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Creating A New Future For Esports - Building Overwatch League

In the final episode of our Overwatch League series, we look at what Blizzard has achieved in its first season, how the League has changed esports, and ask those most dedicated to it to envision its future.

So far on Building Overwatch League, we've explored Blizzard's ambition for esports, the production effort involved, the business behind the league, and the players at the heart of it. In this, the final episode in the series, we take a step back and look at the bigger picture, reflecting on what Overwatch League has achieved so far, and what the future holds for it.

This episode features insight from game director Jeff Kaplan and Overwatch League commissioner Nate Nanzer, as well as production staff such as Soe Gschwind-Penski and Auguste 'Semmler' Massonnat. Of course, Overwatch League's players and team owners also offer their perspectives on what Blizzard has managed to pull off thus far and where it can go from here.

Building Overwatch League is a five-part series that takes an in-depth look at Blizzard's ambition, exploring the core pillars holding it up. You can find all the episodes here.

For Overwatch fans, Blizzard has delivered a new reason to get excited with the announcement of a brand new hero. The new Overwatch hero is Hammond, a hamster that pilots a mech. It seems Sombra is also set for big changes in the future too, if what lead designer Geoff Goodman recently revealed comes to pass. The new Sombra changes include giving her the ability to destroy her own Translocator from a distance, and also allows her to stay in stealth mode for an unlimited amount of time as long as she doesn't attack or get hit.