Combat in Star Wars Jedi: Fallen Order can be challenging, especially once you get through the early areas and start encountering tougher enemies like Purge Troopers and Imperial Security Droids. To help overcome these challenges, we've highlighted the best skills to unlock in Fallen Order first.
Early on in Fallen Order, you don't have much in the way of attack or defense other than your lightsaber. And without many options for Force abilities, you'll want to invest points into skills geared towards increasing Cal's chances at survival first. You'll find these four abilities in the first tier of Cal's skill trees.
Survival Skills is ideally the one you want to unlock first. You won't have many BD-1 stim canisters at the start of Fallen Order's campaign. Having a higher max health will help until you can increase the number of times you can heal. Likewise, Force Attunement is a good choice, increasing your max Force pool.
With those two out of the way, consider unlocking Overhead Slash. This powerful move will dispatch most creatures and standard Stormtroopers in one hit. Though the move loses utility the further into the game you go, it's an excellent attack to have early on.
Once you travel to Zeffo, Cal will remember how to use Force Push. This unlocks numerous skills in his Lightsaber and Force trees, including the final skill in the first tier: Mass Push. If you enjoyed Star Wars: The Force Unleashed, you'll love Mass Push. It allows you to charge a Force Push and send enemies flying--ideal for Zeffo and Kashyyyk where enemy placement is almost begging for you to send Stormtroopers flying off ledges to their deaths.
Once you've made it past Zeffo, you'll have to start choosing how to build Cal. You should hold off on unlocking the advanced variations of Survival Skills and Force Attunement for a bit. It's better to invest in the intermediate lightsaber combat skills. They will be much more useful for the Purge Troopers and Inquisitors you'll soon be fighting.
In the Lightsaber tree, unlock Dash Strike, Sprint Strike, Delay Thrust, and Lightsaber Throw. All four of these lightsaber moves help you counter the skilled defense of Purge Troopers and speed of the Inquisitors. Dash Strike allows Cal to leap at his target, Sprint Strike lets him deliver an attack out of a sprint, Delay Thrust gives him some added range to his standard attack, and Lightsaber Throw is Cal's only long-distance option in combat. Of all four, you'll have to wait longest to unlock Lightsaber Throw as you cannot unlock it until Cal relearns Force Pull on Kashyyyk.
The only Force power that reliably works on all enemies is Force Slow. You possess Force Slow from the start and it's effective right out of the gate, so it's not a skill you need to improve right away. However, after the opening hours, unlocking Empowered Slow is wise. It's ideal for controlling a crowd, giving you time to heal, or keeping a boss from moving fast enough to block your next attack.
These skills will take you through the opening hours of Fallen Order. By the time you unlock all of them, you should have a pretty good idea of what your ideal fighting style is, as well as which of Cal's advanced skills you want to start investing in. If you're still having trouble in the first few hours of Fallen Order, be sure to check out our beginner's guide.
Star Wars Jedi: Fallen Order News & Guides