Misery; Complete Disappointed Misery

User Rating: 1 | Thief II: The Metal Age (Trapezoide Box) PC
Can't say more about it. This game was only about stealth and getting caught. Once upon a time I read ONE player review that stated that they did not like the spiders. They were too scary. And that the game would have been better if it were more about the stealth and less about being scary with spiders. The game creators took this one review and made it the bylaw of how Thief two would be done. No horror. No Pillaging and looting and hiding. Just Stealth. And if you get caught, then you see the skull and cross bones and you have to start the whole entire level over. The game creators managed to make the very best game I have ever played in Thief and then turned around and made the absolute worse game in Thief II. There was no horror, no real action, just hide and don't get caught. The end of the story sucked worse than anything. Your character confronts the villian of the game, and says something like, "so whats next?" The villan at the end, whom you don't get to GET says, "you just have to wait and see." The End. Therefore, Looking Glass studios made the single worse peace of miserable crap that I have ever experienced in the entire history of human gaming. Oh, it sucked too.

And what the heck was that fat furnace thing that kept on walking around saying, "A lost Soul." "The words of Karris." That was funny not scary. And you killed it by ramming a water arrow up its butt. Ha ha ha. This game was just plain dumb.