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By Wern on April 11, 2012 at 10:00AM PDT
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User Lists: 0
Looks... well... extremely primitive?
User Lists: 4
If the University of Singapore development team is smart, they should keep it to only the iPad. This game won't be able to compete on the desktop markets, especially with its current level of sophistication in the gameplay, which is just decent by the standards of the strategy genre. Besides, the developers appear to have realized one of the advantages of touch-screen controls when designing RTS games on tablet devices: the player can set complicated paths for units with just motions of the finger. With the mouse and keyboard, there tends to be a lot of annoying shift-clicking and such to set flags and stuff.
@neur0sis Never mind, the problem appears to be on my side: running out of memory at the time. Sorry to have bothered you.
@neur0sis Maxwell's and Marco's voice-overs appear to get cut off abruptly in this video at this time of writing. Is this deliberate?
looks cool, hope i can try it on xbla or psn