I hate this game!
Platform: Sega Gamegear
Release Date: October 29, 1992 (EU), November 17, 1992 (NA), November 21, 1992 (JP)
Developers: Aspect Co., Ltd.
Story (3/10): South Island has been peaceful since Sonic had defeated Eggman. Sonic went on a journey in search for some adventure only to find out that the entire Island was abandoned. The only clue left behind was a note left by Tails which explains that Tails had been kidnapped by Eggman and is being held captive in a place called the Crystal Egg. The only way Sonic can get Tails back safely if to give Eggman's robots the 6 emeralds. Ok, this is one of the worst stories in any Sonic game. How the hell did Tails manage to get himself kidnapped. On the game's intro you can see Tails being captured by Robotnik and Sonic could have saved him at anytime, but nope Sonic was just being stupid and just let Eggman take him away. Tails, you've just hit a new low by going from lame to just... retarded.
Gameplay (1.5/10): If this was supposed to be a direct port or adaptation of the superior Genesis game, then this game did not even do such a thing! Again, there is no Spin Dash since this game was released before the Genesis version. In this game Sonic can ride in mine carts or a hang glider which is a pretty good thing... I guess. My biggest gripe upon this game is that the first boss in the game is cheap and pretty much impossible. The first boss cannot be harmed normally, instead these black cannonballs that bounce in an eratic, unmemorable patterns down a steep hill to harm the boss. The problem there is that you have to fight that thing with NO rings. One hit, you're dead. Three lives, no continues. Trying to beat this thing is like trying to ace a very hard Calculus exam that you didn't even study for, it's like counting a jar of Jelly beans from 3 feet away. You'll never get it! But once every blue moon, when all the planets align, I can finally beat the boss... only to be stopped by the second zone's faulty glider controls. I've tried every button on my controller and nothing worked! So at that moment, I rendered this game virtually unplayable! Sega, what were you thinking?!
Graphics, Music, and Sound (2/10): I hate the graphics in this game, they're pretty much the same from Sonic the Hedgehog for the Gamegear (a way better game). The music is lame as well.
Replay Value (VERY LOW): If I can't even beat the first boss or even get past the glider stage in Sky High Zone Act 1, then I have absolutely NO reason to play this game ever again!
Overall: Besides Sonic Labyrinth, this is the worst Sonic game I have ever played in my life! The story sucks ass, the first boss is impossible, the glider controls are crap, the music sucks and the graphics have made no change at all from Sonic the Hedgehog for the Gamegear. You know, perhaps with some practice I can probably make it past the glider, but all I can't stand is the first freakin' boss of the game. Sega just crossed the line and made one of the most frustrating Sonic games of all time, took the name "Sonic the Hedgehog 2" and slapped it on the cover just so we can all be suckered into this for our hard earned $50. Stay away from this game, play the Genesis version it's much better! If you want to try this game, go ahead but don't say that I did not warn you because you will be ripping your damn hair out until you become bald! This is another game that received such positive scores. Again, here's a score!
Final Score: With my Sonic the Hedgehog rating system, I give Sonic the Hedgehog 2 for the Sega Gamegear an "E"!