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Spider-Man PS4 Director On Critical Reception, Single-Player Development

Following Spider-Man's blockbuster release on PS4, we sit down with creative director Bryan Intihar to discuss the game's reception, the state of Sony's first-party titles, and the future of single-player development.

On September 7, Marvel's Spider-Man released to a multitude of sales and critical acclaim. Following its blockbuster release, we sat down with Bryan Intihar, creative director at Insomniac Games, for a post-mortem.

In the video above, Intihar chats with Mike Mahardy and Peter Brown about the game's widespread success, making single-player games, the state of Sony's first-party exclusives, and much more. They also dive deep into some of the anecdotes and ideas behind Spider-Man on PS4, such as the web traversal, story direction, development process, and praise from other Sony studios.

For more features, discussions, news, and guides for Marvel's Spider-Man, stay tuned to GameSpot throughout the coming weeks.