I opened this thread to reflect some concerns that have been highlighted over at GameFAQs.
As you may know, Runic Games decided that the game should be as customer-friendly as possible, so data for characters are saved client-side.
Debug modes are even easier to exploit.
But of course, those of you that have suffered bitter experiences with cheaters would know that this lets unscrupulous players alter said data.
Personally, I refuse to play with cheaters - I exit the game immediately, but not before attempting to instigate a vote-kick. Usually, it works, but sometimes it's the server administrator himself/herself that is cheating, or someone close to another player that happens to have admin powers. (When this happens in games that I play, I blacklist the server.)
(Note: I am actually more tolerating of subtler means of cheating, such as slightly higher stats that may not be immediately apparent and difficult to prove as cheating. But I am definitely against very obvious alterations, like ridiculous damage output. Complaints about these are much harder to counter and dismiss as the whining of a sore loser.)
Yes, I am aware that as long as the character saves remain client-side, there will always be cheating, and this is going to hurt the longevity of the game. However, I have to admit that I don't fancy a game enough that I would care about its longevity.
I don't know about you though. What would you do if you encounter cheaters?