Warioware: Smooth Moves does an excellent job of showcasing all the weird and wonderful capabilities of the Wii remote.
The Bad : No 16:9 widescreen support. Way too short. Multiplayer mode is restricted to passing the remote between players. 9-Volt's range of classic Nintendo games is disappointing. No souvenirs.
If you're a Nintendo gamer who has been living under a rock over the past 5 years, Warioware is a series of games featuring a number of different stages and modes, each containing a library of microgames (lasting an average of 5 seconds) which are thrown at you at random; and the games become increasingly faster upon successful completion of each microgame. So far, each Warioware game has utilised the strengths of the system for which it has been developed (with the exception of the Gamecube version; which was merely a port of the GBA game).
Players will be required to position the remote in a variety of ways in order to perform a single action (excluding the extended boss stages); these positions (perhaps better known as "forms") may include holding the remote like a tray, or using it to emulate an elephant's trunk or a mortar and pestle. Some of the games and remote positions are completely ridiculous, and do a great job of showcasing the capabilities of the Wii remote.
Throughout the game, players will reel in fish, balance brooms on their hand, experience the mandatory WarioWare picking-of-the-nose game, rescue girls falling from tall buildings, upon plenty of other ridiculous, and often hilarious microgames.
Graphically, the game is all over the place, and do little to push the strengths of the Wii hardware. However, Warioware is able to handle ridiculously fast games without lag, so perhaps the graphics had to be sacrificed slightly to maintain a consistent frame rate. With that said, Warioware looks nice and smooth, yet dated at times, as each game features its own distinctive aesthetic style. Some of the microgames vary from primitive 1980s par graphics, with some games looking as good as the average Gamecube game (such as the Super Mario Sunshine, Metroid and photography stages). Likewise, the audio is just as varied, however it sounds good for the most part with cheerful, vibrant (and repetitive) music throughout the game.
Another plus side in the humour department is the surprising use and integration of Miis from the Mii Channel. In one stage, the player will be required to arm wrestle with another one of their Miis, which will undoubtably arouse a chuckle or a smile at the very least. Miis are also used in other clever ways, however I don't want to ruin the many surprises that Warioware has in store.
Though the experience is short lived, Warioware contains an assortment of different modes that can be unlocked, and the stages require replaying in order to unlock the entire library of microgames, but even that does little to extend the experience. Once you've seen all that there is to see, the game may unfortunately begin to collect dust (although you'd probably want to show it off to your friends whenever they pop by).
Upon completion of the main quest, Warioware: Smooth Moves contains some multiplayer modes which require passing the remote around between 4 and 12 players (depending on the mode). Support for multiple remotes would have been desirable but alas, there's nothing of the sort here.
Ultimately, Smooth Moves is best enjoyed as an experience, rather than as a full-fledged game. Here, you'll be getting a gaming experience unlike any other, however, this is complemented with the consequence of brevity. In spite of it, it is definately worth a purchase, or a rental at the very least. Smooth Moves is an experience that should not be missed by any self-respecting Wii owner.