Vectorman is one great run and gun game on the Genesis that should have been played by everyone.

User Rating: 7 | Vectorman GEN
Vectorman was released on the Sega Genesis in October of 1995 in the United States. It seemed to be Sega's retaliation to the SNES's Donkey Kong Country.
The game plays similarly to any other side-scrolling game; you run and jump around crazy stages while shooting at enemies and trying to get to the boss of the stage to continue. You use the D-pad to move Vectorman, the A and B buttons to shoot, and the C button to jump and double jump.
Vectorman has a few different weapon powerups to choose from. The bolo gun, for example, is a slow shot but travels through enemy orbots, and the wave gun that fires in five directions and travels through walls.
The Vectorman story is a little on the Al Gore meets robotics side of things. Humans have left Earth to let what are called Orbots to clean up all the waste on our beloved planet. While Vectorman is disposing of trash on the sun, a minor orbot accidentally attaches a higher level surveillance orbot named Raster, to a nuclear device. Raster soon goes insane and renames himself Warhead and threatens to destroy any human that should return to Earth by taking control of all the other orbots. Enter Vectorman, the one uncontrolled orbot who decides to bring Warhead down.
Vectorman's graphics use pre-rendered 3D animations and models to look as though it is being generated by a computer. This is the same trick that Rare used in Donkey Kong Country to make the system look like it could do more than meets the eye. Just as any other side-scroller, each of the 16 levels has a unique theme.
The unique thing about Vectorman is the transformations that he can use. All of them give Vectorman access to a new area by destroying walls, ceilings, and floors, allowing him to fly anywhere, or by slowing his fall.
Overall, Vectorman is a fun game that provides a decent amount of challenge and should be checked out by all Genesis owners.