Warning: the first 30-40 hours will be pure grinding. This is not a game for everyone, not even every JRPG gamers.
Gameplay: (7/10)
A pretty standard turn-based JRPG with a spotlight on dungeon-exploring. Leveling your characters is done in FFX's sphere-grid style. Unchaining a monster (recruiting them into your party, with each character capable of having 4 monsters, pr 'followers') is a mixed experience for me -- I like how different followers with different elements and Anima (a mini element that enables some of your more powerful character skills) allow me to experiment on what skills my characters can have, but at the same time the followers are practically useless in battles: they don't always attack, even when they do, they are likely to hit