Biggest Letdown in all RPG history
There are seven characters in the game with their own story, but 10 minutes into each one and you'll be urged to switch the game off. the basic outline is following the stories on a board game like map, so it feels like theres no actual world to explore. The Battles looks somewhat nice but are extremly complicated and theres no degree of explanation to how to play.
this is a example of good looking game being the priority for poor gameplay and no detailed enviornments and structure.