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I think this guy forgot to mention the fact he may easily have ruined of the best careers in gaming by leaving one of the most successful companies to found his own.
This is kind of funny I am in Game History class for a BA in Game Design and this video of my idol came in handy for my homework! :D Perfect timing boys and gals :)
Spore is an enjoyable game, though soon you can get bored of it, it's true charm is when you create your species and play through the beginning stages, I still need to get The Sims 3 though...
to bad he left ea and now is in an entertainment think tank.if he hadnt left maxis im sure spore would be pumping out expansion packs and making as much money as the sims
Will Wright is a genius, but I would not say that his talent is unmatched by none; Sid Meier is one of his peers who is just as awesome. He's just not as huge a money-maker as Mr. Wright though. EA would be very, very wise to keep Wright happy. (And appears to be doing so, so far.) But darn, Brian Ekberg being the most veteran dude at SimCity in GameSpot? That was completely unexpected, at least for me!
SimCity 4, despite the easy CTD's, this was my favorite in the series, because eventually we were allowed additional networks with new highways and rail options like High Speed Rail, and Tram in Avenue networks, not to mention double left turn lanes at avenue intersections with working signals after the intersection. SimCity Societies only had single left turn lanes on their 4 lane roads with only one straight lane next to it and you could no longer build diagonal roads by default. And the SC after was on the Wii, but allowed freeform roads no grid constraint. I wish the next SimCity the do road building and in game texture editing like CityScape and even have turning arrows on the signals work.
Sim City is one of my favorite games ever on SNES. Redefining what games can be. Kudos! And he now owns the most milked series ever, also admirable (of sorts..)