Legend of Zelda: Skyward Sword is nintendo's followup to Twilight princess. The best way to describe it is a combination of the colorful art style of Windwaker and the more mature look of Twilight Princess. The plot of the game is the usual save the damsel in distress with a few twists. For one their is a entirely original villain in the form of Girahim and this game has complete one to one motion controls for combat.
To start the game does sacrifice a little bit of the open world feel of previous entries but it more than makes up for it with strong character development, a great villain, and a even with some linearity it still has a very strong sense of adventure.
The big hook that this game has is its motion control combat. While it doesn't work perfectly it still works incredibly well and is very enjoyable. The ability to control your sword to such a degree brings whole new layers and a very strategic feel to combat.
A few of the problems with the game is that when you get items the game pauses to tell you what the item is. That would be okay if the game paused the first time you get the item not every single freaking time you stumble across a item.
Nintendo learned its lesson from Windwaker and made getting form one place to another quick and enjoyable. To adventure from one place to another you fly on a bird from place to place. This is quick and quite enjoyable.
In the end nintendo has created one of the best legend of zelda's period. This game has fully fleshed out characters and combat. It also has a great sense of adventure with great dungeons and bosses. I highly recommend this game.