Best in Series, nice RPG ! Good Story-line and nice caracters

User Rating: 8 | Tales of Symphonia PS2

Like previous installments in the Tales series, Tales of Symphonia consists primarily of three major areas: an overworld field map, town and dungeon maps, and a battle screen. The overworld map is a 3D model, featuring a scaled-down version of the game's fictional world which the player travels through to reach the game's locations. As with preceding games in the series, the world map can be traversed by foot, on the party's quadrupedal pet Noishe, and on flying vehicles known as Rheairds. On field maps, characters are directed across realistically scaled environments. The battle screen is a 3D representation of an area, in which the player commands the characters in battles against CPU-controlled enemies. The player will be able to make certain decisions that imperceptibly affect how the other characters think of Lloyd. Some of these choices have minor ramifications for the game's storyline.