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Fortnite: New Disco Domination LTM Full Match Gameplay

Check out a full match of Fortnite's latest limited-time mode Disco Domination.

A new patch for Fortnite, update 6.02, is now available on all platforms. Its major addition is that of a new weapon known as the quad launcher, but its release coincides with the debut of a brand-new limited-time mode: Disco Domination.

As teased in the game's News feed recently, this mode is all about dancing. It's a lot like a take on king of the hill, but it does feature some wrinkles for Fortnite: Battle Royale--namely, giving actual importance to dance emotes and offering respawns for the first portion of the match. You can see what the new mode is like to play in the video above.

Two teams compete to fill a meter by capturing and holding dance floors, which is done by dancing on them. You can't build directly on the dance floors, but you can build around them.

Disco Domination was initially played with a total of 100 players, but Epic has since tweaked the mode to be 32 vs. 32. The move was made to "address performance concerns," so it's unclear at this point if it will be able to fix those and go back to 50 vs. 50.

The full patch notes on the mode from Epic follow below; these were published prior to the switch in player count.

Fortnite Disco Domination Patch Notes

It's time for the ultimate dance-off. Dance Floors have spawned around the Battle Royale island. Take them over by clearing out any enemies and then dancing to raise a disco ball up from the floor. The team that fills their meter the fastest by capturing and defending the dance floors will win the match!

Mode Details

  • Two teams battle it out!
  • Respawning will be turned on until the third (last) storm circle.
  • Five dance floors will appear on the map whenever the storm is not moving.
  • Emoting on a dance floor when no enemies are present will raise a disco ball in the center of the floor, and capture it for your team.
    • The more friendly players dancing on a floor, the faster it will be captured.
  • Once a floor is captured, it will begin filling the team’s “dance bar” on the HUD, until either an enemy stands on it or the current storm timer ends and the storm begins to move. The first team to fill their dance bar to 100% will win the match.
  • The dance floors in the later stages of the match fill the bar more quickly, so don't give up if your team is behind!
  • It is not possible to build on or over the dance floors, but they can be protected by surrounding them with a fort.
  • Glider redeploy is activated in this mode, press jump while falling to use your glider.
  • This mode uses 50v50 levels of loot and resources.