How Control's Most Ambitious Level Was Created | Audio Logs

Control director Mikael Kasurinen describes where the idea for The Ashtray Maze came from, and how the team at Remedy implemented something so ambitious and unique.

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Audio Logs

Audio Logs

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Audio Logs is a new GameSpot series where the people behind the games - designers, writers, composers, and artists - tell the stories of how the games we love were created.