To this day however, I still see the game as rather challenging; playing the game from the central path is no problem for me, the left path is still a little difficult but I have beaten that as well, but it is the right path that is still rather hard. It has been a few years since I have played the game, largely due to my trustful SNES dying after a decade of service, so I can't say how well I'd do now but I haven't beat the game on the right track. I remember always being killed by the boss over Venom those targets are hard to hit and by the time I manage to destroy half of them, I'm one hit away from dying.
I suppose one of the things I remember the most from playing the game is the difficulty. If the game had a low difficulty setting or didn't go with the arcade style of "die three times=game over," then I would have less frustrating memories of the game. On the other hand, the difficulty of the game kept it from getting boring and always kept me on my toes.
I think that this game deserves some credit as being one of the first console games to use 3-D graphics effectivelly. All though there were a number of games set in 2-D that were visually superior, this game helped give rise to many of the great games we see today. There are times that I wish I could go back and play the game one more time, so I can't help feel that Star Fox is one of my all time favorites.