I so long the days that it took 40+ hours to beat a game. don't get me wrong The Last of Us was an intense experience for sure. I just wish it was a little more than 16 hours. 12 hours if you don't waste time exploring.
- Member Since: May 29, 2002
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Not all games benefit from being 40+ hours. If there is enough story to bring it to that length then great. However, stretching things out for the sake of a longer game really doesn't help the story or the flow of the game and does more harm than good. Fatigue sets in. While games have overall gotten shorter, there were plenty of games in previous generations that weren't 40+ hours. 15-20 hours was usually the sweet spot and this game hits that.
- Member Since: June 24, 2003
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I don't believe so. Games, particularly RPGs that have a lot of exploration and a 'start and go' formula could definitely go for 40+ hours. The Skyrim is one example. You start your main story quest, but you can always just put it on hold and do other stuff.
The Last of Us is designed to be an intense and well crafted experience, so having 40+ hours on that would take an immense amount of effort.
So yeah, i think they are still present, Dragon Age 3 would probably be very long as well. Just that not all games would be long. My only complaint is that they could probably add in some worth while extras for playing the games over again. Prime example of replaying the game would be the MGS series, extremely awesome unlockables that change the way you play.
- Member Since: October 22, 2008
- Posts: 152
With a 40 hr playthrough, it makes it really hard to achieve all the little things that these games do. Games that focus on story often either have multiple stories, or shorter ones. Making the game longer would have lowered the quality of the rest of the game, and would you rather play 15 hours of an amazing game or 40 hours of a good game?
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play on a harder difficulty and see how you do lol I went from easy to hard and its crazy to see the difference ccgodYou played it on easy your first play through? unreal. I played it on hard my first play through and it wasnt even that difficult. I dont even know how it would be fun on easy. And as for the TC, a game like twilight princess was 30 - 40 hours long and i thought that game was to long. The last of us is a decent length.
- Member Since: September 24, 2004
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I believe this is not a fair comparison. Not every game it recent days were 40+hours. You could beat many old games in one afternoon. And not all today games are short and 40-h long. I dont believe someone can fully explore TES, Fallout, GTA, FF games in such short time.
You can not pick one short game from this year, that take few long games released between 1980 - 1995 and then say that all old games were longer.
This is the standard length of these types of games these days. It takes them like 3 years to make a game this long, with all the work that goes into it. I don't think a studio could hope to stay afloat longer without the cashflow of getting the game to the market. All that being said though, I like this length. It means I can finish a game in a week playing it casually (a few hours a day), and most games I don't want to play longer than that anyway, even if they're great. The Last of Us is one of the rare exceptions though -- I finished it and immediately started an NG+.
- Member Since: October 11, 2010
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This games length was perfect for me. Just over 20 hours to finish. I played on Hard with NO hearing on. Its the only real way to play this game. Take hearing off straight away, it really shouldnt have been available in this game. And stick it on Hard. Am looking forward now to new game plus.
- Member Since: October 21, 2004
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I was just thinking, if you want a long action-adventure game, Far Cry 3 might be just the ticket for you. It's story-driven, but also open-world. And I'd say it's at least 40+ hours, especially if you get into side quests and exploring. I thought it was the best game of 2012. Give it a shot.
I was just thinking, if you want a long action-adventure game, Far Cry 3 might be just the ticket for you. It's story-driven, but also open-world. And I'd say it's at least 40+ hours, especially if you get into side quests and exploring. I thought it was the best game of 2012. Give it a shot.DaRq_MiNoSI've played FC3 and I agree. I think I will still like TLoU too. Thanks.
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Mine are pretty close to yours. 19 my 1st playthrough (Normal,no listening mode) and 17 my 2nd (Hard, Listening mode off of course). Currently playing Survivor and wow supplies are really scarce.
40hr playthroughs are kinda ridiculous though. Even for a game like TLoU. They didn't need to add to the story. It was perfect IMO.
Now Multiplayer could be where you spend the bulk of your time though...so...maybe you can do 40 there.
- Member Since: May 9, 2003
- Posts: 10646
I think from a production standpoint there's a balance you have to make between intense moment-to-moment action which have to be handcrafted and carefully designed and the amount of game time the developers are humanly capable of doing.
Don't forget this game took 3 years to make with a team of 150 people. On the other hand a GTA game has a few hundred people(don't know the exact number but it's quite high) and a few years of dev time, will end up with 20-30 hours.
I think another thing is the quality standard games have to maintain to keep up with, like graphics and sound quality.
- Member Since: November 28, 2008
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Show me ANY Action Adventure that EVER was 40 hours without artifically lengthening everything o_O
As already has been mentioned, that's a thing that you'll find in RPG's, but certainly not in Action Adventures
Exactly, RPGs and open world games.... my "time spent" examples:
Skyrim = 300 hours on first playthrough
Dark Souls = 250 hours ( and playing NG+2 )
Just Cause 2 = 140 hours
GTA 4 = lost my count
Deus Ex= 60 hours ( with 2nd playthrough )
Battlefield 3 singleplayer = 4 hours LOL
One time through, collecting everything I can and searching and playing out everything I can single player only, I am on target to finishing TLoU in right around 40 hours. I enjoy the scenery and poking around adventuring every time the game offers a moment--you can smell the dampness walking up the river in the rain to the dam. I think wildflowers are out of place in Fall though and although the river rushed along its banks the actual water flow around various dam structures needs a lot of graphic design work--very complicated I'm sure to make the river really look real.
One time through, collecting everything I can and searching and playing out everything I can single player only, I am on target to finishing TLoU in right around 40 hours. I enjoy the scenery and poking around adventuring every time the game offers a moment--you can smell the dampness walking up the river in the rain to the dam. I think wildflowers are out of place in Fall though and although the river rushed along its banks the actual water flow around various the dam structures needs a lot of graphic design work--very complicated I'm sure to make the river really look real.RatsneveForgot to add that the river sounds seemed real too and that was delightful to enjoy.
[QUOTE="Ratsneve"][Wish GS would let you edit and/or delete your own posts] Forgot to add that the river sounds seemed real too and that was delightful to enjoy.DaRq_MiNoSYou can edit your own posts under the drop down menu on the bottom right.Wish I could have opened my eyes a little wider.
- Member Since: September 3, 2011
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40 hour playthroughs was never a common thing. Hell, I grew up paying full price for games that, on average, were over in 40 minutes.
How many hours I get out of a game is FAR LESS important to me, than the quality of the time I get out of a game. I've played a lot of 20-30+hr games that I rarely ever feel like replaying. Replaying a 40 hour game, going through the same drawn-out filler content for another 40 hours, is laborious. I prefer games around the 5-8 hour mark, that are actually fun to replay.
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