Spyro finally grows wings, to an extent. This conclusion to the trilogy is a mixed bag.

User Rating: 7 | The Legend of Spyro: Dawn of the Dragon PS3
Spyro and Cynder join forces- because they have to- to put an end to the Dark Master.

Gameplay 6- This game does have many fun moments, but sadly there are nearly as many frustrating ones. The camera is your worst enemy. In almost all of the levels you cannot move the camera more than three inches. While the forced camera shows you what you are supposed to do, sometimes; this lack of mobility its quite a hindrance. Plus there are tons of invisible walls too, making what should be a fully explorable game, into a more or less linear game.
Dawn of the Dragon is also very combat heavy like the first two entires. The dry, button-mashing style feels quite dull and lifeless. Not too mention that some of the enemies can be cheap, unnecessarily difficult, and seem to have a very large amount of hit points. This makes most of the combat sequences just not fun. The boss fights should feel grand, but they dont and are often quite easy.
Platforming is actually well done because you can switch between the two dragons at any time, make climbing parts require thought and switching one while one hangs on to fully overcome the obstactles.

Graphics 9- No doubt this game is beautiful and pleasing to look at by the sheer detail. All the colors seem to pop out at you.

Sound 8- Same voice actors as the first two in this series, and a little of the music is recycled. Boss fight music helps bring the feeling of 'epic-ness', but its sad the rest of the game doesnt follow this theme.

Fun Factor 6- Depending on the level (and mostly the camera), you will either be enjoying yourself or wanting to send the controller through the TV. It also doesnt help that half the time the level layout can make you wander all over unneccesarily looking for that next glowing thing to take from point A to B

Replay Value 6- Play the game again with your stats where you left them when you beat it.