Inside the Making of Dishonored 2's Best Level: A Crack in the Slab

Lucy talks to Christophe Carrier from Arkane Studios to discover how the team made the ambitious time travel level, A Crack in the Slab.

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Prats1993

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Ummm, Clocktower Mansion is universally regarded as its best level.

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LiveDreamPlay

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@Prats1993: Nope! Clocktower Mansion is interesting but it doesn't compare to this perfectly done time-travel mission. I've seen time-travel done before, but not like this, excellent level.

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Araknyd03

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@livedreamplay:
Agreed.
The best level, for me, is A Crack In The Slab.
Not only do you no use powers, but what you do in the past affects the present, and Arkane pulled it off pretty well.
I love time paradoxes, and that level does it so well.

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LiveDreamPlay

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@Araknyd03: Right?! Very interesting and executed flawlessly...

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definer0

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@Prats1993: Clockwork Mansion, but yeah these two definitely stand out the most. I would have liked a bit better performance with the timepiece equipped, but i understand there's alot of stuff going on there on a technical level.

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