so close now, dear friends. So very close, the launch of this game! You may actually start hearing the sound of voices from the party reaching you as you stroll up the walkway. Sounds of laughter and drunken brawling mixed with the smell of great food, mead, and blood. Feel the excitement rising. I peek out the door even as you raise your hand to knock, and show it open--hopefully not having a too tired and strained smile, saying: Welcome! Welcome to Hyboria!

GS: Thanks, Gaute.

Discussion

106 comments
Bookerjj2000
Bookerjj2000

Umm. This is just for the ppl that says you need to buy the Gold subscription to play this game on 360. That 100% false. You just need silver. So the fee can be exactly the same as the PC version. The reason i know, because i play FFXI on PC and 360, go back and forth between the two, at one point all i was paying was FFXI and never bothered to update my subscription, but was still able to play because all u need is online access, Gold is just used for other multi player like COD4 and Halo3, but u can still download content and get updates with silver. But anybody that has a 360 would know this. Plus i really hate when ppl complain about 50 dollars for 13months of gold service are yall really that cheap. $4.17 a month really going to break my bank. I wish my ps3 would let me pay $4.17 month the great service of xbox live, the the current free crap they have. I'm not mad or nothing, but almost every forum here have a few ppl saying "WOW, xbox live is stupid, why i would i pay money to play game i already bought." Is it really that serious? but just to clarify all you need is the free silver account + the monthly subscription+ plus your internet service, same as PC.

jameswwrigley
jameswwrigley

@Tuxedo_R That makes absolutely no sense. The Xbox version is going to blow compared to the PC version. Do you realize you will pay for internet, live, and subscription? That is 3 things versus 2 on PC. You should be a used car salesman. The game is gonna be a completely gimped version on the Xbox. Well I guess they could design everything in a narrow corridor, or small room and still keep the graphical integrity. Kind of how they totally jack UT3 with maps 1/3 the size of UT2004. Thats going to come to Xbox soon also when they can figure out how to get GOW(basically) to run on that large of a scale.

mentalpear
mentalpear

Let's sound the Xylophones of Mayhem and get ready for some fun, I hope this game really removes the wide "Lolz-Community", if only just a little bit I be happy.

Aendiil
Aendiil

tuxedo_R, Great job brainiac, I guess nobody thought that you had to pay a monthly subscription fee and an internet connection. Guess you don't need to pay for internet if you have Live huh. Xbox = Internet$ + Live$ + GameSubscription$, PC = Internet$ + Game Subscription.

tuxedo_R
tuxedo_R

I have read a few post on here that are talking about not buying this for the xbox when it comes out because of cost. The argument is that why pay a monthly fee and pay for live as well? Now sit and think about this, you relise that most of you play WoW and you pay monthly for that AND your INTERNET connection.

seancindy
seancindy

[This message was deleted at the request of the original poster]

Shiftfallout
Shiftfallout

we dont know what the release build will be, but i expect its one far more polished than the beta, which, was mainly used to test class balance, which will probably be the biggest problem for AoC at launch, other than that i expect minor performance bugs but other than that, it should be a decent release.

Kooken58
Kooken58

they have mabye 2 weeks at most to totally finish the bugs the crashes, the gltiches, and the horrendous lag when there is people around you (not like 50 people or so mabye as few as 10 and you feel the lag) They dont have 4 weeks, because they gotta make the CDs and Ship them. I dont see this being Near ready in less than a month or even a few months.

Faith256
Faith256

Great potential, but does not feel ready, performance is going to be based on very high spec systems, I could have hoped they would have considered even above average systems, but they seem to be trying to push the envelope dx10 and vista 64 bit os desired imo...thinking of cancelling my pre-order special edition, would be nice to see if the full game would run properly on my xps 2gig ram etc...but so totally bored with wow and the constant gold seller spam...so I have mixed feelings. I read an earlier comment about it being a mix of different systems, and I think this best describes it. Not sure they got the mix right tbh...but just for the reader who thinks this is an original design, sorry to disappoint you but you are wrong its a mix of different games like rf online, wow...theoretically evolving. I keep hearing its only beta, so ignore the lagg the load times the graphic performance problems...I would love to bury my head in the sand and agree, however right now it feels a lot like an unready Tabula Rasa with good potential...This could cause even WoW to become popular again if this fails...o dear I hope its properly fixed for release.

Kentisc
Kentisc

Can't wait till release

jonno666
jonno666

:) now the correct answer to that caption should be: 'To crush you're enemies, see them driven before you... and hear the lamentation of the women!' this game is gonna be insane. just have decide whether to fork out for the special edition or not edit: just noticed someone beat me to it on page 3

Hekynn
Hekynn

Looks awsome! Glad my pc is coming in this week canceling my Everquest 2 account and joining AoC hell ya! plus the combat system looks awsome and I am getting me a better lcd than this old 19 inch square lcd monitor :)

kishmish
kishmish

Looks great! I thought it would just suck likw WoW but it looks way cool. Have they revealed the specs yet?

trausen
trausen

if they want to succeed, i suggest they fix PVP problems because it doesn't look like PVP is going too well. I know the Beta was a stress test, but still.....

red_x2004
red_x2004

How idiotic from me, i totally forget about the beta test, i just checked my email and it appears i got a beta key......Damn!

HaRiZ420
HaRiZ420

This game is going to fail in so many ways.

Kooken58
Kooken58

As for MMOs graphics arnt suppose to be amazing and photo realistic. IMO i think they went a little too over the top with the graphics and art style. Dont see it running that well for most players who want to seriously pvp. But Open beta comes out in like a week. This IS pretty much going to be the game that releases at the end of the month with a few tweeks and bug fixees.

bushkalle
bushkalle

For some of you that talk about how the grafic aint good, remember as "invictuslemming" its a Beta + that you could only play in Dx9 (of what I saw and read on the forum).. and I bet that if you would be able to play in Dx10... you would see a big diffrence. And its a beta of course, which means it aint optimized to the maximum yeat, might not even be to the release, but a few patches after the release I bet there wont be a problem. But one thing I dont get is why people say its "to serious" just becouse they put some soul in to the grafic and playing style.. its just redicilous to read realy, sure WoW want that Cartoon grafic since it's been taggeling along since WC3.. and it just got that Warcraft Feeling in it. But.. just becouse a game has better grafic dosent realy mean its "to serious".. Its the content that deside if it is to serious or not, and I bet that all games are just equaly serious in the end, its all about end game Raiding PvE or PvP, thats it. Just realise that even if you buy the best computer today, it will be worthless for some games in 2 year's to come with grafic's.. And thats how it is today for people that bought their comps 2 year's ago. Just realize that time dont stand still -.- I dont refer to "invictuslemming" you now about bad comp or so, dont know what you have, but I've seen on forums and sutch people say the exact same thing when they sit on a P4 with a Geforce 4 grafic card and whine about how over serious the game is, people need to wake up and wash away the retard stamp on their fourhead :) People just refer to other games and saying that those arent serious bla bla bla bla... all MMO's require leveling, even Guild Wars... even if its a **** game (yes.. played it didnt like it, my opinion so shuss). And all have end game raiding / PvP. And the the fighting method's aint over serious, I think its good that they made it like this so you cant just put auto shot on or hit like in WoW and go grab a coffee while the other's do the work for you.. you cant slack. You need to concentrate all the time to pull trough. Hell I wiped so many times in WoW becouse of people that dont concetrate or listen, since their slacking! Hopefully it wont be like this in AoC (will probobly be, but you'll notice it alot easier if they are) and just becouse you need some brain activity in AoC to think before you act is just terriffic! No one button only spam ^^ (now I know it aint just one button.. for lets say WoW.. its maby 3 *cheers* you use the other 2 once a minute.. hehe).. but if you whana get that max fps in AoC it seems like you need to work for it, and I think this is great since it will scare alot of kid's away that dont understand and have hard to interact with new things. It will let us that want a mature game, with mature people feel more at home. Sure in AoC you just need to line up combos... but it aint to just click the 3 buttons like for exampel WoW and then you've done em with in 3 sec. In AoC you actually need to perform them, and by the time you actually have performed them, the target might have moved out of range of your attack's... or done something to you (like crited or just stuned etc). Then you'll have to react and think up a new plan on how to kill your foe before he takes you out. For me it feels more.. intence and fast then WoW, not just to nuke a target (sure it is, but yeah... hopefully you know what I mean!). Sure as said, WoW has a bit more Cartoon grafic.. but if AoC would be a Cartoon game like Warhammer seems to be, people would just have said its a "WoW clone" like they are about Warhammer, might be one of the reasons Funcom didnt chose that option and instead put some soul in to it, then just pick up a chalk and scribble'd some lines before putting in some color's ^^. Bet some of you are pissed for my comment's now as well... well so be it :) Maby since I'm right, or maby since you love your game to mutch that your playing hehe. Dont get me wrong, I like WoW to... I liked Vanguard as well (just gave up that since all my friend's couldnt stand the lagg, and to play alone aint that fun in a MMO game..) but its nice that the game's aint all the same... I would realy say that AoC is more like Vanguard then WoW. Or maby its just a mix in between those two, one of them.. and thats for us to deside. Any way... I babbled enough about this... you all can read my opinion's with in my 2 posts.. and see one thing. I played AoC, I played WoW and other MMO's... but I love AoC already (love WoW to... just bored of it, and since Blizz is just destroying the game with every expansion and patch its just not fun any more, especialy in PvP aspect's) and cant wait to the release! GIEF AGE OF CONAN NAU!!! But as said, its not aimed on any one special this post, just to every one in General. And yes, I'm defending AoC at the moment, since I think people should give the game some time after the release before saying anything realy, I just played it a weekend, maby I'll get tierd of it after a month, maby I'll hate the game when I get to level 40.. and get my War Mammoth.. but then again, maby I'll love it, marrie it.. and send a letter to Funcom and propose to them all. I dont know... will just have to wait and see.. I dont say it wont suck, but! I've read so many posts and my friend's have as well from people in the Beta test, and its mostly just positiv comment's. If the game would suck so badly I doubt that 95% of the tester posts I've read would be so positiv and tell you that they already pre-ordered the game :) I mean.. its a good sign! And from the PvP beta weekend there was some split comment's... but I would say that 75-80% of the tester's were very positive about it and their pre-order or so happy that they were gona go order it asap. That many just cant be so very wrong! // bushkalle - the one and only - EDIT on Kooken 58: Sure shouldnt, but with how fast the technique is going forward today I dont see it as a problem, hell.. in 6 months to a year this game will be like low demanding ^^ You cant expect all games to be made for a p3 400 mhz with 256 mb ram and 16 mb grafic card either until the end of the world, there must be some outsider that breaks the line and starts something new, and if games wouldnt expand and do better grafic, there wouldnt be any need to do better graficcard's... CPU's etc :) so its a circel, they keep eatch other up.

defyg3
defyg3

Going to give me 2 cents about the beta this weekend: Graphics: Way more realistic than WoW, when cranked all the way up, they where nice. But like somone else pointed out, the game was pretty choppy for me. I have a 1.8ghz opteron, radeon x1950 pro and 2 gigs of ram. When I put the resolution a bit lower, I didnt seem to have any issues. Gameplay: PvP was definatly fast and furious. But I found that I kept rushing in and try to pound people, that I kept getting owned. Once I found out about combos and abilities, I was doing better. Overall, I will say this game has alot of potential. It needs some polishing, but I will be keeping an eye on it when it comes out. I just may move from WoW to this. Considering my only WoW char is 48, its no loss for me...peace

nick15uk
nick15uk

I agree. I like WOW but I want something better...

F5l7i3x8
F5l7i3x8

I totally agree with warshock, Wow is a nice game ,but after a while you get bored and the Graphics on high totally SUCK ! AOC will probably be much better than WOW. Great graphics,open world, good combat mechanics : What else would you need ?

invictuslemming
invictuslemming

So far I'm not overly impressed with this game from my beta experience. (Yet.... ;) *** Remember this is beta so some experiences may change by retail release(see caveats for graphics) Caveats so far: - With my system I am able to max everything out, but it just doesn't look as nice as what I'd expect. The graphics are ok, but the system requirements don't seem to match the result. I hope this will be worked out by retail release. (Example: High system requirements should = beautiful graphics. This game has the high system req's but doesn't seem to show as much as I'd expect for it in the graphics department, I hope it will be further optimized for retail launch. (Either improving graphics, or lowering system req's with the current graphics.) Plusses so far: The combat system is very WoW-ish, which isn't necessarily a bad thing, but I was hoping for a bit more innovation. + That said, the shield options and directional melee (left, center, right attack) is a nice addition and does require a bit more player skill. (Compared to the auto attack combat from previous MMO's). + Your bigger moves are combo moves, they require a sequence of steps rather than 1 button, it immerses the player into the combat more, and will help keep them focused at the game. My take from the beta: This game feels like a mix of WoW and Guild Wars and is different in its own unique ways. I don't hate it, but I also don't love it, its playable and might be entertaining, but I can't see it replacing anything that's out there right now. In all honesty I miss the tongue-in-cheek humor which Blizzard presented us in WoW, the other MMO's seem to take themselves too seriously, and can't seem to lighten up even for a second. They have to be so serious all the time, which pushes me away. This is totally personal preference on my part. But in the end I do believe that was one of WoW's greatest selling points. Kind of how the Wii appeals to so many audiences. The positive point of this seriousness (I hope) will be the rating which this title will receive, and (no offense intended) maybe it will cater to a more mature audience, as the WoW population is flooded with too much immaturity for my taste. Here's hoping for retail launch, I'll try it and see how the final product looks, and the attitude of the audience it draws.

silunt
silunt

Warshock your statements are completely inaccurate and rather silly. First off, aoc on medium doesnt look anywhere even remotely as good as WoW on high....secondly, you say warcraft isnt an open world (??) so that tells me you havent played aoc since each of its areas is an instance you have to teleport to (ala guild wars but with smaller instances within each region)

overlord_ch
overlord_ch

To GrimILSI, dude i have played mmo all the way from Diablo to wow, I'm still playing wow but after a while it get redundant, a real comparison is really hard to make between them since they all have their ups and downs. my suggestion would be just try this one out, at least that is what i plan to do (tired of WoW) :( .... Anyways here is a link if you care how many people are playing each game http://www.mmogchart.com/charts/

el00354
el00354

I didn't have the chance to play the beta, so I can't judge AoC only from screenshots or videos. I think it's all about what we want from an MMO. For example, what I want most is freedom. I want to be able to kill anyone, anywhere, and of course there should be severe consequencies if I did. (losing experience, dropping items etc) It's far more realistic if you have the choice to take a path, rather than only have to duel for PVP or having to be some level to enter a territory. Combat system is not what will make an MMO last, cause, no matter how complex it is, after some while someone will find a patch to assign combos to just clicking a button. Balance is also necessary among the classes and that usually takes time to be adjusted. Bugs are also important, so as far as I'm concerned, the game should be polished well before it launches. Finally, MMOs are special because they give you the chance to socialize and interact with real people, so the better the interaction system is, the more successful the game will be.

nightchris
nightchris

:D this game is Grate i got into the pvp beta it was really fun pvp but... it was a little laggy and chopy but its my Gcard and im geting a new one but other then that every thing was great :) and i all rdy preorder my Collector's Edition copy for me and my little brother if any one played let me know how you liked it to ^.^

GrimILSI
GrimILSI

Im interested in this game, but cant get into the beta. Ive tried final fantasy and i got kinda bored around lvl 29. Ive been playing WoW and just got my 70 and im still kinda liking it so far. Can i get more comparisons between these 3 games from you guys? I havent play many mmo's and im kinda curious to hear from some mmo veterans. : P

Mindgame_1
Mindgame_1

what annoys me is people use the term lag for too many things. what Kooken58 is referring to is a low framerate caused by a high polygon count on screen. "lag" traditionally referred to a high ping time but the definition has been slowly generalized over the years.

K-Grogg
K-Grogg

Lag is really a connection thing, if you have enough bandwidth any amount of polygonal 3D data can be transfered back and forth no problem.

Kooken58
Kooken58

It looks like an alright game, I cam from other games other than WOW so have some experience with alot better pvp. One issue in PVP other than what WOW has is the lag. When you have graphics greater than WOW with a higher poly count You tend to LAG CONSTANTLY in large fights, (ie as few as mabye 30 people onscreen) I have mabye a 1 year old system and Games like Daoc i still lag my ass off in a large scale fight. I might try it out but im not seeing a fun pvp experience due to performance issues.

Vorodor21
Vorodor21

I got into the beta. I'll admit I didn't try out the PVP portion of it but i did play through the intro to the story part. It was definately interesting. I won't run out and buy it at launch, but I'll be keeping my eyes on it because it does have potential.

Warshock
Warshock

Um... I agree totally with bushkalle..... The PVP beat was fun and interesting and hard with the combos at first. There were some unbalanced classes like the Ranger, but everything should be fixed by the time the game ships out. If not, give it a month or two. For all those people that play WoW probably didn't even know it sucked super bad at the beginning and Paladins were super over powered. It was only played by the hardcore fans of Warcraft until somehow it got popular. Just like every stupid rap star, pop singer, and crap band.... the market wanted it to get popular so it did. Most of the people I talked to about WoW didn't even know what Warcraft was. So don't sit there and tell me, while i'm sitting here on my fat ass, that AoC is going to suck, because you probably haven't played the beta yet nor have played the PVP beta yet. I tried playing WoW THREE SEPARATE TIMES!!! And every time I got bored with it and thought I was going retarded. It's not even an open world!! It's just a world that has levels. Go here, gain levels, go here, fight harder monsters and gain levels, do the same quests and done. Apparently in Aoc there is going to be player made cities and the whole guild fortress thing that seems pretty awesome. SO hopefully it will become a actual world like Starwars Galaxy was before hollywood took over and turned it into a Uwe Boll type of game. I understand what Weeman411 is trying to say with Hellgate, BUT if you think about it. Hellgate: London isn't even a MMO, it's a Action RPG like Diablo was. I was very disappointed that it wasn't a MMO, but it was still really fun to play with your friends, especially when they got all the kinks worked out. After the beta, I was convinced that AoC was definitely worth trying. Since it was only 2% of the game I played, I figured that the rest might be excellent . So don't attack it because it's new and all you have seen are screen shots. Because I had the graphics on medium and it was better then WoW on high, but for MMOs, who gives that much of a crap? And don't attack it because your too young to even play the game. It's ok, you will have your chance. Just wait till a trial hits and try it. OH also, the character creation is SOOOOOOOOOOO much better then the typical MMO. it's 1000x better then Final fantay 11, and 500x better then WoW or Hellgate: London. (Which by the way, we already discussed that it wasn't really a MMO, BUT a Action RPG.)

splo0ge
splo0ge

This game looks great. I will definitely give it a show. As a WOW player, something different may be good for me

bushkalle
bushkalle

This game is awsome, for all you that are complaining about it and havent even tried it, shut up and go back to WoW.. we dont want you then. But if you havent tryed it dont even bother to make a stand telling every one it suck. I played WoW for 3 year's... and I got in to the PvP beta, and trust me... its alot more intence in PvP then WoW.. in WoW you can stand at one place for 20 min and not see one person, that dont happen in AoC. Atleast not of the matches I did play, + the combat system is briliant! You need to think some more before you act, and react to what the other persons are doing alot quicker then just spam a button in WoW, and for you guys that say's the grafic aint good. Bite me... Its an MMO, you cant have a grafic like Crysis... would just not work in reality, still the grafic is great compared to any other MMO out there. Its realistic and very beutifull to the eye's. And I like the speed in the game, its normal speed.. the swing's aint done in 0.1 sec, which I love, its realistic. And for you that say's this is a GW clone dont know what your talking about, GW is just a singelplayer game more or less (yeah I have it and played it -.-).. AoC you can play Singelplayer to level 20 then you go on to the MMO world.. (which will last for ever and our going to 80... so thats 60 level's in the MMO world).. those first 20 level's are just more or less for you to get in to the game easy and for you to get to know the lore of Conan. I pre-ordered Conan CE 4 weeks before the beta, and I'm sure as hell not going to cancel it... I almost cant wait the 27 day's left to the release when I can make my Barbarian again and swing my weapon in to my foe's face! And the combo system is not messy as some whana call it, its actually quite simpel and you learn it quite quick. Took me 2 hour's to learn it aprox, then i just went on auto mode with it ^^ but its a fun system and very well made. Not just a one button spam like in WoW. Not this is ofc my opinion, but I played alot of MMO's and I can say that this one actually have ALOT of potential, and its in Beta still so they will sureley make alot of adjustment's to it before release, and no game is perfect when released. WoW wasent perfect... WoW was unbalanced and it didnt even have PvP at start. So.. I bet there was alot of people that judge'd WoW before the release and that now play it.. just a thingy for all you fanatic's of WoW and any other game. Dont do the same misstake, dont judge it yeat... try it.. if you dont like it, fine... we all got diffrent taste. Just dont speak before you know what your talking about.

WeeMan411
WeeMan411

This game really doesn't look that special. It's going to be another Hellgate London, HUGE hype about the graphics, combat etc, and even bigger let down when it's released. Graphics look average at the most, combat system, well that just looks messy and awkward with arrows all over your screen, and theres nothing actualy "revolutionary" about the game, they've jsut stolen chunks from other games and stuck them into this.

Skarwolf
Skarwolf

All I see is a guildwars clone with the Conan theme.

Fire-elf
Fire-elf

I also think the game is far from being finished, but hell! I can't wait anymore. Other stuff can be resolved when the game is released. One thing though made me cry like a little girl while shoving razor blades up my nose in dispair.Healers don't get pvp exp if they don't kill stuff!!! :( :( Everytime I was casting my 2sec nuke between heals just to deal 64 dmg, some crazed barbarbian was cleaving my opponent dealing 100+ dmg whith each swing of his mighy greatsword... (barbarian was just an exaple I'm not implying that they need to be nerfed) Just let healers support their team and get pvp exp...

GhostWolf7
GhostWolf7

The camera is basically standard MMO style...until you get into first person with a bow. Then you get a crosshair. It's awesome. imo it's definitely more than arrogant boasts. But don't take my word, or anyone elses word for it without seeing it yourself.

Avalanche_91
Avalanche_91

I didn't get any key for the beta weekend... but I am curious.. how is the camera? Is it easy and useful to be used?

Magusi
Magusi

I will get flamed for my post, but trust me, it's for the good of the game and you.

Magusi
Magusi

I had high hopes for this game. But it's nothing more then arrogant boasts. This game needs more time in Beta. A lot more time in beta. If only the dev's would stop looking at them selfs in the mirror, and see it.

rahl247
rahl247

for all you complaining bout anything bad bout this game its still in beta and it wil get polished up. i can not wait i going to preorder mine this week.

silunt
silunt

Its interesting that one of the player reviewers says the game is 'immersive, intense, etc from a CRAFTING point of view'....pray tell how you can say that since crafting isnt even in the game yet.

xSiCKxCHAOSx
xSiCKxCHAOSx

I cant wait for this game to come out and letting me just get a taste of how this game will play out makes me extremely happy.

First-Irish-Lad
First-Irish-Lad

How do you create an account? I tried the beta sigh up but it asked for my comp information and i really was not interested in giving them that **** for only 2 days of game play. When it gets actually released do you think you will have to do that to create an account? Since i missed the beta, was the game really good, mehh, or bad?

Dopeski
Dopeski

I had a blast playing it. Also, I was pleasantly surprised how little lag (Virtually no lag) there was the whole weekend. Bravo GameSpot and FunCom. :-)