Oblivion is often heralded as an all-time great. It's widely praised mostly for being so expansive in sheer scope as well as the amount of quests. This size however, is my biggest gripe with the game. It's a whole lot of nothing. It's the same hundred yards copied and pasted repeatedly throughout, with so many similar quests and even with some of the most significant sidequests being broken. Some of the NPC's are interesting, but most are as bland as their surroundings or the basic fantasy fare story. On top of all of this, the game somehow controls worse than Morrowind, which I first tried after this, and everyone knows that the leveling system was just a bad idea. While I enjoy some sidequests and much of the lore of Tamriel, unless this was your first RPG, it's one of the few games where I totally don't get the appeal whatsoever, and it kept me away from Bethesda for years afterwards. It's simply bereft of anything fun or engaging. Then the same issues with worse combat in Fallout 3 didn't help matters. Glad they finally started filling their games with things to do and acknowledged that people have to actually play through them.