if blacklist happens to be as good as it videos then it might be the no 1 stealth game in my book.
- Member Since: January 19, 2013
- Posts: 152
- Member Since: June 25, 2006
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- Member Since: December 19, 2005
- Posts: 25
- Member Since: March 12, 2008
- Posts: 39
Yeah, I also liked the ghost/panther/assault feature they introduced, coz in Conviction, Ubisoft basically forced us to kill everyone in our way, but now, it looks like possibility to complete a level without any alerts, firefights or casualties is once again available. Furthermore, I don't really get what everyone's problem with fluidity is. No one forces you to use killing-in-motion or mark-and-execute, these are for those players who like more action-less stealth (not me - I loved previous (pre-Conviction) splinter cells). Anyway, it even, for me at least, seems kind of appropriate that Sam is able to do these things in the game, he is, after all, a highly trained special forces operative with years of experience and he should be able to be so agile and capable, though he is supposed to be more than 50...
- Member Since: February 20, 2005
- Posts: 802
Oh man they can take the conviction formula and stuff it; what an awful and unworthy addition to the Splinter Cell series. I for one was super pumped to see this when they announced it, and then super disgusted to see that it still used the formula from the last one, even though storywise it seems to be a return to the roots. Its a huge let down. I am thoroughly disgusted.
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