What you liked is what you get.

User Rating: 7.5 | Twisted Metal: Head-On - Extra Twisted Edition PS2
After seeing Twisted Metal: Head On arrive on PSP I was pleased to see the series moving on but I also knew that it was a perfect idea for such a game to be ported over for the PS2. I hoped and never really lost hope and suprisingly, it came. Twisted Metal: Head On is only a tad bit less violent with its style then Twisted Metal 2 yet much of that game feels exacly like it as some characters plots are carried over from TM2 to this installment and besides Calypso being somewhat more talkative, he feels like the same person. The gameplay follows the usual driving, ramming, shooting and energy attacking techniques established by the series which remain perfectly intact and have no trouble at all. The innovations that arrive are rather flawed but they thankfully remain as something that doesn't have to intervene. You have minigames in each level; their bonuses are most definatley valauble and include extra lives, deathmatch levels and secret characters. You also achieve a standard upgrade for each kill but they aren't worth caring enougth about to use to your advantage so you will likely just pick them up for whatever. The presentation is great with simple but easy menues, fast loads, and always worthwhile ending movies; they are always at least decent but some lead to simply fabulous outcomes. The audio affects could be better as they sound good at first but eventually could use some more OMPH while the soundtrack is rad with mostly hard rock covers. The controls easily work to ones liking but I will never trust analog with this game. The Graphics are mixed but ultimately poor with texture work and modelling that was standard for about 2002, the framrate though never lets up untill the soundtrack replays itself.
Now we come to Twisted Metal: Lost, it features four levels of work that was originally cancelled and left but later on completed to the point of functionality but little beyond that, with a lack of destruction, no ending clips and portions of worlds that only seem to be reachable; this area was more for seconds after a 45 min - 1 hour run through Head On though the level design still allowed for all the usual gameplay elements of any Twisted Metal. The graphics and soundtrack feel too derivative of what originated from Black, both these portions only look and sound as good as Black DID so nothing has been improved.
Now arrives the extra's (behond the inclusion Lost), Sweetour takes us on a trip with Sweetooth himself and his poor platforming adventure that could have made it. The experince is full of factoids and has bad controls, replayability and interaction (you only will want to play this once). There is a very interesting documentary about Twisted Metal's history and ending movies for every playable Twisted Metal 1 character. These endings are cheesy, campy, weirdly directed, badly acted, and look attrocious! Thats right. But they still are definately worth looking as they are entertaining...in a servely crippled way. (Extra content like this should be reviewed with consideration, but then you begin to realize that your still paying for this a cheap $20 so the extra content only held so much relevance).
Overall, the 20 to 30 hour experience is only so different compared to others entries, each game only has 1 or 2 new characters, and some of the Head On levels are rather nogolistic recreatings like Paris making. Tthis a definite collection for a fan wanting more of what they liked but it really is open to anybody just looking for a good game.