Got a half-shell if not your going to need to find one to play this game...

User Rating: 7.5 | Gekikame Ninja Den NES
Many many moons ago when i was just a young boy came a show called Teenage Mutant Ninja Turtles...There was also a comic and the well known film all by the same name...Then out of the mists of time came the one thing we fans had been waiting for....The one thing all Teenage Mutant Ninja Turtles fans had been hoping for.....

A picture of April O'Neil naked coverd in chocolate (what kind of sick freak are you man...I mean realy...Realy...you sick sick freak...Go on get out of the room i will be doing the review from now on)...

Sorry about that the person responsible will be dealt with in due time. For the time being i will review the game known as Teenage Mutant Ninja Turtles on the NES.

In Teenage Mutant Ninja Turtles you play the game in two ways either in a overhead view like found in many of the RPG's in that day and age...where you would travel around to differant locations be it buildings or a manhole. Once at the location the view would switch to a side view and it is this side view where most of the game takes place. There are enemys in both the over and side view that are trying to stop you from getting to the next area or just trying to make you have a very bad day.

In the overview world the enemys range from Foot Soldiers to Roller Cars. In later missions there are even enmey aircraft trying to rain on your parade. But you need no fear as you do get to fire back at these enemys and teach them not to mess with you today....or any other day for that matter.

In the sideview world you will either be in a building or a sewer system (every game seems to have levels based there...why is that?). In these levels you will have to make your way through the enemys you find. These range from Fire Freaks (beings made from living ice...No realy they are...not made by fire at all) Then there are the Foot Soldiers who will jump, kick, and throw Shurikens at you and then there are the Mousers who are just plain evil...

Not only is there enemys on these levels but also weapons and special items and pick up pizza to restore life force. As you all know in the show there are four turtles and this game is no differant as the player has a sub-screen accessed through the Start Menu shows a summary of each Turtle's health and whatever special weapon he has picked up, a map grid of the current area. This is key as it helps you track there health and keep an eye on anything you have picked up. Health is the key point as once one of the turtles health runs out they do not die but they get captured by the enemy, losing whatever special items he had acquired. Captured Turtles can be rescued. Having said that only one turtle can be freed per mission.

Speaking of missions there are six in total in Teenage Mutant Ninja Turtles.these are:

Fifth Avenue/Greenwich Village: In this mission you must battle Bebop and Rocksteady to rescue April O'Neil.

Hudson River near the Holland Tunnel: This mission can be a real pain as not only do you have to fight through multiple levels of enemies you also have to dive into the river from atop the dam to try and disarm all the explosives before the dam can be blown up. Not an easy task.

Wall Street: This mission the turtles find there home has been attacked and there master (a large talking rat called Splinter) has been kidnapped. Here they hunt the streets in the Party Wagon for there master.

JFK International Airport: At the end of the last mission the evil Shredder escapes in a helicopter and you have to find the Turtle Blimp to follow him to his secret base. Once there you have to fight A Big Mouser.

Shredder's Base inside the South Bronx: Once you beat the big mouser you have to make your way into this base at night. The compound is patrolled by overhead Searchlight Mechanisms that will dispatch Foot Soldiers to ground level if a Turtle is spotted by one of the beams.

The Technodrome: After disabling the Technodrome itself, the Turtles invade to finally track down and put an end to Shredder's operations. Shredder himself confronts the Turtles at the end, possessing a ray gun that can reverse mutations.

Teenage Mutant Ninja Turtles came out on in Japan May 12, 1989, North america June 1989 and PAL August 17, 1990. It came out on the Nintendo Entertainment System, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, ZX Spectrum and the Virtual Console in Japan April 1, 2008, North america April 2, 2007 and PAL March 16, 2007.

This is a love it or hate it kind of game...me i love it at times and hate it at times but all in all a fun game to look back on.