Replace the "Z" with a "P"

User Rating: 4.5 | Zoop SNES
I picked this game up on a yard sale for a dollar because it came with it's original SNES box and had the manual. I looked over the box and read the back: "Right here inside this little cardboard box is the excitement you crave, the challenge you need. Level after level of brain-burning action coming at you from all sides, faster and faster until your thumbs are numb, your eyes are aching and your mind is molten." And then in big letters it exclaims: "Why are you wasting time reading the box when you could be playing the game?!" I should have known better than to trust a box…

Zoop is a puzzle game. It was developed by Hookstone and published by Viacom in 1995. This game had been released for pretty much every system under the sun at that time: Game Boy, Game Gear, Mega Drive/Genesis, Super Nintendo, Atari Jaguar, Sega Saturn, PlayStation, Microsoft MS-DOS, and Macintosh. For some weird reason, Viacom was desperate to get Zoop noticed. Although I don't think it worked because I don't know anybody who has heard of this game before.

Right when you turn the game on, Viacom was sure to give us a massive disclaimer, warning gamers not to upload, download, or even glance at it weird without sending them loads of money. One might expect the game to be pretty good with a warning label this large… yeah right.

Viacom's failed attempt at making Zoop "the new Tetris" disappointed anyone who touched it. The way the game play works is: You control a triangle in the middle of the screen and there are pieces that come in from the top, bottom, left and right. What you're supposed to do is shoot a piece of the same color as your triangle. If you shoot a piece that is a different color than your triangle, then the triangle switches to that piece's color. If any of the pieces reach the middle, the game is over. That's basically it and I just got bored with that brief explanation.

Zoop takes some strategy and it is kind of artsy (like it is colorful and the music isn't bad), but this really isn't enough to keep it entertaining for long. There is no sense of accomplishment. You can't control the pieces, there are no challenge modes or bonus rounds, and you can't get combos. How dissatisfying can you be? I only played like, a level and a half and I had enough. I am a fan of Tetris, so it's not that I don't like this genre of game; I just don't like this game in general.

Anyway, something that is cool about Zoop is it is clearly shown on the packaging for the Okama GameSphere in the South Park episode "Towelie."