The world's biggest games convention has just flown by, with dozens upon dozens of games being shown off in the crowded halls of Gamescom 2014 in Germany. The GameSpot crew was on hand all this week to bring you news, previews, and videos direct from the event, but in case you missed some of our coverage, below is a list of some of our top features from the last week.
"For all of Dark Souls developer From Software's talk about Bloodborne being opened up to a "wider audience" than its spiritual predecessors, and the gameplay concessions to less experienced players that would entail, it sure as hell doesn't look like this game is going to be easy." Read more here.
"Quantum Break is a game about a man seeking to rescue the very fabric of time. But if you caught the gameplay demo that Remedy debuted on stage at Microsoft's Gamescom 2014 press conference, you might be under the impression that time must be rescued with a whole lot of gunfire and slow-motion punches to the face." Read more here.
Dead Island 2
"For the first time in a while, I'm ready to give Mortal Kombat another shot. After experiencing Mortal Kombat X first hand at Gamescom, my suspicions based on the initial gameplay videos are confirmed; Mortal Kombat X is the most fluid entry in the series to date." Read more here.
"Originally unveiled as Move game on PlayStation 3, Until Dawn has now ditched the Move controller and the PS3 for Sony's shiny new Dualshock 4 and PS4. But the biggest change to the game comes from its new stylistic direction." Read more here.
"Microsoft and Playground Games are showing a new demo of Forza Horizon 2 here at Gamescom 2014, and it's one that's absolutely packed with new features. It includes a look at the new day-night cycle, a feature that lets you hang out in a parking lot trading liveries with other players, and the return of custom tuning settings that never made the transition from Motorsport to the first Horizon." Read more here.
"Confused by the reveal of Q-Games' The Tomorrow Children during Sony's Gamescom press conference? You're not the only one." Read more here.
"At the start of today's demo, Snake rode on horseback into an enemy base situated in Afghanistan. As in the E3 demo, Snake's horse, for lack of a better word, defecated in the road after riding a few meters into enemy territory, but it actually served a practical purpose this time around." Read more here.
"Its assassinations, nicknamed "black box missions" by the development team at Ubisoft Montreal, look like a return to the more sandbox-driven approach of old..but with some modern twists." Read more here.
"This high up, in the ruins of an old monastery, the scenery is dominated by snow, rocky cliffs, and howling winds. But though my mission seems like a challenging one, I've got one secret weapon at my disposal: yaks." Read more here.
"Exploring this world from a first-person perspective, I was immediately reminded of games like Gone Home or the upcoming Everybody's Gone to the Rapture. There's an unsettling stillness to it all." Read more here.
"But you know what? Maybe I was too quick to write off Rogue. I'm still not entirely sold on it, but after getting some hands-on time with the Gamescom 2014 demo, I'm ready to give Assassin's Creed Rogue another look. Here are a few reasons why." Read more here.