A Severe Disapointment - Another Trek Game To Lament in the Bargin Bin
1) Am I crazy, or can my starships not do 360 degree loops?
2) no ability to roll.
3) no ability to lock a target. Targets will be lost upon warp. They will also seemingly be lost randomly during combat.
4) Torpedo targetting system is unbelievable. It's an absolute crap shoot as to whether your shot will hit, regardless of how close those arrows are together. Add to that the fact that ships have to be in DIRECT los to your tubes to even start a lock.
5) As far as I can tell, no subsystem targetting. 6) No ability to remap controls. ****----- INEXCUSABLE ----- ****
7) Damage display is enough to make you cringe. All it displays is hull damage, your weapons could be 1 hit from going offline and you wouldn't know it. The actual way in which it shows you hull damage is laughable. An icon of a ship getting progressively more red.
8) No accurate information about your status. No % level of your shields or hull (did worf yell out shields being at 50%, or shields being half-red?)
9) The grouping system is either worthless, or simply unintuitive. Groups will not attack the same target even if you select them all then start firing on a ship. 10) No follow command (/boggle). This might have made the game playable at least, letting you rely less on the horrible interface.
11) Slow and unreliable interaction with non-enemy objects. Scanning a target requires you keep your cursor on target and hold down the F key for a bit. Better hope another ship doesnt fly in between you and your target, or that you have the time to be hanging around waiting for the option to start scanning.
12) The lack of ability to lock targets means a lack of ability to cycle targets. Sure, you can cycle targets in a crude "I have my camera point at different targets" kind of way, but quickly moving to different targets requires you have their hull damage memorized, because thats all the information you get in the cycle menu.
13) Fleet starship selection is a joke. I can't imagine why anyone would buy anything other than 3 battleships. You could try arguing that the little ships are more maneuverable... but good luck with that.
14) Rerouting power has no discernable effect on ship performance. It probably does have an effect, but since there are absolutely NO accurate displays (damage output of phasers, recharge rate of shields, maximum possible speed of engine) it becomes unnoticable.
15) No ability to remap controls. ****----- INEXCUSABLE ----- ****
This one deserves two entries because of how absolutly insane it is that they thought this was acceptable.
16) Uninteresting battles. When I fly in with my 4 battleships, I ponder as to how my enemy thought it's 10 starships would be enough. 2 to 1, 3 to 1, even 4 to 1 odds are a walk in the park. I guess they need to be since the control interface is so horrendous, but that seems like curing the disease by killing the patient.
17) No in-game save. You want to make the game hard? Fine, then make it hard. What you *shouldn't* be doing is making it unenjoyable to play. Me running a 40 minute mission then dying because I couldn't control my ship, THEN having to restart from the beginning does NOT make me want to buy your game.
Also, I found the game play balance to be WAY OFF. My fleet of 4 star ships took on over 30 Romulan vessels and I took out everybody without breaking a sweat. I mean common... lets get serious. Overall, I agree with this post 100%. In the end, if you are a hardcore treker then go out and buy Legacy and hope for the best in terms of patches and faith in the modding community. If you are a regular PC Gamer, then stay away.