I love this game!!! The character designs are awesome and gamplay fantastic. The game is simply amazing.

User Rating: 9.5 | SoulCalibur DC
Soul Calibur was one of the first games I bought for my Sega Dreamcast. Before I played it, I was only a modest fan of fighters. I used to play Street Fighter, Mortal Kombat, and Tekken. My favorite of the three being Tekken. But when I played Soul Calibur, I found that Soul Calibur was my favorite of all. It reminded me a bit of Battle Arena Toshinden for the Playstation...another weapon-based fighter I also enjoyed.

I really like the assortment of characters. Each seem to be really unique. My favorites are Kilik, Hwang Seong-gyeong, and Yoshimitsu. The animation in the game is fluid and each character's hair and attire has body and movement. The effort put into this game is very noticeable as so much detail was used with each character's face. The character's lips sync to match their dialogues. The particle effects are above par when compared to N64 and Playstation graphics. The environments are also nicely done, but a bit confining. There is not much boundary before a character is knocked out of the ring.

Control in this game is great. There are so many moves to be learned, but the command list (reachable via the pause menu) aids the player with this task. There is also a training mode to help you learn combos and other moves. In addition to the Training Mode, there is a survival mode, team-battle mode, theater mode, and many unlockable weapons, outfits, movies and artwork.

The music is orchestral and character's voices believable. The characters maintain their Japanese voices. The sound effects are cool, too. Each soundtrack has an epic feel to it and the game announcer adds to that feel.

The amount of detail given to the character models, gameplay, and every other aspect of the game makes it amazing, and it should be in every Dreamcast gamers collection. The gameplay modes and unlockable content will encourage gamers to keep coming back for more.