I am a fan of turn based games but not familiar with this one. How does it compare to Fire Emblam or Advance wars?
This game has virtually no similarties as the orginal. Example: Interceptors here u can only use 1 the orginal u use up to 4. Loadouts for each character is totally different. Tactical gameplay is on a totally different level. The orginal u could choose the types soldiers that you wanted to use, bravery reaction etc here you left with no choice.You put weapons of any type that was available Ufo enemy unknown class are made for you after each mission. assult, sniper heavy and even you have no real say so when it comes to psi training only 1 fits that bill.You are only allowed to build 1 base in the orginal u build is it 8?? The orginal provided alot more decission making than the current new one. These r 2 different games all together very little similarties if any. You can attack any UFO anywhere over water or land whether it be desert or forest here you are left at the mercy of the designers again no choices. Once you built a demon thats the last aircraft you will have to build to pursue UFO'sTheres no snakemen theres no stun launcherWhen you have a heavy who fires a rocket launcher you only have 1 shot the orginal u could equip the soldier that you have choosen to be the rocket man and load an extra 4 rockets Those are a few example that these 2 games are different, this new is not a remake of the orginal period! I have play UFO defense since it came out in 94 and there has not been a better tactical game to have come out better than it.
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