Well I hate to say I told you so. SW:TOR just lost 400,000 users. It seems that EA may be on the road to failure because of it. it's pretty clear that the industries move towards MMO games is a recipie for disaster. Everyone wants to be the next WOW but it doesn't seem that's possible. WOW has found a niche, the people who actually want to have a steady stream of new content online. So it's silly to try and duplicate it with an action game like SW:TOR. I played SW:KOTOR 1 and 2, they were excellent games. They had something that MMORPGs don't, an ending. People want to play a game and have it come to a conclusion, they want to feel they've accomplished something. Then they want the next game in the series to be the same, they want to play it through and then maybe go online and play against others. Those games benefitted from allowing any user to host their own server and make mods, create their own custom games. I remember when this happened with Quake and the first Team Fortress mod. Then it happened with Half-Life, a great single player campaign and then some great online play. You could run your own server too.
These days it's all about the game company hosting their own servers and not allowing end users to do the same. I hope this fad of MMO really hurts the companies like EA so they will focus more on creating new games in a series. They could create games and further the story rather than trying to be the next WOW. I hope when they finally pull the plug on this boondoggle that is called Star Wars: The Old Republic, they realize that there is a big market for single-player and produce Knights of the Old Republic 3. I'm just hoping that when Mechwarrior Online comes out, it's a huge flop. However I don't hope they abandon the Mechwarrior series altogether, they put out a great single player game.