PLease MAKE the AI BETTER THIS TIME!!!!!!!!!!!!!!!! :O arma 2 was great but the AI was tooooo Fuc**d up!!!
E3 2012: ARMA III looks gorgeous and untamed. And it makes you earn your victories, one bullet at a time.
In an age of military-themed turkey shoots and hackneyed battlefield dialogue, we need games like Arma III more than ever. Like its predecessors, it isn't a shooter as we think of them: it's a war simulator in which you cover a vast expanse of land on foot and in vehicles. Land isn't your only means of travel, however. You can jump into a helicopter and admire its authentically crafted cockpit before soaring into the blue beyond. You can don scuba equipment, swim through the bubbling sea, and pilot a submarine to your destination.
We didn't see a lot of full-fledged gameplay during the ARMA III demonstration, but it's clear that Bohemia Interactive is trying to clean up its interface, spruce up the AI, and deliver a clean, well-optimized experience. There's no way to say this without sounding overly enthusiastic, but it must be said: the graphics engine is stunning at this stage. The series has always strived for visual authenticity, but this might be one of the most realistic-looking games we've ever seen. ARMA II's stiff animations and odd blurriness have given way to fluid soldier movement and crystal-clear textures.
Not that games are all about graphics, of course, but when you strive for authenticity, these touches can make all the difference. When diving into the reefs, you notice the way the sunlight plays on the surface above you and how the water reacts when a helicopter hovers overhead. Grass and bushes sway realistically, and light reflects as you expect it would, without filling the screen with excess glare and unnecessary blood splatter. The point of it all? To make you feel like you are there.
And boy are you ever there. When night falls, it's truly dark. You can position your own body in various ways to avoid damage while maximizing your own. Forget just leaning, going prone, and crouching: you can roll while prone, lean back on your elbows, and dip forward while in a crouch. In ARMA III, enemies take advantage of your vulnerabilities. You need to survey the landscape, don night-vision goggles when the situation calls for it, and avoid open areas that could make you vulnerable. But Bohemia Interactive doesn't just want its game to be hardcore: it also wants it to be more playable.
If you're an ARMA fan, don't freak out. The producers aren't trying to make the game more "accessible" per se; this isn't the next Call of Duty. Rather, it's about a better interface (onscreen indicators were cleaner than in the past, for instance) and making the controls as fluid as possible. The team has lots of time to optimize the game, certainly: ARMA won't be released until 2013. For more on how ARMA III strives to best its predecessors, watch the video at the top of this article. If anything else, it demonstrates the passion Bohemia Interactive brings to its wargames.
oh but i hope they improve the flight and vehicle mechanics this round. Its not cool when ea and the battlefield series has more realistic control then arma a simulator.
Finally... a game developer who sticks to what he knows the studio does well, and does that perfects the craft every time they roll out with a new product. Im gonna DL Arma 2, then wait patiently for Arma 3. Good Job guys.
@AceBalls Same here even though I have an i7 2600k @4.5ghz and a 7970.. I really hope I don't have to x-fire....
Arma games have always been good i enjoy playing them with my friends. Guys' dont forget about the Armory there is fun to be had there as well. Im really looking forward to having a better interface that's been a long time coming. I think most people have been with bohemia since 1985 Operation Flashpoint: Cold War Crisis days, like myself and to see how this series has envolved is amazing. I would love kevin to do a article from where Bohemia started and show the progression to Arma 3 its like walking down memory lane for me.
I tryed to get into Arma1 and 2 ages ago...but my pc has always been weak for it, so its been hard playing with 11fps.... I got a new gfx card about a year ago, then saw this.... installed Arma2, and i gotta say... this should be AMAZING!
The size and scope of Arma2 is unbelivable! I have found that in 2, firing has a high amount of "Random Deviation" (i could be wrong), and either the guy filming this is pure pro... or they have sorted that abit?
@Catalyst222 No they didn't. They're using underwater rifles.
The type of gun that shoots it is negligible. Water is about 829x denser than air. So say a bullet travels 5280 feet on land (thats a mile), in theory underwater that same bullet would travel a little over 6 feet before its stopped by drag.
Firearms that shoot underwater, specifically the one in this video shoot specially designed 120mm (in length) 5.45x39 steel darts from a 5.45x39mm cartridge propelled in the same way a bullet is on land.
Here is a picture of them, http://www.quarry.nildram.co.uk/underwaterE.jpg
Also, "supercavitating ammunition" designed by the DSC is a multi envinroment amunition that looks like a regular bullet and works effectively underwater with an accurate range of up to 60 meters.
@Catalyst222 assuming the bullets being fired are the same shape. if the rounds were more streamlined (and normal rounds aren't very streamlined) they would go quite a bit further.
Arma games look close to photo realistic when you see it in person.
you're not gonna see that in streaming video like this.
Arma 2 i prefer over BAttlefield 3. As a single player game its huge. I havent played much of the multiplayer . But you can pretty much do anything you want in the editor. You want a Cod style game? fine, just calve up the map in a small chunk and make map markers and anything outside it, out of bounds. Want a Battlefield style game? just throw flags in there. Even better want a NO RESPAWNING battlefield style game?. Just dont add respawns make only a few flags and make it so as soon as your team reaches the end flag the game is over.
Easily my favourite open warfare game by a long way. Theres just so much to do . Yeah and since Dayz mod has taken off, its even better. I played it way before the dayz mod existed though.
@nyran125 I prefer Arma 2 to BF3 as well, I'm more of a singleplayer person, not to big on playing online, and Arma gives you a whole open world to play war in. Battlefield used to, then someone thought that adding a campaign was a good idea...
@nyran125 I think you forgot to add fully destructible environments, best graphics in any FPS and the most realistic animations/physics to make this game anywhere NEAR Battlefield 3.
The ONLY REASON i'm looking forward to Arma 3 is to have a fully developed mod. You may have heard of it... its called DayZ.Oh, you haven't heard of it?
now these guys are dedicated! this sounds like an interesting project and ill definitely be following it. I only wish that most shooters could be at least 1/4th as detailed as this game.
The graphics are mind blowing for such an immense game. Kudos to Bohemia Interactive for making it look do fantastic.
@face_ripper well if you were trying to sell something you wouldn't be saying anything negative either dip
I'm very excited about this game. Hopefully this franchise will continue to grow as a balancing force against CoD-type gameplay in FPS.
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@Alexanderone ^ this, and this is the exact same destruction as BF3, scripted, only BF3 has more break points to make for more realism.
want realistic calculated( voxel based) destruction?, look up the geomod engine of the first red faction, blasting your way trough the walls
Of course Dayz brought me back into ARMA II and tell you the truth I have probally been playing ARMA II more than DayZ and not sure why it sat on my shelf for so long...
ARMA III is looknig even better, a totally updated engine with really nice modern graphics, better character movement, better vehicle control, better well everything... can not wait for this :)
I don't mind big worlds to explore but when you spend more time travelling from one spot to another then shooting it can become very boring very quick.
my problems with this game is just stiff movement and bland environments,
if they can get past through this, it definitely will be the best simulation-shooter at the market.
It doesnt look too different from past Arma games. They just fixed a bunch of bugs, improved animations, and optimized the game to run better; could have been a patch or expansion instead of a numbered sequel...
@TheoAlmighty Well going by that all COD games should just be exp packs LOL..
No this is a new game in itself.. Engine has been totally updated from what was in ARMA III and as you can see by the video tons of things improved because of that.