GS News Update: Braid, The Witness Dev Shows Off Prototype For Next Game
From Battlefield 1 to Final Fantasy 15, tons of games are getting upgraded for the PS4 Pro. Let's take a look at some of the coolest titles getting a new ...
Find out where you can re-watch the awesome speedruns!
We're halfway through 2016 and with so many great games already released, the crew debates best game of the year contenders.
Despite some level of piracy affecting it, Jonathan Blow's new puzzle game The Witness is off to a fast start.
The Witness, the next game from Braid creator Jonathan Blow, is suffering from widespread piracy on PC.
Johnathan Blow's long anticipated The Witness is finally out. Mike and Danny talk about what makes this game special, and why it's more than worth the asking price.
Join The Lobby LIVE at 2PM Pacific where we talk about our experiences with Far Cry Primal and The Witness, and ask whether Ghost Recon Wildlands may be the game ...
In both structure and detail, The Witness is an original, difficult, and ultimately rewarding puzzle game.
Watch extended gameplay footage from The Witness featuring the Giant Bomb crew.
This week we get Rise of the Tomb Raider on PC, The Witness, Final Fantasy Explorers, Lego Marvel's Avengers, AIPD - Artificial Intelligence Police Department, Bombshell and This War of ...
Wondering what's coming out between now and the end of March? We detail all the biggest games coming to PC and consoles this quarter.
Check out this trailer for The Witness which reveals the release date for the game.
Jonathan Blow's followup to Braid is tough to put into words, but Shaun and Tom give it their best shot.
Sony unveils its next-generation hardware with new games, new technology and a whole new play experience.
Jonathan Blow talks about his new project, The Witness, from Playstation Meeting 2013.
The creator of Braid talks about his latest project, his willingness to speak his mind, and his ideas on how to elevate the cultural significance of games.
The developer behind Braid and The Witness talks about the indie scene, if games should be fun, and the state of Japanese game development.
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