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By Danny O'Dwyer | @dannyodwyer and Andy Bauman on August 24, 2015 at 10:50AM PDT
GameSpot's Danny O'Dwyer explores the hottest topics in games. From industry trends & rumors, to speculation and fan reactions.
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User Lists: 0
that was stroking...
Playing GTA5 in first-person has definitely had that effect on me. I'm not the type to go on murderous rampaged in these types of games but whenever i do something the cops frown upon i'm afraid to pull my gun on these brave officers who may have families.
@Jedited255 So you just smack into them with your cars bumper instead.
If the change of perspective effects on adults are so strong, I can only imagine it's effect on children, whom might have not developed their sense of guilty. (bad english sry)
I'll admit. I never understood why players would go out of their way to stab and murder pedestrians. I acknowledge that games like GTA are just not my kind of games, so it's fair that I wouldn't understand them, but that sort of behavior always seemed especially twisted to me.
That said, hearing that people's reactions to those actions when in first person mode can often be different than in third person mode is actually a comforting thought. I think Danny really has the right idea here. Gamers aren't psychopaths. They're not monsters that take joy in human suffering, pain, and death. There's just a filter between their actions in the game world and the people they truly are. I still might not understand why people would want to murder innocents, virtual space or no, but it is at least heartening to hear that they *do* feel something when part of the filter is pulled back.
I think I enjoyed this episode a fair deal more than I thought I would. Well done.
What's scary is that the only thing enforcing this as a form of media and fantasy for, apparently, many people was the 3rd person perspective. I personally didn't feel any emotional change, it was simply a change of view. Either way I was playing a video game and I was well aware of this fact logically, and emotionally.
I should add good analysis and exploration of this mechanic's impact on gamers.
I think an interesting antidote, to an extent, is the GTA Online insanity rating - meaning that as you create more havoc and more senseless violence, you become a more attractive/encouraged target for the rest of the community and visually stand out. It's essentially adding in a sort of community ethic, if you will, though just like the rest of the game, and games in general, the consequences are ultimately minimal.
I didn't plan to play GTA V in first-person mode even before watching this, so now I am even less inclined to do so.
Extremely interesting video Danny. Have played through GTA5 twice on PS3 so wasn't interested in it on PS4. However could be a whole new experience, and almost entirely new game, in FP mode, so now I'm possibly thinking about playing this through again. But may leave it a year or so first
When there is limited consequences (gaming) you don't have to change your whole life (realism) because of a bad choice.
User Lists: 5
I have to admit, i did the ol' bang a hooker shoot a hooker thing in gta v. (ps4 version) Then did the same in first person. I did not expect the impact this small change would have. I actually felt, slightly disgusted with myself, to the point where i haven't repeated the process. First person in gta though awesome, just feels wrong.
So, did they can Danny too? This show was one of the few reasons I came to GS, but it seems to be on hiatus again :( I dunno what's going on at GS, but it seems to not be what it once was.
give Watch dogs a first person camera, it wont have the same effect, not even close. It has the least believable world in all gta clonekind
mind blown basically :O
I'm pretty sure it's from the soundtrack itself, but is anyone able to point me to the name of the song used in the beginning of the video (on Youtube etc.)?Another excellent video, by the way - thanks!
Another thoughtful point. Keep it up.
I love the GTA series...but seeing those scenes in 1st person was a bit rough.
Another great episode Danny and Andy. Really enjoy your show!
I never believed i am a character in a video game however if the story is good enough i will care about the characters. Even games where you can choose your own character and name him.. I often go for the default name and a character who is not specialized because i don't want to be cheated out of the game for playing a certain style.Skyrim bothers me cause I don't see why i have to choose perks Life doesn't work that way. Once you attain a skill you either use it and get better or you don't and get worse. You don't have to forget to ride a bicycle in order to drive a car.
I always found first person less realistic because it feels like you are wearing a pair of square binoculars. It doesn't account for peripheral vision and the ease in which you can move your head/eyes to see. In first person its dizzying trying to look at a certain place.Sure in third person you can see the body but you get a more realistic range of vision.
I've never found GTA to be a particularly engaging series. And with GTAV, playing at a friends house, I found myself quickly bored of it. Since I first heard that a first-person camera was been implemented, I have waxed and waned over whether it may be a significant enough shift in perspective that I may enjoy being in that world, at least for longer than usual. After seeing this insight from Danny I think it is much more likely that I'll pick up the game once it hits the PC next year.
Depend on my mood, really ! Some days i just want to be a normal person in Los Santos driving around, stopping at red light,not hitting people. Some others, i'm a murderer with nothing to lose. And that is the greatest thing you can do in video games, be anything whenever you want.
I must be callous cuz I've never felt guilt in a video game. I just don't get that immersed in any game for some reason. I suppose since they're just games, I never really connect that emotionally with them.
Interesting to see first person have this effect on people.
For me there's no difference, be it in third or first person, I will feel horrible when committing a heinous act, the whole "third person creates a barrier" doesn't really apply to me.
@Zjarcal Yeah, in both, you're still doing what you're doing, no matter how it's presented.
@YukoAsho @Zjarcal I want to agree...but that view in 1st person did make it feel more personal.
User Lists: 2
ya'll need some Jesus in your life...
think it's time for a GTA verses mode FPS.. it would be Epic and a COD killer lol
I did actually squirm slightly when that woman got stabbed in the stomach...
@IJONOI I know right? I didn't expect it either.
@cjtopspin @IJONOI Same here mate.
Great stuff Danny.
Don't waste your money on the current gen version. Much of what they showed in the trailer isn't in the game. It was a typical Rockstar bait & switch.
@fredwilkins what EXACTLY was missing?
@fredwilkins Yeah I'd rather spend my money on unproven games that will likely disappoint. So far GTA 5 is the best game out on the new consoles, the new additions alone justifies buying this game a second time. What exactly was shown in the trailer that wasn't in the game?
Finally a new episode! And actually it was worth the wait, I've never though GTA could do this to us: made us feel guilt. I think I might have to try this game on the current gen.
Danny you're awesome, great show, great topic. Keep 'em up!
I agree that it's easily the most immersive experience to date on current-gen. Yeah, a few other games like Wolfenstein really drew me in, but GTAV in FPS mode is jarringly immersive the first time I entered the mode. It's like playing another game altogether -- and I'm utterly delighted to play it all the way through again.
Nearly forgot -- another excellent episode, Danny. Thanks for the insight & opinion, as always.
Video games, like any kind of art, are going to be perceived differently by different people. To one person, first person GTA may increase immersion and make them feel guilty for their character, but to another person, first person GTA might just be a cool new perspective for some crazy gangster rampages.
The real point is that in either case this is just art and no one is really getting hurt, so you should never judge or shame someone based on YOUR perception of the art in question. Remember that even though you feel immersed in your character, that guy shooting and stabbing people in first person mode may feel no such immersion. So let's not project our guilt onto other people.
with TONS of respect... i really do not like games that are in first person mode. that's just my opinion... fill free to disagree because i respect other people's opinions and comments because different people have different views about things and that's good. i have the game for the Playstation 4 and now do i have to play in first person mode or is it optional. i really do love all of the Grand Theft Auto games and i hope you guys will continue. what's next... if it's Grand Theft Auto VI then i will be happy because these games just aren't violent... they teach you things as well. i don't get as to way some parents are worried about their kids playing these type of games. i mean, if you were like a little kid than i can see the parents' side of it but for like a teenager, if they love them type of games and know not to do that in real life i say let them play those games... if you love gaming as much as me and you know right from wrong, meaning, don't do it in reality then i say let them play. i know that these just are games... and.... you don't have to take these games off of the shelves just because some parents are scared... like i said, if you know right from wrong then i say, parents, don't ruin your kids' lives....
@videogamer008 That is a popular, fair point.
@Wensea10 @videogamer008 thank you
@videogamer008 @Wensea10 Your welcome.
great episode. point well made.
Good job Danny. He looks at things from different angle, inspiring guy.
I love it how the show continues only if Danny has meaningful things to say not just to fill a quota. That being said, this is another great episode with which I fully resonate.
I had a similar response to Danny from the first time GTA came onto the last generation of consoles. With GTA IV I almost never caused random chaos or attacked passers-by, because the world felt more real than before and it seemed out of place. Interestingly in GTA V I found myself occasionally taking out people to steal their vehicle or because they were in my way - but only when playing as Trevor, because it seemed in line with his character.