More combat centric, whack a mole MMORPG gameplay.

User Rating: 5 | Richard Garriott's Tabula Rasa PC
***Edit***
To those folks who did not find my review helpful - f**k off, the game shut down. In hindsight, my score was too high.




Just what we needed, another game that has you grinding levels and killing 10 of this and that in an endless treadmill style grind. This doesn't offer a darn thing new or inovative.

No vehicles, no star ships, no space, no ground vehicles, nothing sci-fi at all about it. You run around in an endless cycle of upgrading weapons and armor. Crafting is a convoluted mess.

It has some intersting missions but you can get the same type of objective based gameplay from just about any new shooter (Enemy Territory, which there is no monthly fee and the enemies are human not brain dead AI's)
Really, the only thing that makes this game "Sci-Fi" is the artwork, other then that its the same old poop with a different skin.

Gameplay - not revolutionary. In fact didn't SOE try this third person based shooter stuff with that moronic NGE they tried in Star Wars Galaxies? Let me fill you in, yes. And it about killed the game, in fact it never recovered.. Graphics - look very similar to other NCSoft games. Come on guys, at least try.

Missing parts - shipped missing basic things like an auction house...hello, WTF kind of oversight was that? The devs are already talking about revamping several aspects of the game.
Where did MMO's lose their way? Why do we keep getting this grind based, linear garbage that plays like a weak, poorly made single player game? On top of it, there is very little depth to any aspect of the game. Just shoot anything in your way and thats about all there is to do.

The rest of the PC gaming industry has a stellar year while MMO players get fed junk like this and Vanguard. Well...at least this one runs.

This game is a disappointment on just about every level.