A remarkable remake of what is arguably the greatest game in history.

User Rating: 9 | The Legend of Zelda: Ocarina of Time 3D 3DS
I remember when I first played Zelda: Ocarina of Time. I was 5 years old, in Kindergarten, my gaming experience was limited to a few games of tetris i'd played on a neighbours game boy. Incredibly, when I opened my 3DS and turned it on in awe, I couldn't believe for a second that Ocarina of Time could be played on it, at least not to the same standard. Boy I was wrong.

The Legend of Zelda: Ocarina of Time 3D is a fantastic remake of the N64 classic. The graphics are better, the sound clearer, and the gameplay/controls for the most part run perfectly. Furthermore, Master Quest just like it did on the Gamecube re-release, adds that extra challenge to the game, bolstering the games replay value, adding extra difficulty, ultimately giving you 'more bang for your buck'.

Graphics: It's a wonder, being able to play a Nintendo 64 game on a hand held device and have it look smoother and sharper than the original. It was also nice for it not to have lost the charm that came with the original and the fact that the 3D on the 3DS is done so well only allows you to immerse yourself in the game more, that is unless you dislike the 3D. Really nothing to say here than. It looks great, period.

Sound: Simply great, I especially liked how I didn't hear Navi as much, almost worth buying a 3DS just to play the game without hearing Navi every 2 seconds. Great sound and quality, feels like the original.

Control: The controls were surprisingly good. After playing the game so many times on a console controller I thought that the controls may feel awkward or just plain wrong. So when I began playing I was pleasantly surprised to find that everything worked rather well. The only problem, I found was the I and II buttons that required touch to use. While I quickly got used to it, at first it felt very awkward, but then again it's on a handheld, so we expect less buttons and having a touch screen makes it only seem normal to have that kind of feature with in the game. The ability to aim using the 3DS's gyroscope was also a neat feature, not that I was always accurate with it however.
The combat component of gameplay was perfect, as usual for a Zelda game, no complaints here. Ultimately, while there are one or two things that may prove annoying at first, just forget the controls of the original any other subsequent adaptions and the awkward bits will just become normal.

Really no complaints can be made. We get the original and mirrored master quest, get 3D functionality, improved graphics and sounds, as well as the obvious convenient ability to take the game with us wherever we go. The controls work, the gameplay is as great as ever and doesn't feel dated. The Legend of Zelda: Ocarina of Time for the Nintendo 64 was incredible, and while the 3DS version may not have the incredible shock value of the original, or really the originality of the original due to it being a remake, it is still an incredible game, that arguably single handedly makes the 3DS worth buying and playing.