This is one game that you won't want to miss to pick up. It has an effect to make you yell Yehaah when you get a kill.

User Rating: 7.5 | Tom Clancy's Ghost Recon Advanced Warfighter X360
This is one game that you won't want to miss to pick up. It has an effect to make you yell Yehaah when you get a kill.

Tom Clancy's Ghost Recon Advanced Warfighter (or known as G.R.A.W) will blow you off your feet when you step into the shoes of Scott Mitchell who is Captain of an elite group known as the Ghosts.

When you step into the shoes of Scott Mitchell you will immediately notice the graphics improvement from Ghost Recon 2 and a graphics to surpass almost any game out to date. G.R.A.W doesn't just flash of its sexy view it also has a lot of content that includes a great story.

Scott Mitchell is now put into another conflict when he steps into Mexico City where the leaders of the United States, Mexico, and Canada are to meet about a security deal. But when the meeting is taking place a Mexican rebel force comes out and attacks the UN building where the meeting it taking place. No longer are the leaders of these three great nations protected and that is where you come in. Now it's your time to shine and you will be doing a damn fine job by protecting the Mexican President and the US President. The pace changed from Ghost Recon 2 though no longer are you fighting in forests where you may never see any enemy before your teammates take them out, oh no you are fighting in the streets of Mexico City where you command an elite squad of four ghosts (including your self). The control over your ghosts might seem a little watered down from all the commands that you could issue in Ghost Recon 2, but it will seem like a breeze when all you must to is look to where you want the to go the press up on the d pad or press down on the d pad to regroup. No longer will your squad be useless they are responsive and will take kills, and with the bonus of being able to hide behind walls (you and your team) they won't die instantly but they still will. With the new maneuver to hide behind walls and shoot from behind them it will add a type of strategy. With the new helmet and screen you get to see where you have ordered your ghosts and see where they are (even through buildings) plus you can see enemies if you have looks into there direction.

Now G.R.A.W gives you the chose to go from Third-Person to First-Person view in the middle of game and even switch from right to left shoulder view. With the shoulder-to-shoulder view to help you see around corners you think you would get every single kill. No longer will your squad be useless they are responsive and will take kills, and with the bonus of being able to hide behind walls (you and your team) they won't die instantly but they still will. With the new maneuver to hide behind walls and shoot from behind them it will add a type of strategy.

Through the single-player game not will you only be given just three other ghosts to command, but you will be given helicopters, tanks, and smaller antitank vehicles. The command of these vehicles is easy to use either look at the enemy (which has a red diamond in front of him sometimes) and press up on the d pad and the vehicle will attack or without looking at an enemy just press up on the d pad and they will move forward on an automated course (tanks and light antitank vehicles only). The helicopter responds the same way as your men, which is nice over an automated course. Beyond the vehicles you will be given a wide assortment of weapons with: sniper rifles, grenade automatic rifles, automatic rifles, machine guns, grenades, pistols, and a rocket launcher oh and don't forget about those camera operated automatic rifles. Now almost every rifle has an option to be semi-automatic or just go spray and pray style. Through the story you won't be able to pick out of every gun at once but they do give you about 2-12 choices per level to choose from and then the guns off your dead enemies. With all those weapons come new strategies and new ways to play the game. You could either hold back find a nice dark building and pull out that trusty sniper rifle and take down your enemies from a distance. Or you could always just run into an already going fray and just blast down some guys with a huge machine gun or blow a party of 4 guys into submission with a grenade launcher attachment on your rifle. Now along with all the guns there are four classes of ghosts that include: Rifle, Grenadier, Automatic Rifle, and Marksmen that only affect your other ghosts and your clothes on multiplayer. G.R.A.W lets you choose they style you want to play from the third or first person view to assortment of guns and that's only one thing G.R.A.W doesn't let up on.

The levels on G.R.A.W on single-player are pretty much one way to go with times to go along little separate ways to reach the same point. With the graphics and the special effects in the game and explosive cars you won't be noticing the straightforward levels. To the multiplayer levels that make a total of ten maps to play over the places to move vary greatly and difference is levels also varies greatly. Now the biggest feature left out of multiplayer is the ability is to hide behind walls… why Schott Mitchell can but an ordinary ghost during online can't is a very complex thing.

The multiplayer in G.R.A.W really changed up the online aspect of shooting games. Not only can you play death-match or capture the flag and other objective games, it adds a cooperative story. Out of the ten maps online four were chosen to be able to be played for co-op. The story for the co-op missions really does not vary it is either between kill all enemies on level, defend a building, and blow up crates but in each mission you will be doing all three. Now for these levels don't underestimate the AI it will come from behind corners when your not expecting it and they are masters of aim and will gun you down if you are careless, which can make it somewhat frustrating. Even with the very smart AI to take you down again and again you will find that you could play the multiplayer for hours. G.R.A.W's single-player and Multiplayer offers much replay ability with the achievements to get done and the amazing story you will want to play at least two to three times. The Multiplayer doesn't let up one bit either with the co-op that you will beat and want to do over and over again, and also the robust online system will make you love all the options G.R.A.W gives you. .

G.R.A.W offers a good single-player and multi-player but still it lacks things that could have made this game get a better score. Like some things offered from single-player that were missing in multiplayer to the much less strategic ghost command and no mic commands offered from previous Ghost Recon games. Really this game offers enough content and truly some of the most amazing graphics and effect (explosion and the HUD) that I have ever seen and I can't get enough of it. The explosions alone could keep me entertained for hours upon end. If you loved Ghost Recon 2 and even Ghost Recon it is a must buy, but to all others think to I want fast paced or slower paced game-play. What I would say go rent because I did and I still want to buy it.

All in all Ubisoft knows what they're doing and their not letting up. This game takes a good score as it deserved and lets just hope they improve the single to multiplayer transition for the next Ghost Recon.