street figter ex is good

User Rating: 10 | Street Fighter EX Plus Alpha (Value Series) PS
Gameplay

The Street Fighter EX fighting system uses fighting systems of the Street Fighter II and Street Fighter Alpha series. In many ways, EX still plays like a 2D fighting game, using special moves and super moves familiar or similar to the previous games in the series. Like in SFA and Darkstalkers, the super combo gauge, used to do Super Combos, was divided into three levels. The game introduces various new features to enhance the gamer's combat choices.

Aside from throwing the opponent or wearing away their life by using special moves to drain it, another way to fight blocking is the Guard Break. The Guard Break is a move that, if it connects with the blocking opponent, breaks the block and makes the opponent dizzy. The Guard Break can be used at any time with one level of the super combo gauge. In EX3, The Guard Break is changed into the Surprise Blow, which still stuns enemies on contact and doesn’t need a level of the super combo gauge to work. However, unlike the previous Guard Break move, the move is blockable and stuns only if it's used on a crouching opponent.

A Special Move can be done after a Regular Move or another Special Move, this is called a Cancel. In the process of doing a Super Combo, another Super Combo can be performed. This is called a Super Cancel and can be done with Super Combos. A Momentary Combo can activate a Super Combo in the middle of another Super Combo, by just pressing the punch or kick button.

The series also adds stronger moves than Super Combos called Meteor Combos. Each character has at least one Meteor Combo with can do great damage to the opponent. It takes the entire super combo gauge to activate it. Notably, Akuma doesn't have a Meteor Combo, since his Shun Goku Satsu already uses the entire gauge.

In the EX2 and EX2 Plus games of the series, Custom Combos from Street Fighter Alpha 2 were renamed Excel Combos, which now lasted shorter than it was in the Alpha series, requires one level of the super combo gauge, and performed with a combination of pressing a punch and kick button of different strengths (for example, light kick + light punch).

The most prominent feature of EX3 is the tag combat which borrows several concepts from Marvel vs. Capcom. When one character tags out to another, another tag cannot be performed until a couple seconds later, when a meter called the Tag Gauge is filled. There are certain move characters cannot do in singles battles that they will be able to in tag battles. A Critical Parade is where both members of the tag team have a few seconds to team up on an opponent. Meteor Tag Combos are Meteor Combos performed by a tag team. They are also very damaging to an opponent, unfortunately, only certain groups can do Meteor Tag Combos. If a member of the tag team is beaten, the other member gets whatever energy they have in their super combo gauge, plus their super combo gauge is extended to hold a maximum of 6 levels.